Player Matchup

Sylvanus
Sylvanus
LoRezFentanyl
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,380 Elo+
Party 1
Artemis
Artemis
VKrishna
Artemis
Level 133
God Stats
28W - 7L
1,798 SR
Queue Stats
213W - 110L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
kEnAnNiLaToR
Cthulhu
Level 47
God Stats
8W - 3L
1,761 SR
Queue Stats
201W - 100L
1,621 Elo+
Party 1
Team Averages
Level 62
1,686 SR
1,535 Elo+

VS

Team Averages
Level 61
1,690 SR
1,493 Elo+
Thanatos
Thanatos
MTFx_SLASH
Thanatos
Level 27
God Stats
1W - 2L
1,844 SR
Queue Stats
54W - 41L
1,518 Elo+
Party 2
Thoth
Thoth
PeccatoAvaritia
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,480 Elo+
Party 2
Khepri
Khepri
PeccatoSuperbia
Khepri
Level 67
God Stats
2W - 2L
1,727 SR
Queue Stats
59W - 49L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LoRezFentanyl
Sylvanus
14
8 / 0 / 6
8,934
812
12,241
11,165
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
VKrishna
Artemis
12
5 / 1 / 7
8,373
761
13,005
11,184
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
kEnAnNiLaToR
Cthulhu
11
2 / 4 / 7
7,812
710
5,385
11,786
7,761
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MTFx_SLASH
Thanatos
9
2 / 7 / 2
7,241
658
4,435
10,149
3,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 6 / 2
7,382
671
9,967
8,968
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 4
7,212
656
4,931
14,824
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
5
5
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
LoRezFentanyl
Sylvanus
8
0
6
11
L
Thanatos
MTFx_SLASH
Thanatos
2
7
2
0.43
L
3
6
2
0.67
L
0
2
4
1
W
Artemis
VKrishna
Artemis
5
1
7
8.5
W
Cthulhu
kEnAnNiLaToR
Cthulhu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,631
Damage
19,333
34,135
Taken
33,941
19,598
Mitigated
18,005
11,435
Healing
3,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
LoRezFentanyl
Sylvanus
12,241
5,164
3,717
4,886
11,165
5,031
956
5,652
5,513
28,843
5,508
L
Thanatos
MTFx_SLASH
Thanatos
4,435
1,170
0
2,267
10,149
3,198
0
4,249
5,900
0
8,882
L
9,967
193
0
125
8,968
2,764
0
4,905
4,063
31,438
0
L
4,931
522
0
622
14,824
12,043
0
7,311
7,513
13,346
0
W
Artemis
VKrishna
Artemis
13,005
6,947
0
531
11,184
6,806
1,485
6,365
4,819
0
30,547
W
Cthulhu
kEnAnNiLaToR
Cthulhu
5,385
404
796
1,505
11,786
7,761
45
3,108
8,678
18,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
21,835
105
Minions Killed
63
7
Camps Cleared
2
560,102
Distance Traveled
549,731
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,934
812
40
4
4
185,022
4
L
Thanatos
7,241
658
7
1
0
182,222
0
L
Thoth
7,382
671
43
4
2
170,720
3
L
Khepri
7,212
656
13
1
0
196,789
0
W
Artemis
8,373
761
42
4
3
174,443
2
W
Cthulhu
7,812
710
23
2
0
200,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role