Player Matchup

Tyr
Tyr
FALLENprophet3
Tyr
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 114L
1,541 Elo+
Party 1
Cliodhna
Cliodhna
LiL MuStAnG23
Cliodhna
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,641 Elo+
Party 1
Aphrodite
Aphrodite
SadEggplants
Aphrodite
Level 147
God Stats
5W - 0L
1,757 SR
Queue Stats
104W - 88L
1,587 Elo+
Party 1
Team Averages
Level 144
1,586 SR
1,590 Elo+

VS

Team Averages
Level 130
1,733 SR
1,601 Elo+
Sol
Sol
UwU Reina
Sol
Level 160
God Stats
111W - 75L
1,621 SR
Queue Stats
526W - 270L
1,685 Elo+
Solo
Khepri
Khepri
blunttrama666
Khepri
Level 88
God Stats
1W - 1L
1,793 SR
Queue Stats
2W - 5L
1,515 Elo+
Solo
Vamana
Vamana
fewgryphon943
Vamana
Level 142
God Stats
0W - 1L
1,785 SR
Queue Stats
47W - 69L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
11,360
631
14,311
19,278
24,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
LiL MuStAnG23
Cliodhna
14
1 / 2 / 9
10,484
582
12,294
14,670
4,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SadEggplants
Aphrodite
16
6 / 1 / 5
11,637
647
18,692
16,434
8,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
11,365
631
26,719
7,924
2,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 5 / 4
10,895
605
5,647
19,403
23,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 3
9,635
535
12,393
23,552
21,564
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Cliodhna
LiL MuStAnG23
Cliodhna
1
2
9
2.75
W
Aphrodite
SadEggplants
Aphrodite
6
1
5
8.5
L
4
1
0
4
L
0
5
4
0.4
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,297
Damage
44,759
50,382
Taken
50,879
38,382
Mitigated
48,101
26,632
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,311
2,276
0
4,183
19,278
24,992
261
10,703
8,575
0
17,133
W
Cliodhna
LiL MuStAnG23
Cliodhna
12,294
1,126
0
246
14,670
4,742
988
10,289
4,381
0
31,201
W
Aphrodite
SadEggplants
Aphrodite
18,692
2,822
10,692
11,511
16,434
8,648
393
11,405
5,029
64,573
0
L
26,719
8,151
0
2,462
7,924
2,844
1,487
1,775
6,013
75,872
0
L
5,647
424
1,061
3,720
19,403
23,693
0
7,719
10,941
19,068
0
L
12,393
5,476
0
4,171
23,552
21,564
45
9,903
13,227
0
37,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
31,895
173
Minions Killed
196
7
Camps Cleared
6
990,706
Distance Traveled
989,128
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,360
631
7
0
1
322,710
4
W
Cliodhna
10,484
582
46
3
5
326,322
0
W
Aphrodite
11,637
647
120
7
1
341,674
2
L
Sol
11,365
631
128
7
3
322,688
6
L
Khepri
10,895
605
25
1
1
325,199
4
L
Vamana
9,635
535
43
2
2
341,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role