Player Matchup

Cthulhu
Cthulhu
Dauntlessjoel
Cthulhu
Level 14
God Stats
10W - 9L
1,444 SR
Queue Stats
54W - 51L
1,426 Elo+
Party 4
Zhong Kui
Zhong Kui
Dr__Air
Zhong Kui
Level 47
God Stats
13W - 4L
1,675 SR
Queue Stats
63W - 66L
1,431 Elo+
Party 4
Tiamat
Tiamat
NathyQlona
Tiamat
Level 29
God Stats
21W - 22L
1,575 SR
Queue Stats
106W - 79L
1,614 Elo+
Party 2
Danzaburou
Danzaburou
Technicolors2
Danzaburou
Level 129
God Stats
14W - 9L
1,599 SR
Queue Stats
183W - 166L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
x_X_Javy_Lopez_X
Gilgamesh
Level 115
God Stats
14W - 18L
1,429 SR
Queue Stats
645W - 680L
1,470 Elo+
Party 4
Team Averages
Level 67
1,544 SR
1,506 Elo+

VS

Team Averages
Level 58
1,458 SR
1,473 Elo+
Thor
Thor
 
Thor
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CRob3000
Scylla
Level 38
God Stats
0W - 1L
1,448 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
LurkLord Pup
Medusa
Level 106
God Stats
51W - 33L
1,485 SR
Queue Stats
361W - 378L
1,474 Elo+
Solo
Mulan
Mulan
PizzapartyXbox
Mulan
Level 26
God Stats
8W - 18L
1,356 SR
Queue Stats
42W - 61L
1,390 Elo+
Party 1
Ra
Ra
Saintlo91865
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 0 / 2
5,363
536
840
3,986
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Dr__Air
Zhong Kui
10
1 / 2 / 1
5,788
579
4,042
6,581
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
NathyQlona
Tiamat
12
4 / 0 / 1
7,055
706
2,467
5,224
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Technicolors2
Danzaburou
11
6 / 0 / 2
6,772
677
5,666
2,962
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
11
3 / 0 / 4
6,567
657
4,703
6,081
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 2 / 0
5,440
544
2,783
5,633
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
CRob3000
Scylla
5
0 / 2 / 0
3,867
387
108
1,788
217
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
6
0 / 2 / 0
4,238
424
2,033
4,745
951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,910
491
2,668
8,528
3,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 6 / 0
5,001
500
2,226
5,897
1,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
2
2
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
0
1
L
Scylla
CRob3000
Scylla
0
2
0
0
W
Cthulhu
0
0
2
1
W
Zhong Kui
Dr__Air
Zhong Kui
1
2
1
0.75
L
Medusa
0
2
0
0
W
Tiamat
NathyQlona
Tiamat
4
0
1
4.5
L
0
2
0
0
L
0
6
0
0
W
Danzaburou
Technicolors2
Danzaburou
6
0
2
7
W
Gilgamesh
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,718
Damage
9,818
24,834
Taken
26,591
13,380
Mitigated
8,136
13,114
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,783
461
0
2,318
5,633
1,667
0
757
4,824
0
26,713
L
Scylla
CRob3000
Scylla
108
0
0
125
1,788
217
0
147
1,641
3,664
0
W
Cthulhu
840
104
60
1,302
3,986
3,137
289
108
3,878
11,923
0
W
Zhong Kui
Dr__Air
Zhong Kui
4,042
617
0
3,767
6,581
4,387
394
0
6,326
28,544
0
L
Medusa
2,033
372
76
1,241
4,745
951
0
645
4,088
0
20,912
W
Tiamat
NathyQlona
Tiamat
2,467
385
0
3,284
5,224
2,093
129
1,864
3,360
41,837
0
L
2,668
657
0
3,546
8,528
3,775
0
3,299
4,591
0
23,173
L
2,226
319
0
844
5,897
1,526
0
1,607
4,098
25,911
0
W
Danzaburou
Technicolors2
Danzaburou
5,666
1,970
0
1,300
2,962
992
1,356
231
2,731
0
38,686
W
Gilgamesh
4,703
1,260
0
3,401
6,081
2,771
0
131
5,842
0
35,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
23,456
317
Minions Killed
218
0
Camps Cleared
0
956,811
Distance Traveled
874,523
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,440
544
63
6
0
208,531
1
L
Scylla
3,867
387
9
1
0
174,789
0
W
Cthulhu
5,363
536
24
2
0
201,717
3
W
Zhong Kui
5,788
579
51
5
0
145,973
1
L
Medusa
4,238
424
30
3
0
147,668
0
W
Tiamat
7,055
706
89
9
0
195,845
4
L
Mulan
4,910
491
49
5
0
150,353
1
L
Ra
5,001
500
67
7
0
193,182
0
W
Danzaburou
6,772
677
82
8
0
189,523
2
W
Gilgamesh
6,567
657
71
7
0
223,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role