Player Matchup

Olorun
Olorun
DovaChief-117
Olorun
Level 28
God Stats
5W - 3L
1,357 SR
Queue Stats
105W - 111L
1,393 Elo+
Party 1
Sobek
Sobek
Lypt1c
Sobek
Level 26
God Stats
1W - 0L
1,695 SR
Queue Stats
51W - 11L
1,851 Elo+
Party 1
Hades
Hades
MERK904
Hades
Level 28
God Stats
5W - 2L
1,433 SR
Queue Stats
88W - 131L
1,355 Elo+
Party 1
Team Averages
Level 27
1,495 SR
1,533 Elo+

VS

Team Averages
Level 65
1,530 SR
1,495 Elo+
Mulan
Mulan
FaintFormulaR20
Mulan
Level 63
God Stats
30W - 21L
1,587 SR
Queue Stats
117W - 125L
1,472 Elo+
Party 2
Ravana
Ravana
rusbuss
Ravana
Level 127
God Stats
2W - 5L
1,503 SR
Queue Stats
320W - 341L
1,512 Elo+
Party 2
Ra
Ra
youngelfplaying
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 10
10,286
935
13,597
7,770
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Lypt1c
Sobek
13
4 / 0 / 20
9,598
873
8,284
18,268
24,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
MERK904
Hades
12
6 / 0 / 17
9,036
821
7,144
6,625
4,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,678
607
8,022
13,835
10,101
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
rusbuss
Ravana
9
0 / 8 / 0
6,382
580
6,189
10,672
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 11 / 0
6,382
580
5,503
10,612
3,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
0
24
Kills
0
0
Deaths
24
47
Assists
0
Player
Kills
Deaths
Assists
KDA
W
14
0
10
19
L
0
5
0
0
W
Sobek
Lypt1c
Sobek
4
0
20
14
W
Hades
MERK904
Hades
6
0
17
14.5
L
Ravana
rusbuss
Ravana
0
8
0
0
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
19,714
32,663
Taken
35,119
33,622
Mitigated
19,466
14,073
Healing
3,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,597
6,083
1,293
3,040
7,770
4,568
2,087
1,196
6,469
40,773
3,435
L
8,022
1,322
0
857
13,835
10,101
0
10,073
3,762
0
28,361
W
Sobek
Lypt1c
Sobek
8,284
1,246
663
6,312
18,268
24,523
179
3,382
14,395
24,710
0
W
Hades
MERK904
Hades
7,144
595
776
1,989
6,625
4,531
324
1,410
5,114
15,482
0
L
Ravana
rusbuss
Ravana
6,189
910
0
1,677
10,672
5,378
0
8,855
1,817
0
18,618
L
5,503
1,113
212
457
10,612
3,987
0
9,295
1,317
15,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
19,442
109
Minions Killed
92
4
Camps Cleared
4
649,651
Distance Traveled
509,529
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,286
935
65
6
3
212,833
1
L
Mulan
6,678
607
36
3
0
192,470
3
W
Sobek
9,598
873
26
2
0
226,542
3
W
Hades
9,036
821
18
2
1
210,276
0
L
Ravana
6,382
580
32
3
4
186,680
2
L
Ra
6,382
580
24
2
0
130,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role