Player Matchup

King Arthur
King Arthur
Ariiha
King Arthur
Level 115
God Stats
6W - 4L
1,416 SR
Queue Stats
447W - 464L
1,491 Elo+
Solo
Sol
Sol
ArtisticGamerr7
Sol
Level 47
God Stats
1W - 1L
1,244 SR
Queue Stats
26W - 31L
1,341 Elo+
Party 2
Izanami
Izanami
HeliosSin
Izanami
Level 96
God Stats
4W - 1L
1,728 SR
Queue Stats
35W - 25L
1,395 Elo+
Party 2
Ganesha
Ganesha
Vonramula
Ganesha
Level 109
God Stats
1W - 1L
1,217 SR
Queue Stats
59W - 55L
1,410 Elo+
Party 2
Nemesis
Nemesis
phoenix52093
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,365 Elo+
Party 2
Team Averages
Level 99
1,421 SR
1,400 Elo+

VS

Team Averages
Level 69
1,443 SR
1,379 Elo+
Hercules
Hercules
AlmightyZeus25
Hercules
Level 35
God Stats
0W - 1L
1,353 SR
Queue Stats
10W - 17L
1,341 Elo+
Party 3
Hun Batz
Hun Batz
DecSev
Hun Batz
Level 120
God Stats
0W - 2L
1,304 SR
Queue Stats
272W - 302L
1,435 Elo+
Solo
Aphrodite
Aphrodite
Ellewin
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,289 Elo+
Party 1
Fafnir
Fafnir
NikeMonsterTail
Fafnir
Level 99
God Stats
0W - 1L
1,729 SR
Queue Stats
69W - 69L
1,459 Elo+
Party 3
Raijin
Raijin
Sinestr0720
Raijin
Level 65
God Stats
0W - 1L
1,330 SR
Queue Stats
5W - 11L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ariiha
King Arthur
13
5 / 0 / 15
8,388
932
8,765
8,701
5,660
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 4
7,560
840
7,041
3,180
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
HeliosSin
Izanami
15
11 / 2 / 9
9,817
1,091
18,934
7,552
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Vonramula
Ganesha
13
0 / 3 / 20
7,262
807
8,307
12,339
9,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
phoenix52093
Nemesis
15
7 / 1 / 6
9,123
1,014
8,145
7,093
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 3 / 5
5,766
641
4,930
14,784
6,018
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
DecSev
Hun Batz
11
3 / 2 / 1
6,676
742
5,409
5,426
1,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Ellewin
Aphrodite
11
0 / 8 / 5
5,890
654
5,130
9,672
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 5 / 5
7,216
802
3,109
14,890
13,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
12
2 / 8 / 2
6,635
737
8,125
11,986
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
26
Kills
6
6
Deaths
26
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
3
5
0.83
W
King Arthur
Ariiha
King Arthur
5
0
15
12.5
W
3
0
4
5
L
Hun Batz
DecSev
Hun Batz
3
2
1
1.75
L
Aphrodite
Ellewin
Aphrodite
0
8
5
0.31
W
Izanami
HeliosSin
Izanami
11
2
9
7.75
L
1
5
5
0.7
L
Raijin
2
8
2
0.38
W
Ganesha
Vonramula
Ganesha
0
3
20
3.33
W
Nemesis
phoenix52093
Nemesis
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,192
Damage
26,703
38,865
Taken
56,758
23,317
Mitigated
28,828
5,891
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,930
835
552
4,811
14,784
6,018
1
4,144
10,406
0
9,065
W
King Arthur
Ariiha
King Arthur
8,765
1,060
715
908
8,701
5,660
215
4,412
4,192
0
20,207
W
7,041
1,423
0
505
3,180
847
478
1,265
1,792
16,576
0
L
Hun Batz
DecSev
Hun Batz
5,409
1,483
317
799
5,426
1,697
0
772
4,604
0
15,625
L
Aphrodite
Ellewin
Aphrodite
5,130
1,392
1,592
1,756
9,672
3,968
50
3,215
6,306
11,759
0
W
Izanami
HeliosSin
Izanami
18,934
11,638
0
481
7,552
2,730
1,184
2,360
5,022
0
33,471
L
3,109
645
1,143
4,076
14,890
13,503
44
3,825
10,817
7,386
0
L
Raijin
8,125
1,521
0
887
11,986
3,642
253
2,599
9,277
24,122
0
W
Ganesha
Vonramula
Ganesha
8,307
1,164
606
1,742
12,339
9,866
246
6,244
5,904
14,522
0
W
Nemesis
phoenix52093
Nemesis
8,145
2,780
0
934
7,093
4,214
982
1,817
5,175
0
33,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,150
Gold Earned
32,183
181
Minions Killed
124
10
Camps Cleared
1
927,523
Distance Traveled
745,873
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,766
641
8
1
0
188,531
0
W
King Arthur
8,388
932
29
3
2
195,278
3
W
Sol
7,560
840
40
4
1
180,793
0
L
Hun Batz
6,676
742
31
3
1
130,076
2
L
Aphrodite
5,890
654
25
3
0
130,278
0
W
Izanami
9,817
1,091
41
5
2
175,345
0
L
Fafnir
7,216
802
14
2
0
162,478
0
L
Raijin
6,635
737
46
5
0
134,510
1
W
Ganesha
7,262
807
1
0
0
173,399
0
W
Nemesis
9,123
1,014
70
8
5
202,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role