Player Matchup

Aphrodite
Aphrodite
Brideau5913
Aphrodite
Level 24
God Stats
0W - 1L
1,436 SR
Queue Stats
31W - 31L
1,387 Elo+
Solo
Medusa
Medusa
ChasedDragon405
Medusa
Level 79
God Stats
2W - 2L
1,622 SR
Queue Stats
22W - 44L
1,247 Elo+
Party 1
Thor
Thor
KyleGaed
Thor
Level 12
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 6L
1,274 Elo+
Solo
Sun Wukong
Sun Wukong
Ura0987
Sun Wukong
Level 7
God Stats
1W - 1L
1,688 SR
Queue Stats
5W - 11L
1,233 Elo+
Party 1
Scylla
Scylla
banbankiller14
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,211 Elo+
Party 1
Team Averages
Level 27
1,498 SR
1,270 Elo+

VS

Team Averages
Level 14
1,493 SR
1,402 Elo+
Loki
Loki
BwDavidgtz
Loki
Level 16
God Stats
7W - 6L
1,490 SR
Queue Stats
17W - 21L
1,299 Elo+
Party 2
Achilles
Achilles
IRouseeh
Achilles
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,811 Elo+
Party 2
Apollo
Apollo
Tenchon2001
Apollo
Level 25
God Stats
27W - 22L
1,497 SR
Queue Stats
47W - 40L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
qtsapphxre
Baron Samedi
Level 13
God Stats
8W - 4L
1,477 SR
Queue Stats
13W - 16L
1,297 Elo+
Solo
Fenrir
Fenrir
sunshineterry_
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brideau5913
Aphrodite
12
1 / 8 / 4
8,496
405
4,811
18,893
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 10 / 2
8,936
426
11,342
17,610
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
11
1 / 7 / 2
7,254
345
2,563
13,289
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Ura0987
Sun Wukong
14
1 / 7 / 1
8,806
419
4,400
19,017
10,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
6 / 11 / 0
8,854
422
13,374
15,545
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 5
11,467
546
8,188
11,039
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
IRouseeh
Achilles
20
13 / 1 / 3
12,696
605
19,864
16,484
17,492
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
16
6 / 3 / 15
11,247
536
14,004
14,189
5,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
qtsapphxre
Baron Samedi
12
1 / 7 / 4
8,449
402
4,463
13,350
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
15 / 3 / 14
12,629
601
16,846
23,080
25,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
12
Kills
42
43
Deaths
14
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Brideau5913
Aphrodite
1
8
4
0.38
W
7
0
5
9.5
L
3
10
2
0.4
W
Achilles
IRouseeh
Achilles
13
1
3
14.5
L
Thor
1
7
2
0.29
W
Apollo
6
3
15
4.5
L
Sun Wukong
Ura0987
Sun Wukong
1
7
1
0.21
L
6
11
0
0.55
W
Baron Samedi
qtsapphxre
Baron Samedi
1
7
4
0.43
W
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,490
Damage
63,365
84,354
Taken
78,142
31,577
Mitigated
59,041
19,267
Healing
24,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Brideau5913
Aphrodite
4,811
1,227
2,028
6,186
18,893
9,721
0
724
17,821
32,826
0
W
8,188
1,818
0
1,668
11,039
4,532
2,929
2,036
9,003
0
70,102
L
11,342
5,554
0
2,162
17,610
4,335
371
457
17,113
0
49,312
W
Achilles
IRouseeh
Achilles
19,864
4,363
0
6,056
16,484
17,492
1,172
2,012
14,472
3,798
99,292
L
Thor
2,563
657
0
2,804
13,289
3,657
0
1,688
11,476
0
28,941
W
Apollo
14,004
7,934
776
7,192
14,189
5,622
2,109
3,811
10,378
0
70,281
L
Sun Wukong
Ura0987
Sun Wukong
4,400
737
0
4,864
19,017
10,001
305
771
17,587
0
51,223
L
13,374
1,538
0
1,223
15,545
3,863
0
1,542
13,851
46,266
0
W
Baron Samedi
qtsapphxre
Baron Samedi
4,463
617
1,146
2,572
13,350
5,791
1,005
5,773
7,577
21,498
0
W
16,846
5,735
0
5,222
23,080
25,604
342
4,553
18,369
0
56,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,346
Gold Earned
56,488
350
Minions Killed
485
0
Camps Cleared
0
1,664,743
Distance Traveled
1,857,622
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,496
405
59
3
0
330,047
3
W
Loki
11,467
546
105
5
0
415,021
1
L
Medusa
8,936
426
73
3
0
331,737
0
W
Achilles
12,696
605
168
8
0
398,143
0
L
Thor
7,254
345
53
3
0
319,603
0
W
Apollo
11,247
536
110
5
0
354,480
1
L
Sun Wukong
8,806
419
95
5
0
386,308
0
L
Scylla
8,854
422
70
3
0
297,048
1
W
Baron Samedi
8,449
402
23
1
0
324,690
5
W
Fenrir
12,629
601
79
4
0
365,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role