Player Matchup

Cupid
Cupid
DjAkuma777
Cupid
Level 109
God Stats
2W - 0L
1,762 SR
Queue Stats
17W - 16L
1,428 Elo+
Party 2
Ra
Ra
Mr clean in me
Ra
Level 88
God Stats
7W - 7L
1,478 SR
Queue Stats
356W - 377L
1,446 Elo+
Party 2
Loki
Loki
PrincessDaddy28
Loki
Level 142
God Stats
3W - 2L
1,532 SR
Queue Stats
302W - 286L
1,449 Elo+
Party 2
Team Averages
Level 113
1,591 SR
1,441 Elo+

VS

Team Averages
Level 78
1,515 SR
1,458 Elo+
He Bo
He Bo
Fast Fred Teeps
He Bo
Level 108
God Stats
3W - 1L
1,740 SR
Queue Stats
310W - 268L
1,474 Elo+
Party 1
Hercules
Hercules
JitteryAsp1
Hercules
Level 63
God Stats
1W - 2L
1,250 SR
Queue Stats
232W - 272L
1,462 Elo+
Solo
Merlin
Merlin
MetroKing224
Merlin
Level 64
God Stats
2W - 1L
1,554 SR
Queue Stats
11W - 13L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
2 / 0 / 8
7,092
709
2,978
3,982
1,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 1 / 8
7,711
771
7,413
6,102
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 3 / 4
8,146
815
10,494
6,354
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,934
693
4,227
7,865
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
JitteryAsp1
Hercules
9
0 / 4 / 2
5,842
584
3,461
12,065
8,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
10
2 / 5 / 1
6,780
678
2,217
5,793
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
4
4
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
0
8
6
L
2
5
2
0.6
L
Hercules
JitteryAsp1
Hercules
0
4
2
0.25
L
Merlin
2
5
1
0.5
W
5
1
8
9
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
9,905
16,438
Taken
25,723
6,059
Mitigated
11,601
5,090
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
2,978
1,855
241
1,375
3,982
1,334
633
762
3,014
0
10,345
L
4,227
116
38
725
7,865
1,699
0
871
6,994
20,986
0
L
Hercules
JitteryAsp1
Hercules
3,461
1,082
357
3,105
12,065
8,132
0
3,898
8,167
0
5,161
L
Merlin
2,217
174
0
356
5,793
1,770
0
2,860
2,933
15,426
0
W
7,413
608
647
1,645
6,102
2,181
549
2,435
3,527
26,001
0
W
10,494
2,769
0
1,182
6,354
2,544
0
3,501
2,728
0
28,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,949
Gold Earned
19,556
98
Minions Killed
79
6
Camps Cleared
3
547,811
Distance Traveled
466,082
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,092
709
20
2
0
189,726
1
L
He Bo
6,934
693
50
5
3
152,691
3
L
Hercules
5,842
584
5
1
0
179,058
0
L
Merlin
6,780
678
24
2
0
134,333
0
W
Ra
7,711
771
46
5
0
184,298
2
W
Loki
8,146
815
32
3
6
173,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role