Player Matchup

Achilles
Achilles
ModakTheDon
Achilles
Level 8
God Stats
2W - 2L
1,583 SR
Queue Stats
8W - 11L
1,410 Elo+
Party 1
Bellona
Bellona
Omegastylez
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,529 Elo+
Party 1
Thanatos
Thanatos
Succmepls
Thanatos
Level 22
God Stats
8W - 6L
1,606 SR
Queue Stats
22W - 23L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
mamamia210
Amaterasu
Level 19
God Stats
11W - 20L
1,428 SR
Queue Stats
43W - 45L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
movelady
Morgan Le Fay
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,531 Elo+
Party 1
Team Averages
Level 14
1,523 SR
1,500 Elo+

VS

Team Averages
Level 26
1,552 SR
1,584 Elo+
Gilgamesh
Gilgamesh
Borpin420
Gilgamesh
Level 29
God Stats
1W - 0L
1,156 SR
Queue Stats
62W - 18L
1,751 Elo+
Party 2
Chang'e
Chang'e
BusterGussy420
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 27L
1,716 Elo+
Party 2
Thor
Thor
DrKrelaa
Thor
Level 15
God Stats
23W - 11L
1,673 SR
Queue Stats
30W - 21L
1,589 Elo+
Solo
Merlin
Merlin
Freddy334
Merlin
Level 29
God Stats
19W - 21L
1,733 SR
Queue Stats
239W - 242L
1,556 Elo+
Solo
Hera
Hera
Noraela
Hera
Level 28
God Stats
2W - 0L
1,699 SR
Queue Stats
7W - 13L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ModakTheDon
Achilles
17
3 / 10 / 8
10,862
987
16,699
25,676
28,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bellona
Omegastylez
Bellona
17
1 / 6 / 6
10,143
922
7,108
16,446
13,595
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Succmepls
Thanatos
17
9 / 13 / 6
12,482
1,135
17,670
24,302
8,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
mamamia210
Amaterasu
17
2 / 6 / 9
10,956
996
8,618
25,716
24,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
movelady
Morgan Le Fay
17
3 / 10 / 9
10,910
992
20,295
19,091
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Borpin420
Gilgamesh
20
19 / 1 / 19
15,125
1,375
30,652
21,019
28,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 4 / 28
13,913
1,265
20,411
18,067
19,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
18
3 / 5 / 18
11,082
1,007
13,854
15,129
5,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Freddy334
Merlin
19
8 / 4 / 26
12,583
1,144
23,282
14,336
4,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Noraela
Hera
18
6 / 4 / 19
12,331
1,121
14,884
8,683
3,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
155
18
Kills
45
45
Deaths
18
38
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Borpin420
Gilgamesh
19
1
19
28.5
W
9
4
28
5.75
W
Thor
3
5
18
2.4
W
Merlin
Freddy334
Merlin
8
4
26
5.25
L
Achilles
ModakTheDon
Achilles
3
10
8
0.7
W
Hera
Noraela
Hera
6
4
19
3.88
L
Bellona
Omegastylez
Bellona
1
6
6
0.67
L
Thanatos
Succmepls
Thanatos
9
13
6
0.92
L
Amaterasu
mamamia210
Amaterasu
2
6
9
1.08
L
Morgan Le Fay
movelady
Morgan Le Fay
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,390
Damage
103,083
111,231
Taken
77,234
81,774
Mitigated
61,626
20,337
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Borpin420
Gilgamesh
30,652
11,633
0
1,025
21,019
28,694
0
6,972
13,525
0
45,589
W
20,411
1,844
2,359
4,252
18,067
19,643
0
2,635
15,013
44,853
0
W
Thor
13,854
771
0
70
15,129
5,205
0
3,436
11,488
0
21,424
W
Merlin
Freddy334
Merlin
23,282
2,081
672
1,216
14,336
4,913
0
5,397
8,766
40,180
0
L
Achilles
ModakTheDon
Achilles
16,699
5,553
0
1,704
25,676
28,496
0
15,686
9,690
0
22,551
W
Hera
Noraela
Hera
14,884
5,992
0
0
8,683
3,171
0
2,185
6,445
34,221
0
L
Bellona
Omegastylez
Bellona
7,108
1,249
763
712
16,446
13,595
0
9,418
6,868
1,506
23,288
L
Thanatos
Succmepls
Thanatos
17,670
4,831
0
8,018
24,302
8,769
0
10,296
13,797
0
37,777
L
Amaterasu
mamamia210
Amaterasu
8,618
4,282
0
6,979
25,716
24,277
0
12,213
13,159
0
24,986
L
Morgan Le Fay
movelady
Morgan Le Fay
20,295
2,054
445
1,716
19,091
6,637
0
9,806
9,140
36,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
65,034
148
Minions Killed
191
4
Camps Cleared
9
996,785
Distance Traveled
988,465
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,125
1,375
33
3
3
230,071
1
W
Chang'e
13,913
1,265
58
5
3
206,867
0
W
Thor
11,082
1,007
16
1
1
172,798
0
W
Merlin
12,583
1,144
43
4
0
201,542
0
L
Achilles
10,862
987
8
1
3
210,017
0
W
Hera
12,331
1,121
41
4
2
177,187
0
L
Bellona
10,143
922
24
2
0
159,150
1
L
Thanatos
12,482
1,135
32
3
0
222,831
0
L
Amaterasu
10,956
996
40
4
0
209,470
0
L
Morgan Le Fay
10,910
992
44
4
1
195,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role