Player Matchup

Ymir
Ymir
RAHE_5213
Ymir
Level 15
God Stats
2W - 3L
1,169 SR
Queue Stats
5W - 15L
1,191 Elo+
Party 1
Olorun
Olorun
VP_JAMISID
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
lIIIlIIIIl
Neith
Level 8
God Stats
4W - 0L
1,781 SR
Queue Stats
10W - 14L
1,356 Elo+
Solo
Ra
Ra
sabanda007
Ra
Level 27
God Stats
55W - 70L
1,463 SR
Queue Stats
55W - 70L
1,354 Elo+
Solo
Fenrir
Fenrir
xReD_RaVen87
Fenrir
Level 24
God Stats
2W - 1L
1,224 SR
Queue Stats
10W - 14L
1,236 Elo+
Solo
Team Averages
Level 16
1,428 SR
1,327 Elo+

VS

Team Averages
Level 21
1,538 SR
1,342 Elo+
Skadi
Skadi
LDGnbr
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,487 Elo+
Solo
Sol
Sol
MaszsaFqR2
Sol
Level 27
God Stats
3W - 7L
1,399 SR
Queue Stats
54W - 49L
1,411 Elo+
Solo
Kali
Kali
Mr0starot
Kali
Level 30
God Stats
3W - 2L
1,455 SR
Queue Stats
106W - 120L
1,356 Elo+
Solo
Fenrir
Fenrir
MrRoboman
Fenrir
Level 18
God Stats
3W - 2L
1,798 SR
Queue Stats
12W - 23L
1,215 Elo+
Solo
Izanami
Izanami
NeMo_Classic
Izanami
Level 23
God Stats
7W - 4L
1,536 SR
Queue Stats
12W - 12L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 6 / 6
9,689
461
7,309
20,282
11,056
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
VP_JAMISID
Olorun
17
8 / 12 / 0
11,891
566
10,793
17,711
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
13 / 1 / 1
14,412
686
21,472
16,668
7,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 4
10,471
499
8,158
10,523
2,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
0 / 6 / 2
10,252
488
1,033
14,780
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LDGnbr
Skadi
15
3 / 7 / 4
9,112
434
8,560
12,508
4,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
11 / 6 / 5
11,550
550
20,671
18,076
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
17
3 / 6 / 5
10,274
489
7,747
19,778
8,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
MrRoboman
Fenrir
13
3 / 8 / 2
8,296
395
7,193
16,401
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
NeMo_Classic
Izanami
11
5 / 4 / 3
8,693
414
4,750
6,241
1,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
29
Kills
25
28
Deaths
31
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
LDGnbr
Skadi
3
7
4
0.71
L
11
6
5
2.25
L
Kali
3
6
5
0.92
L
Fenrir
MrRoboman
Fenrir
3
8
2
0.5
L
Izanami
NeMo_Classic
Izanami
5
4
3
1.63
W
Ymir
3
6
6
1
W
Olorun
VP_JAMISID
Olorun
8
12
0
0.67
W
Neith
13
1
1
13.5
W
5
3
4
2.33
W
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,765
Damage
48,921
79,964
Taken
73,004
34,684
Mitigated
27,383
24,573
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
LDGnbr
Skadi
8,560
3,688
0
1,367
12,508
4,320
732
7,204
5,304
0
44,945
L
20,671
10,147
214
5,335
18,076
5,018
1,639
4,508
13,568
66,575
0
L
Kali
7,747
4,292
0
7,982
19,778
8,392
84
6,988
12,790
0
50,582
L
Fenrir
MrRoboman
Fenrir
7,193
1,138
0
2,538
16,401
7,695
310
3,947
12,454
0
23,533
L
Izanami
NeMo_Classic
Izanami
4,750
4,272
0
684
6,241
1,958
968
2,416
3,825
0
37,351
W
Ymir
7,309
1,502
0
0
20,282
11,056
1,019
5,320
14,962
26,171
0
W
Olorun
VP_JAMISID
Olorun
10,793
5,876
36
2,947
17,711
7,890
3,530
3,819
13,892
55,721
5,812
W
Neith
21,472
7,923
0
9,962
16,668
7,525
10,425
5,735
10,933
0
114,542
W
8,158
1,929
2,641
3,037
10,523
2,935
3,037
4,241
6,282
63,490
0
W
Fenrir
1,033
364
0
5,950
14,780
5,278
0
1,556
13,224
0
74,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,715
Gold Earned
47,925
565
Minions Killed
380
0
Camps Cleared
0
1,804,894
Distance Traveled
1,528,501
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,112
434
89
4
0
308,658
0
L
Sol
11,550
550
93
4
0
327,070
2
L
Kali
10,274
489
74
4
0
345,740
0
L
Fenrir
8,296
395
43
2
0
360,174
1
L
Izanami
8,693
414
81
4
0
186,859
0
W
Ymir
9,689
461
31
1
0
383,574
3
W
Olorun
11,891
566
118
6
0
308,179
1
W
Neith
14,412
686
201
10
0
362,336
6
W
Ra
10,471
499
112
5
0
363,463
2
W
Fenrir
10,252
488
103
5
0
387,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role