Player Matchup

King Arthur
King Arthur
Cold848
King Arthur
Level 17
God Stats
6W - 5L
1,557 SR
Queue Stats
95W - 116L
1,434 Elo+
Party 1
Hel
Hel
Pimplup009
Hel
Level 27
God Stats
3W - 4L
1,391 SR
Queue Stats
12W - 12L
1,404 Elo+
Solo
Neith
Neith
Royalty151992
Neith
Level 17
God Stats
5W - 6L
1,480 SR
Queue Stats
9W - 11L
1,319 Elo+
Solo
Olorun
Olorun
TorgonTTV
Olorun
Level 29
God Stats
6W - 13L
1,580 SR
Queue Stats
275W - 344L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
cbalchemist
Gilgamesh
Level 29
God Stats
3W - 4L
1,408 SR
Queue Stats
21W - 22L
1,332 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,364 Elo+

VS

Team Averages
Level 15
1,526 SR
1,261 Elo+
Cernunnos
Cernunnos
JennerGAMBLE
Cernunnos
Level 25
God Stats
5W - 7L
1,439 SR
Queue Stats
16W - 19L
1,253 Elo+
Solo
Olorun
Olorun
YaelStone7
Olorun
Level 17
God Stats
5W - 5L
1,567 SR
Queue Stats
10W - 17L
1,248 Elo+
Party 3
Cerberus
Cerberus
firballburst1
Cerberus
Level 8
God Stats
4W - 3L
1,726 SR
Queue Stats
11W - 10L
1,305 Elo+
Party 2
Ullr
Ullr
hernanpm
Ullr
Level 7
God Stats
4W - 5L
1,400 SR
Queue Stats
6W - 11L
1,248 Elo+
Party 2
Jing Wei
Jing Wei
iAlexsFreszhMx
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cold848
King Arthur
18
14 / 0 / 12
12,817
557
16,636
16,588
16,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 19
12,051
524
15,481
11,799
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 3 / 7
12,729
553
21,690
14,862
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
TorgonTTV
Olorun
17
4 / 3 / 15
11,540
502
13,268
16,058
6,611
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
cbalchemist
Gilgamesh
20
16 / 1 / 11
14,480
630
21,367
20,401
15,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JennerGAMBLE
Cernunnos
17
3 / 7 / 3
10,822
471
13,929
26,269
9,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
YaelStone7
Olorun
13
2 / 15 / 2
9,172
399
10,619
20,288
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
firballburst1
Cerberus
14
1 / 8 / 1
9,227
401
9,387
29,458
33,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
12
1 / 7 / 3
8,196
356
3,863
20,830
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
13
1 / 11 / 0
8,865
385
9,017
17,654
4,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
17
47
Kills
8
9
Deaths
48
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cold848
King Arthur
14
0
12
20
L
Cernunnos
JennerGAMBLE
Cernunnos
3
7
3
0.64
W
5
2
19
7.25
W
8
3
7
3.83
W
Olorun
TorgonTTV
Olorun
4
3
15
3.83
L
Olorun
YaelStone7
Olorun
2
15
2
0.2
W
Gilgamesh
cbalchemist
Gilgamesh
16
1
11
21.5
L
Cerberus
firballburst1
Cerberus
1
8
1
0.19
L
Ullr
1
7
3
0.36
L
Jing Wei
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,442
Damage
46,815
79,708
Taken
114,499
50,010
Mitigated
60,099
36,833
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cold848
King Arthur
16,636
1,204
0
7,849
16,588
16,970
897
4,410
12,178
0
49,498
L
Cernunnos
JennerGAMBLE
Cernunnos
13,929
8,139
0
10,132
26,269
9,022
816
5,568
20,476
0
90,605
W
15,481
2,622
3,274
4,941
11,799
4,865
3,794
2,579
9,220
61,834
0
W
21,690
10,243
23
6,958
14,862
5,692
7,205
4,884
9,978
0
85,476
W
Olorun
TorgonTTV
Olorun
13,268
5,583
1,208
3,833
16,058
6,611
2,903
2,993
13,065
61,673
0
L
Olorun
YaelStone7
Olorun
10,619
5,400
126
2,561
20,288
7,016
1,949
6,599
13,403
44,154
4,177
W
Gilgamesh
cbalchemist
Gilgamesh
21,367
6,133
0
8,747
20,401
15,872
2,168
3,790
16,611
0
121,604
L
Cerberus
firballburst1
Cerberus
9,387
710
0
3,814
29,458
33,271
0
9,356
19,719
36,791
0
L
Ullr
3,863
3,087
0
2,443
20,830
5,903
470
2,831
17,649
0
33,498
L
Jing Wei
9,017
6,488
0
0
17,654
4,887
1,928
4,538
12,826
0
39,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,617
Gold Earned
46,282
550
Minions Killed
395
0
Camps Cleared
0
2,143,309
Distance Traveled
1,767,562
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,817
557
88
4
0
489,719
0
L
Cernunnos
10,822
471
133
6
0
334,173
0
W
Hel
12,051
524
75
3
0
427,511
3
W
Neith
12,729
553
126
5
0
352,809
3
W
Olorun
11,540
502
105
5
0
402,170
3
L
Olorun
9,172
399
73
3
0
298,634
0
W
Gilgamesh
14,480
630
156
7
0
471,100
2
L
Cerberus
9,227
401
65
3
0
403,938
0
L
Ullr
8,196
356
53
2
0
325,405
0
L
Jing Wei
8,865
385
71
3
0
405,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role