Player Matchup

Scylla
Scylla
KingRagnar19
Scylla
Level 28
God Stats
8W - 7L
1,453 SR
Queue Stats
109W - 109L
1,466 Elo+
Solo
Jormungandr
Jormungandr
MachineRum
Jormungandr
Level 5
God Stats
2W - 1L
1,857 SR
Queue Stats
2W - 2L
1,739 Elo+
Party 2
Cernunnos
Cernunnos
SRD54321
Cernunnos
Level 17
God Stats
1W - 1L
1,094 SR
Queue Stats
4W - 8L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
maydaayy
Sun Wukong
Level 41
God Stats
4W - 4L
1,514 SR
Queue Stats
64W - 74L
1,401 Elo+
Party 2
Nemesis
Nemesis
yulcs
Nemesis
Level 3
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,436 Elo+

VS

Team Averages
Level 37
1,533 SR
1,512 Elo+
Chernobog
Chernobog
HELIOS455
Chernobog
Level 29
God Stats
3W - 1L
1,623 SR
Queue Stats
94W - 105L
1,438 Elo+
Solo
Pele
Pele
SirTakamura
Pele
Level 11
God Stats
2W - 4L
1,297 SR
Queue Stats
32W - 41L
1,498 Elo+
Party 1
Chronos
Chronos
THE_DEATH_GOD5
Chronos
Level 119
God Stats
6W - 4L
1,500 SR
Queue Stats
36W - 42L
1,489 Elo+
Party 1
Cerberus
Cerberus
ddog244
Cerberus
Level 14
God Stats
3W - 0L
1,743 SR
Queue Stats
28W - 23L
1,615 Elo+
Party 1
Vamana
Vamana
theelamahama
Vamana
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 43L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 12 / 2
12,996
520
14,031
20,138
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
MachineRum
Jormungandr
13
0 / 11 / 2
8,900
356
6,998
23,645
27,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SRD54321
Cernunnos
15
0 / 12 / 1
9,352
374
3,473
18,316
6,423
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
maydaayy
Sun Wukong
17
2 / 7 / 1
11,378
455
13,404
28,941
22,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
yulcs
Nemesis
19
6 / 9 / 4
13,283
531
12,342
21,956
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HELIOS455
Chernobog
20
14 / 3 / 16
15,051
602
22,381
16,697
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 1 / 9
16,104
644
19,095
19,205
8,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 6 / 8
14,457
578
14,585
18,908
7,869
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ddog244
Cerberus
19
5 / 1 / 23
13,172
527
12,593
18,914
17,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
20
6 / 4 / 4
14,279
571
17,317
18,704
15,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
14
Kills
50
51
Deaths
15
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chernobog
HELIOS455
Chernobog
14
3
16
7.33
L
Scylla
6
12
2
0.58
L
Jormungandr
MachineRum
Jormungandr
0
11
2
0.09
L
Cernunnos
SRD54321
Cernunnos
0
12
1
0.04
W
18
1
9
22.5
W
7
6
8
1.83
W
Cerberus
ddog244
Cerberus
5
1
23
16.5
L
Sun Wukong
maydaayy
Sun Wukong
2
7
1
0.36
W
Vamana
6
4
4
2
L
Nemesis
yulcs
Nemesis
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,248
Damage
85,971
112,996
Taken
92,428
71,306
Mitigated
56,070
14,681
Healing
26,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
HELIOS455
Chernobog
22,381
16,362
0
4,787
16,697
6,769
3,702
4,606
11,878
0
115,870
L
Scylla
14,031
807
0
1,164
20,138
6,167
817
8,408
11,730
64,915
0
L
Jormungandr
MachineRum
Jormungandr
6,998
2,879
0
209
23,645
27,910
55
4,515
19,130
34,748
0
L
Cernunnos
SRD54321
Cernunnos
3,473
1,162
0
77
18,316
6,423
711
4,441
13,875
0
63,468
W
19,095
4,708
802
8,899
19,205
8,079
3,293
4,841
14,120
0
128,423
W
14,585
4,899
0
4,862
18,908
7,869
4,929
7,341
11,083
99,782
2,519
W
Cerberus
ddog244
Cerberus
12,593
660
0
2,735
18,914
17,682
411
4,110
14,750
56,240
0
L
Sun Wukong
maydaayy
Sun Wukong
13,404
3,147
0
7,096
28,941
22,063
727
3,888
25,053
710
72,717
W
Vamana
17,317
7,072
0
4,331
18,704
15,671
3,011
1,378
17,288
0
106,686
L
Nemesis
yulcs
Nemesis
12,342
4,831
0
6,135
21,956
8,743
0
5,252
16,704
47
68,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,909
Gold Earned
73,063
498
Minions Killed
754
0
Camps Cleared
0
2,130,442
Distance Traveled
2,399,841
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
15,051
602
146
6
0
455,296
7
L
Scylla
12,996
520
113
5
0
390,658
3
L
Jormungandr
8,900
356
65
3
0
439,375
5
L
Cernunnos
9,352
374
104
4
0
388,132
0
W
Pele
16,104
644
180
7
0
532,538
1
W
Chronos
14,457
578
171
7
0
446,658
0
W
Cerberus
13,172
527
96
4
0
474,279
1
L
Sun Wukong
11,378
455
129
5
0
456,801
4
W
Vamana
14,279
571
161
6
0
491,070
0
L
Nemesis
13,283
531
87
3
0
455,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role