Player Matchup

Achilles
Achilles
Bakugo55489
Achilles
Level 17
God Stats
15W - 9L
1,699 SR
Queue Stats
36W - 19L
1,736 Elo+
Party 1
Neith
Neith
HorbsFather
Neith
Level 26
God Stats
13W - 8L
1,557 SR
Queue Stats
56W - 58L
1,532 Elo+
Party 1
Thor
Thor
SoTrueOomfie
Thor
Level 11
God Stats
8W - 0L
1,924 SR
Queue Stats
40W - 6L
1,849 Elo+
Party 2
Ares
Ares
VentiCity
Ares
Level 27
God Stats
2W - 1L
1,803 SR
Queue Stats
147W - 63L
1,783 Elo+
Party 2
Zhong Kui
Zhong Kui
coominmymouth
Zhong Kui
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 12L
1,824 Elo+
Party 2
Team Averages
Level 18
1,697 SR
1,745 Elo+

VS

Team Averages
Level 49
1,488 SR
1,630 Elo+
Medusa
Medusa
BigMoneys
Medusa
Level 25
God Stats
41W - 48L
1,573 SR
Queue Stats
82W - 83L
1,579 Elo+
Solo
Tyr
Tyr
Diegofnd403
Tyr
Level 29
God Stats
11W - 10L
1,632 SR
Queue Stats
121W - 114L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
KingerKhan
Zhong Kui
Level 158
God Stats
0W - 1L
1,187 SR
Queue Stats
117W - 109L
1,614 Elo+
Party 3
Ah Puch
Ah Puch
LZYbutTALENTED
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,815 Elo+
Party 3
Ymir
Ymir
MadDogLegend777
Ymir
Level 25
God Stats
6W - 7L
1,548 SR
Queue Stats
138W - 62L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bakugo55489
Achilles
17
5 / 1 / 2
9,975
554
11,264
14,273
10,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 6 / 3
8,153
453
4,690
11,308
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 8
9,965
554
8,750
12,231
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
16
5 / 1 / 14
10,332
574
9,104
12,483
14,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
coominmymouth
Zhong Kui
15
7 / 4 / 10
9,621
535
15,556
13,541
11,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigMoneys
Medusa
15
6 / 4 / 1
9,253
514
12,267
12,128
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 5 / 1
8,720
484
5,521
13,854
5,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
KingerKhan
Zhong Kui
16
1 / 4 / 1
9,679
538
8,573
15,883
16,747
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 6 / 3
9,034
502
8,685
10,955
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 3
7,271
404
7,784
15,703
12,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
24
Kills
13
13
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bakugo55489
Achilles
5
1
2
6
L
Medusa
BigMoneys
Medusa
6
4
1
1.63
L
3
5
1
0.7
W
1
6
3
0.42
L
Zhong Kui
KingerKhan
Zhong Kui
1
4
1
0.38
L
2
6
3
0.58
L
1
5
3
0.5
W
6
1
8
10
W
Ares
5
1
14
12
W
Zhong Kui
coominmymouth
Zhong Kui
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,364
Damage
42,830
63,836
Taken
68,523
44,146
Mitigated
42,737
18,061
Healing
21,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bakugo55489
Achilles
11,264
3,855
0
4,790
14,273
10,563
605
5,203
9,070
0
63,771
L
Medusa
BigMoneys
Medusa
12,267
4,856
0
4,238
12,128
3,909
546
1,648
10,328
0
74,332
L
5,521
823
0
2,883
13,854
5,807
0
5,420
8,251
0
46,248
W
4,690
1,795
0
2,879
11,308
3,188
174
1,610
9,698
0
56,705
L
Zhong Kui
KingerKhan
Zhong Kui
8,573
862
0
8,914
15,883
16,747
55
3,186
11,629
65,977
0
L
8,685
677
0
2,958
10,955
3,951
147
7,397
3,350
60,638
0
L
7,784
2,280
0
2,062
15,703
12,323
0
6,380
9,168
22,783
2,742
W
8,750
1,878
0
4,489
12,231
4,846
1,600
4,618
7,613
0
68,548
W
Ares
9,104
810
0
2,411
12,483
14,390
273
5,327
7,156
23,921
0
W
Zhong Kui
coominmymouth
Zhong Kui
15,556
4,026
0
3,492
13,541
11,159
1,086
7,779
5,762
57,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,046
Gold Earned
43,957
505
Minions Killed
473
0
Camps Cleared
0
1,710,441
Distance Traveled
1,588,409
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,975
554
124
7
0
355,124
8
L
Medusa
9,253
514
103
6
0
320,672
5
L
Tyr
8,720
484
77
4
0
335,481
3
W
Neith
8,153
453
98
5
0
305,277
1
L
Zhong Kui
9,679
538
146
8
0
306,333
3
L
Ah Puch
9,034
502
111
6
0
298,923
6
L
Ymir
7,271
404
36
2
0
327,000
1
W
Thor
9,965
554
127
7
0
357,283
2
W
Ares
10,332
574
27
2
0
373,686
2
W
Zhong Kui
9,621
535
129
7
0
319,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role