Player Matchup

Fenrir
Fenrir
FleshBlankets
Fenrir
Level 15
God Stats
2W - 2L
1,377 SR
Queue Stats
2W - 3L
1,332 Elo+
Party 1
Tyr
Tyr
LiteralDirt
Tyr
Level 68
God Stats
1W - 2L
1,250 SR
Queue Stats
93W - 87L
1,474 Elo+
Party 1
Ra
Ra
millamike1324
Ra
Level 40
God Stats
1W - 0L
1,866 SR
Queue Stats
11W - 12L
1,512 Elo+
Party 1
Team Averages
Level 41
1,498 SR
1,439 Elo+

VS

Team Averages
Level 80
1,507 SR
1,321 Elo+
Morgan Le Fay
Morgan Le Fay
Blazegei
Morgan Le Fay
Level 103
God Stats
20W - 30L
1,498 SR
Queue Stats
248W - 323L
1,322 Elo+
Party 2
Geb
Geb
Blazerman788
Geb
Level 100
God Stats
2W - 1L
1,851 SR
Queue Stats
189W - 224L
1,334 Elo+
Party 2
Thor
Thor
Stax215
Thor
Level 38
God Stats
18W - 24L
1,172 SR
Queue Stats
161W - 216L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 10
7,532
753
4,157
5,069
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 0 / 6
8,216
822
11,854
11,399
8,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 10
7,636
764
7,595
8,276
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blazegei
Morgan Le Fay
8
0 / 9 / 0
5,942
594
7,338
9,073
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
6,782
678
6,122
14,644
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Stax215
Thor
9
1 / 3 / 1
6,588
659
2,878
5,874
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
1
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Blazegei
Morgan Le Fay
0
9
0
0
L
0
3
2
0.33
W
4
0
10
9
W
8
0
6
11
L
Thor
Stax215
Thor
1
3
1
0.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
16,338
24,744
Taken
29,591
15,403
Mitigated
13,160
7,746
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Blazegei
Morgan Le Fay
7,338
408
0
655
9,073
2,851
0
1,532
7,246
16,686
0
L
6,122
324
0
3,585
14,644
7,166
0
5,005
8,993
17,916
0
W
4,157
1,195
0
737
5,069
3,564
0
3,307
1,496
0
10,160
W
11,854
3,256
464
3,439
11,399
8,776
426
4,474
6,412
0
31,861
L
Thor
Stax215
Thor
2,878
94
0
208
5,874
3,143
0
622
5,082
0
11,965
W
7,595
1,192
969
2,137
8,276
3,063
26
5,554
2,359
24,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
19,312
99
Minions Killed
82
7
Camps Cleared
2
585,584
Distance Traveled
550,865
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,942
594
32
3
1
165,671
0
L
Geb
6,782
678
24
2
0
202,795
4
W
Fenrir
7,532
753
15
2
1
198,527
0
W
Tyr
8,216
822
44
4
3
217,027
1
L
Thor
6,588
659
26
3
1
182,399
0
W
Ra
7,636
764
40
4
3
170,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role