Player Matchup

Artio
Artio
Platinum I
PrimalGen
Artio
Platinum I
Level 142
God Stats
2W - 2L
1,737 SR
Queue Stats
181W - 174L
1,832 MMR
Party 2
Awilix
Awilix
Platinum V
RelyingOnMercy
Awilix
Platinum V
Level 158
God Stats
3W - 7L
1,439 SR
Queue Stats
158W - 144L
1,709 MMR
Party 2
Hera
Hera
Gold IV
S1ippyFingers1
Hera
Gold IV
Level 156
God Stats
15W - 17L
1,576 SR
Queue Stats
412W - 398L
1,539 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,584 SR
1,693 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,514 SR
1,543 MMR
Nu Wa
Nu Wa
Platinum III
ChelsDivaDoll
Nu Wa
Platinum III
Level 149
God Stats
56W - 62L
1,520 SR
Queue Stats
148W - 173L
1,486 MMR
Solo
Odin
Odin
Gold I
Opfrin
Odin
Gold I
Level 75
God Stats
2W - 2L
1,305 SR
Queue Stats
31W - 30L
1,610 MMR
Party 1
Neith
Neith
Gold III
atun_con_mayo
Neith
Gold III
Level 121
God Stats
16W - 8L
1,715 SR
Queue Stats
406W - 444L
1,532 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
PrimalGen
Artio
12
1 / 5 / 4
8,593
573
6,569
20,111
21,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 8 / 2
8,690
579
9,387
14,229
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 7 / 3
9,062
604
11,938
10,189
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebSolAthenaAchillesScylla

VS

Bans
GilgameshPersephoneChang'eVulcanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 13
11,389
759
20,590
8,542
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Opfrin
Odin
15
6 / 3 / 12
10,673
712
7,358
15,298
13,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
7 / 4 / 9
10,912
727
11,359
14,083
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
20
20
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
W
Odin
Opfrin
Odin
6
3
12
4
L
Artio
PrimalGen
Artio
1
5
4
0.6
L
2
8
2
0.38
L
3
7
3
0.64
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,894
Damage
39,307
44,529
Taken
37,923
29,291
Mitigated
21,531
5,988
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,590
9,565
132
3,963
8,542
3,008
1,631
4,292
4,175
60,248
0
W
Odin
Opfrin
Odin
7,358
1,603
0
3,677
15,298
13,279
160
4,885
9,086
16
16,864
L
Artio
PrimalGen
Artio
6,569
434
776
3,842
20,111
21,772
0
8,988
10,570
24,514
0
L
9,387
3,333
0
850
14,229
4,440
0
7,470
6,302
0
34,264
L
11,938
2,103
0
520
10,189
3,079
15
4,906
5,087
50,231
0
W
11,359
4,702
0
5,100
14,083
5,244
976
8,612
5,020
0
42,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
32,974
164
Minions Killed
169
6
Camps Cleared
6
766,868
Distance Traveled
841,646
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,389
759
88
6
4
270,813
2
W
Odin
10,673
712
19
1
0
311,604
6
L
Artio
8,593
573
31
2
1
254,771
3
L
Awilix
8,690
579
46
3
4
264,535
7
L
Hera
9,062
604
87
6
1
247,562
0
W
Neith
10,912
727
62
4
2
259,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role