Player Matchup

Nemesis
Nemesis
NovitaDragon
Nemesis
Level 15
God Stats
0W - 1L
1,754 SR
Queue Stats
12W - 13L
1,214 Elo+
Solo
Aphrodite
Aphrodite
TLNessie
Aphrodite
Level 5
God Stats
0W - 4L
1,148 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 1
Nox
Nox
TLShvdow
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 1
Odin
Odin
franckkurion489
Odin
Level 29
God Stats
0W - 3L
1,197 SR
Queue Stats
82W - 91L
1,387 Elo+
Solo
Bellona
Bellona
megryoui
Bellona
Level 7
God Stats
2W - 3L
1,483 SR
Queue Stats
7W - 15L
1,317 Elo+
Solo
Team Averages
Level 12
1,417 SR
1,235 Elo+

VS

Team Averages
Level 17
1,574 SR
1,465 Elo+
Kuzenbo
Kuzenbo
ElDragoneante
Kuzenbo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,325 Elo+
Party 3
Nox
Nox
MarimoCatgly
Nox
Level 16
God Stats
8W - 7L
1,552 SR
Queue Stats
12W - 14L
1,376 Elo+
Party 3
Nike
Nike
Snip29
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,587 Elo+
Party 2
Chernobog
Chernobog
Twelvegauge218TV
Chernobog
Level 13
God Stats
2W - 1L
1,696 SR
Queue Stats
9W - 10L
1,448 Elo+
Party 2
Anubis
Anubis
buzzkillbob2
Anubis
Level 17
God Stats
3W - 2L
1,622 SR
Queue Stats
51W - 33L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NovitaDragon
Nemesis
15
1 / 10 / 5
8,464
940
6,885
17,453
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
TLNessie
Aphrodite
15
3 / 10 / 2
9,250
1,028
7,258
16,691
7,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 8 / 4
9,061
1,007
8,229
14,208
4,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 6 / 3
9,179
1,020
6,838
18,262
13,421
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
megryoui
Bellona
15
0 / 16 / 4
8,835
982
9,961
30,307
21,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
2 / 4 / 20
9,486
1,054
5,857
10,738
9,854
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 1 / 27
10,827
1,203
8,644
4,670
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Snip29
Nike
19
19 / 0 / 24
13,435
1,493
20,929
8,701
9,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
19
9 / 1 / 34
11,436
1,271
22,205
7,923
3,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
20
15 / 1 / 30
12,370
1,374
32,196
11,409
6,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
185
7
Kills
50
50
Deaths
7
18
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
4
20
3
W
5
1
27
18.5
L
Nemesis
NovitaDragon
Nemesis
1
10
5
0.35
W
Nike
Snip29
Nike
19
0
24
31
L
Aphrodite
TLNessie
Aphrodite
3
10
2
0.4
L
2
8
4
0.5
W
Chernobog
9
1
34
26
W
Anubis
15
1
30
30
L
1
6
3
0.42
L
Bellona
megryoui
Bellona
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
89,831
96,921
Taken
43,441
52,895
Mitigated
31,057
11,116
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
5,857
2,212
0
156
10,738
9,854
0
4,735
6,003
10,024
0
W
8,644
1,193
0
70
4,670
1,837
0
1,792
2,878
21,664
0
L
Nemesis
NovitaDragon
Nemesis
6,885
2,274
0
1,062
17,453
6,164
0
9,597
7,573
0
20,429
W
Nike
Snip29
Nike
20,929
2,703
0
1,302
8,701
9,979
0
2,162
6,539
8,723
26,899
L
Aphrodite
TLNessie
Aphrodite
7,258
1,438
3,538
3,430
16,691
7,988
0
10,545
5,893
22,092
0
L
8,229
445
75
702
14,208
4,002
0
8,766
5,360
16,716
0
W
Chernobog
22,205
17,348
0
1,091
7,923
3,222
0
2,598
5,325
0
37,883
W
Anubis
32,196
678
0
5,419
11,409
6,165
0
4,200
7,209
52,595
0
L
6,838
1,911
0
125
18,262
13,421
0
8,235
9,661
0
32,745
L
Bellona
megryoui
Bellona
9,961
4,109
856
1,328
30,307
21,320
0
14,578
15,297
0
25,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,789
Gold Earned
57,554
151
Minions Killed
164
4
Camps Cleared
9
804,959
Distance Traveled
871,342
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,486
1,054
9
1
1
156,808
0
W
Nox
10,827
1,203
29
3
2
178,962
0
L
Nemesis
8,464
940
22
2
2
180,388
0
W
Nike
13,435
1,493
22
2
2
201,952
1
L
Aphrodite
9,250
1,028
32
4
1
150,206
1
L
Nox
9,061
1,007
16
2
0
148,120
1
W
Chernobog
11,436
1,271
45
5
2
171,035
0
W
Anubis
12,370
1,374
59
7
2
162,585
0
L
Odin
9,179
1,020
58
6
0
191,898
3
L
Bellona
8,835
982
23
3
1
134,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role