Player Matchup

Charybdis
Charybdis
Platinum I
NF_Tacohead
Charybdis
Platinum I
Level 141
God Stats
5W - 5L
1,629 SR
Queue Stats
103W - 86L
2,010 MMR
Party 2
Hun Batz
Hun Batz
Platinum II
PureHeroWin
Hun Batz
Platinum II
Level 149
God Stats
0W - 1L
1,840 SR
Queue Stats
54W - 35L
2,058 MMR
Solo
Ganesha
Ganesha
Diamond V
SammyOptimist
Ganesha
Diamond V
Level 106
God Stats
45W - 42L
1,619 SR
Queue Stats
237W - 230L
1,889 MMR
Solo
Chang'e
Chang'e
Diamond IV
deathtrooper21
Chang'e
Diamond IV
Level 123
God Stats
3W - 2L
1,814 SR
Queue Stats
145W - 132L
2,141 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
tHe sAVi0r 32
Gilgamesh
Diamond V
Level 124
God Stats
0W - 2L
1,345 SR
Queue Stats
189W - 177L
1,971 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,650 SR
2,014 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,627 SR
2,017 MMR
Odin
Odin
Platinum IV
Falkashen
Odin
Platinum IV
Level 160
God Stats
3W - 0L
1,574 SR
Queue Stats
15W - 3L
2,086 MMR
Party 1
Anhur
Anhur
Platinum I
Moosealien90
Anhur
Platinum I
Level 139
God Stats
1W - 0L
1,537 SR
Queue Stats
106W - 77L
2,017 MMR
Solo
Kali
Kali
Platinum III
SlimeeGameS
Kali
Platinum III
Level 129
God Stats
13W - 1L
1,884 SR
Queue Stats
22W - 5L
2,104 MMR
Party 1
Vulcan
Vulcan
Platinum III
So Throw 5
Vulcan
Platinum III
Level 147
God Stats
11W - 10L
1,572 SR
Queue Stats
194W - 192L
1,839 MMR
Solo
King Arthur
King Arthur
Platinum II
dukeisreal15
King Arthur
Platinum II
Level 156
God Stats
2W - 1L
1,569 SR
Queue Stats
150W - 141L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NF_Tacohead
Charybdis
16
5 / 5 / 1
9,972
475
13,809
16,331
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
PureHeroWin
Hun Batz
16
2 / 2 / 4
9,711
462
10,680
13,924
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
12
0 / 2 / 8
8,609
410
3,067
17,973
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 4
9,560
455
6,932
14,286
5,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
tHe sAVi0r 32
Gilgamesh
16
1 / 7 / 2
9,801
467
7,527
18,569
13,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneCamazotzAchillesIzanami

VS

Bans
CliodhnaTiamatGebAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 2 / 10
10,153
483
2,468
15,237
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 4 / 3
11,632
554
10,418
14,413
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 3 / 8
13,310
634
15,189
18,361
9,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
So Throw 5
Vulcan
19
3 / 1 / 7
12,005
572
18,167
5,725
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
dukeisreal15
King Arthur
18
3 / 1 / 9
12,160
579
12,139
17,712
18,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
11
Kills
21
21
Deaths
11
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Odin
0
2
10
2.5
W
4
4
3
1.38
L
Charybdis
NF_Tacohead
Charybdis
5
5
1
1.1
L
Hun Batz
PureHeroWin
Hun Batz
2
2
4
2
L
Ganesha
0
2
8
2
W
11
3
8
5
W
Vulcan
So Throw 5
Vulcan
3
1
7
6.5
L
3
5
4
1
W
King Arthur
dukeisreal15
King Arthur
3
1
9
7.5
L
Gilgamesh
tHe sAVi0r 32
Gilgamesh
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,015
Damage
58,381
81,083
Taken
71,448
47,614
Mitigated
47,254
22,272
Healing
15,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
2,468
463
140
2,136
15,237
13,569
485
2,417
12,788
0
23,038
W
10,418
5,899
0
750
14,413
4,186
2,938
500
13,913
0
89,568
L
Charybdis
NF_Tacohead
Charybdis
13,809
6,219
0
5,621
16,331
5,103
310
1,843
14,470
0
74,702
L
Hun Batz
PureHeroWin
Hun Batz
10,680
1,928
0
4,383
13,924
5,293
0
3,708
10,070
0
78,188
L
Ganesha
3,067
266
0
4,076
17,973
17,663
0
5,941
11,768
21,556
0
W
15,189
6,214
0
9,176
18,361
9,280
2,724
3,722
14,510
0
95,294
W
Vulcan
So Throw 5
Vulcan
18,167
4,706
0
362
5,725
2,049
1,656
480
5,245
106,688
0
L
6,932
990
1,728
3,888
14,286
5,728
0
3,488
10,630
59,071
0
W
King Arthur
dukeisreal15
King Arthur
12,139
914
0
3,007
17,712
18,170
341
3,300
14,294
12,156
71,047
L
Gilgamesh
tHe sAVi0r 32
Gilgamesh
7,527
1,321
0
2,576
18,569
13,827
0
4,724
13,801
3,889
59,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,653
Gold Earned
59,260
577
Minions Killed
630
0
Camps Cleared
0
1,917,466
Distance Traveled
2,103,333
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,153
483
30
1
0
411,765
6
W
Anhur
11,632
554
133
6
0
355,500
4
L
Charybdis
9,972
475
144
7
0
346,135
4
L
Hun Batz
9,711
462
142
7
0
452,351
4
L
Ganesha
8,609
410
7
0
0
392,123
8
W
Kali
13,310
634
118
6
0
441,602
3
W
Vulcan
12,005
572
178
8
0
443,046
5
L
Chang'e
9,560
455
142
7
0
363,819
2
W
King Arthur
12,160
579
171
8
0
451,420
8
L
Gilgamesh
9,801
467
142
7
0
363,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role