Player Matchup

Agni
Agni
BassMauccmax
Agni
Level 128
God Stats
5W - 5L
1,481 SR
Queue Stats
290W - 293L
1,603 Elo+
Party 2
Terra
Terra
Goat_Whisperer24
Terra
Level 82
God Stats
1W - 1L
1,293 SR
Queue Stats
7W - 11L
1,359 Elo+
Party 3
Sol
Sol
ZwazozawZ
Sol
Level 69
God Stats
1W - 1L
1,435 SR
Queue Stats
12W - 13L
1,426 Elo+
Party 3
Osiris
Osiris
elrough
Osiris
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 66L
1,499 Elo+
Party 2
Ullr
Ullr
walleworld331
Ullr
Level 65
God Stats
1W - 0L
1,431 SR
Queue Stats
15W - 16L
1,447 Elo+
Party 3
Team Averages
Level 94
1,428 SR
1,467 Elo+

VS

Team Averages
Level 105
1,461 SR
1,435 Elo+
Jormungandr
Jormungandr
BTRAIN87
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 67L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bl4ck4dam101
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,207 SR
Queue Stats
7W - 15L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
Cursed_Hero_
Guan Yu
Level 116
God Stats
0W - 2L
1,264 SR
Queue Stats
27W - 28L
1,455 Elo+
Party 1
Anhur
Anhur
DarkShade49
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,379 Elo+
Party 1
Geb
Geb
Farjacks
Geb
Level 126
God Stats
1W - 1L
1,836 SR
Queue Stats
17W - 18L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 16
10,757
827
15,969
11,725
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 2 / 14
11,659
897
13,441
18,198
19,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 2 / 21
11,536
887
14,568
10,392
3,336
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
elrough
Osiris
17
7 / 6 / 19
11,233
864
12,954
18,230
18,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 4 / 20
10,816
832
14,970
14,660
5,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BTRAIN87
Jormungandr
18
6 / 6 / 10
10,367
797
15,671
17,594
12,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Bl4ck4dam101
Ah Muzen Cab
14
3 / 8 / 8
9,302
716
10,958
13,873
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Cursed_Hero_
Guan Yu
17
5 / 6 / 11
10,244
788
11,391
19,805
16,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 7 / 4
8,963
689
7,501
12,781
4,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 6 / 11
9,515
732
12,317
16,836
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
62
33
Kills
18
19
Deaths
33
90
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BTRAIN87
Jormungandr
6
6
10
1.83
W
6
5
16
2.8
L
Ah Muzen Cab
Bl4ck4dam101
Ah Muzen Cab
3
8
8
0.88
L
Guan Yu
Cursed_Hero_
Guan Yu
5
6
11
1.75
L
3
7
4
0.71
L
1
6
11
1.08
W
7
2
14
7
W
7
2
21
8.75
W
Osiris
elrough
Osiris
7
6
19
2.75
W
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,902
Damage
57,838
73,205
Taken
80,889
51,041
Mitigated
55,720
31,730
Healing
25,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BTRAIN87
Jormungandr
15,671
3,657
331
1,840
17,594
12,977
0
7,666
9,723
33,366
0
W
15,969
1,322
4,429
1,943
11,725
4,585
1,438
5,120
6,557
34,869
0
L
Ah Muzen Cab
Bl4ck4dam101
Ah Muzen Cab
10,958
3,188
2,406
1,826
13,873
4,876
726
10,292
3,436
0
23,723
L
Guan Yu
Cursed_Hero_
Guan Yu
11,391
300
7,315
6,013
19,805
16,993
0
11,480
8,108
0
17,017
L
7,501
2,858
0
383
12,781
4,125
0
6,702
5,757
0
15,521
L
12,317
510
2,140
3,067
16,836
16,749
0
10,470
5,793
27,008
0
W
13,441
1,419
2,861
5,721
18,198
19,385
199
6,089
11,905
24,079
0
W
14,568
3,351
1,755
4,296
10,392
3,336
1,371
4,324
5,803
31,980
0
W
Osiris
elrough
Osiris
12,954
2,026
949
3,977
18,230
18,440
46
4,852
13,123
7,499
12,854
W
14,970
6,823
2,205
3,594
14,660
5,295
2,900
7,603
6,763
0
29,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,001
Gold Earned
48,391
156
Minions Killed
112
0
Camps Cleared
0
1,232,747
Distance Traveled
1,061,036
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,367
797
36
3
0
202,021
0
W
Agni
10,757
827
45
3
0
239,967
3
L
Ah Muzen Cab
9,302
716
30
2
0
210,694
1
L
Guan Yu
10,244
788
14
1
0
220,437
0
L
Anhur
8,963
689
15
1
0
184,678
0
L
Geb
9,515
732
17
1
0
243,206
0
W
Terra
11,659
897
19
1
0
260,507
0
W
Sol
11,536
887
36
3
0
246,896
0
W
Osiris
11,233
864
23
2
0
260,496
0
W
Ullr
10,816
832
33
3
0
224,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role