Player Matchup

Horus
Horus
Skyintheclouds
Horus
Level 12
God Stats
4W - 5L
1,337 SR
Queue Stats
11W - 13L
1,278 Elo+
Solo
Sun Wukong
Sun Wukong
cbalchemist
Sun Wukong
Level 29
God Stats
5W - 0L
1,716 SR
Queue Stats
21W - 22L
1,317 Elo+
Solo
Cerberus
Cerberus
firballburst1
Cerberus
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 10L
1,232 Elo+
Party 2
Ullr
Ullr
hernanpm
Ullr
Level 7
God Stats
4W - 5L
1,224 SR
Queue Stats
6W - 11L
1,133 Elo+
Party 2
Sol
Sol
rmp_pirry
Sol
Level 25
God Stats
15W - 21L
1,388 SR
Queue Stats
86W - 115L
1,326 Elo+
Solo
Team Averages
Level 16
1,433 SR
1,257 Elo+

VS

Team Averages
Level 18
1,503 SR
1,237 Elo+
Sun Wukong
Sun Wukong
DewRags 75
Sun Wukong
Level 15
God Stats
2W - 2L
1,632 SR
Queue Stats
60W - 80L
1,215 Elo+
Party 1
Hades
Hades
Grimreaper6862
Hades
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 92L
1,237 Elo+
Party 1
Ymir
Ymir
Ryzerr_-
Ymir
Level 23
God Stats
1W - 4L
1,374 SR
Queue Stats
2W - 6L
1,195 Elo+
Solo
Raijin
Raijin
YaelStone7
Raijin
Level 17
God Stats
2W - 2L
1,511 SR
Queue Stats
10W - 17L
1,271 Elo+
Party 3
Chiron
Chiron
iAlexsFreszhMx
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 7
6,466
647
5,237
9,478
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
cbalchemist
Sun Wukong
11
12 / 1 / 1
6,778
678
7,629
6,351
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
firballburst1
Cerberus
8
1 / 1 / 6
5,503
550
2,006
6,844
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
11
3 / 0 / 4
6,268
627
4,502
3,327
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
6 / 1 / 1
6,536
654
7,299
5,758
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DewRags 75
Sun Wukong
7
0 / 6 / 0
4,549
455
1,382
7,819
3,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 6 / 0
4,749
475
5,322
10,915
4,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
6
0 / 4 / 0
4,213
421
1,290
8,983
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
YaelStone7
Raijin
7
0 / 7 / 2
4,635
464
4,081
6,229
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
2 / 4 / 0
4,445
445
3,365
5,869
1,291
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
26
Kills
2
4
Deaths
27
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DewRags 75
Sun Wukong
0
6
0
0
L
0
6
0
0
L
Ymir
0
4
0
0
W
4
1
7
7.5
L
Raijin
YaelStone7
Raijin
0
7
2
0.14
W
Sun Wukong
cbalchemist
Sun Wukong
12
1
1
12.5
W
Cerberus
firballburst1
Cerberus
1
1
6
4
W
Ullr
3
0
4
5
L
2
4
0
0.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,673
Damage
15,440
31,758
Taken
39,815
15,514
Mitigated
13,587
10,355
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DewRags 75
Sun Wukong
1,382
594
0
427
7,819
3,073
693
219
7,477
0
15,966
L
5,322
1,480
0
2,645
10,915
4,031
719
6,536
4,343
21,273
0
L
Ymir
1,290
710
0
1,574
8,983
3,792
132
1,260
7,449
9,829
0
W
5,237
3,204
477
3,202
9,478
5,138
706
2,142
7,012
0
23,346
L
Raijin
YaelStone7
Raijin
4,081
910
0
6
6,229
1,400
111
471
5,718
18,846
0
W
Sun Wukong
cbalchemist
Sun Wukong
7,629
1,966
0
1,767
6,351
3,923
0
1,314
4,977
0
30,264
W
Cerberus
firballburst1
Cerberus
2,006
196
0
1,181
6,844
3,653
0
2,389
4,335
10,392
0
W
Ullr
4,502
3,442
0
981
3,327
1,045
1,013
367
2,960
0
33,254
L
3,365
1,854
243
822
5,869
1,291
370
819
4,901
0
9,256
W
7,299
4,415
0
2,747
5,758
1,755
2,604
3,977
1,781
33,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,551
Gold Earned
22,591
255
Minions Killed
131
0
Camps Cleared
0
939,541
Distance Traveled
868,753
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,549
455
32
3
0
174,854
0
L
Hades
4,749
475
32
3
0
167,680
0
L
Ymir
4,213
421
17
2
0
186,595
1
W
Horus
6,466
647
31
3
0
188,368
0
L
Raijin
4,635
464
31
3
0
173,683
0
W
Sun Wukong
6,778
678
68
7
0
197,844
1
W
Cerberus
5,503
550
31
3
0
193,307
0
W
Ullr
6,268
627
65
7
0
185,366
0
L
Chiron
4,445
445
19
2
0
165,941
0
W
Sol
6,536
654
60
6
0
174,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role