Player Matchup

Neith
Neith
DoNtBeSoJiVe
Neith
Level 123
God Stats
12W - 9L
1,552 SR
Queue Stats
453W - 458L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
GirthofJustice
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Mulan
Mulan
TheRealMcLovins
Mulan
Level 160
God Stats
8W - 4L
1,802 SR
Queue Stats
577W - 577L
1,540 Elo+
Party 1
Medusa
Medusa
TwoSporks
Medusa
Level 128
God Stats
6W - 2L
1,641 SR
Queue Stats
682W - 583L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
Wippyloc
Jormungandr
Level 67
God Stats
7W - 5L
1,707 SR
Queue Stats
96W - 103L
1,542 Elo+
Party 1
Team Averages
Level 99
1,641 SR
1,535 Elo+

VS

Team Averages
Level 48
1,700 SR
1,558 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
LostSavant
Kuzenbo
Level 34
God Stats
1W - 1L
1,845 SR
Queue Stats
38W - 12L
1,729 Elo+
Party 2
Cernunnos
Cernunnos
famosoplex
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,308 Elo+
Solo
Xbalanque
Xbalanque
funkNjunk
Xbalanque
Level 107
God Stats
1W - 3L
1,769 SR
Queue Stats
79W - 58L
1,506 Elo+
Solo
Bacchus
Bacchus
rossduke5
Bacchus
Level 45
God Stats
0W - 2L
1,885 SR
Queue Stats
43W - 14L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 18
12,041
803
14,703
14,138
5,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 6 / 10
12,588
839
22,045
19,058
8,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 6 / 18
12,605
840
14,236
22,750
20,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
TwoSporks
Medusa
18
4 / 6 / 15
11,041
736
19,826
14,538
6,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Wippyloc
Jormungandr
20
6 / 4 / 18
13,558
904
26,233
22,810
34,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 9 / 9
11,236
749
18,669
20,110
12,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
LostSavant
Kuzenbo
20
7 / 5 / 15
12,060
804
15,541
21,244
37,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
famosoplex
Cernunnos
18
2 / 5 / 14
11,434
762
14,499
17,197
7,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
funkNjunk
Xbalanque
18
8 / 8 / 4
12,075
805
18,006
18,555
7,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
rossduke5
Bacchus
20
4 / 4 / 18
12,644
843
13,932
31,816
51,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
86
31
Kills
26
26
Deaths
31
79
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
9
9
1.06
W
6
4
18
3.75
W
10
6
10
2.5
L
Kuzenbo
LostSavant
Kuzenbo
7
5
15
2.9
W
5
6
18
2.33
W
Medusa
TwoSporks
Medusa
4
6
15
1.92
W
Jormungandr
Wippyloc
Jormungandr
6
4
18
3.75
L
Cernunnos
famosoplex
Cernunnos
2
5
14
1.8
L
Xbalanque
funkNjunk
Xbalanque
8
8
4
1.25
L
Bacchus
rossduke5
Bacchus
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,043
Damage
80,647
93,294
Taken
108,922
75,841
Mitigated
116,757
36,491
Healing
32,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
18,669
2,546
174
2,392
20,110
12,852
758
3,378
16,732
37,024
0
W
14,703
4,195
2,530
4,087
14,138
5,680
3,300
7,930
5,982
0
36,572
W
22,045
10,670
1,713
5,670
19,058
8,413
1,206
13,019
5,824
0
39,105
L
Kuzenbo
LostSavant
Kuzenbo
15,541
2,739
2,986
4,962
21,244
37,438
185
6,232
15,012
19,303
0
W
14,236
1,204
3,453
8,297
22,750
20,800
868
9,372
13,105
0
27,192
W
Medusa
TwoSporks
Medusa
19,826
8,652
2,173
2,535
14,538
6,206
2,343
7,407
7,092
0
35,428
W
Jormungandr
Wippyloc
Jormungandr
26,233
2,967
1,145
4,888
22,810
34,742
362
8,697
13,149
48,231
0
L
Cernunnos
famosoplex
Cernunnos
14,499
5,610
1,438
3,645
17,197
7,880
1,972
5,543
11,654
0
37,007
L
Xbalanque
funkNjunk
Xbalanque
18,006
6,639
1,884
3,344
18,555
7,431
0
2,954
15,601
0
34,946
L
Bacchus
rossduke5
Bacchus
13,932
1,647
1,593
10,538
31,816
51,156
580
8,126
23,690
25,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,833
Gold Earned
59,449
190
Minions Killed
166
0
Camps Cleared
0
1,333,158
Distance Traveled
1,245,945
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,236
749
59
4
0
208,161
0
W
Neith
12,041
803
42
3
0
270,312
1
W
Hou Yi
12,588
839
38
3
0
237,108
0
L
Kuzenbo
12,060
804
15
1
0
268,626
0
W
Mulan
12,605
840
26
2
0
261,567
0
W
Medusa
11,041
736
36
2
0
256,169
0
W
Jormungandr
13,558
904
48
3
0
308,002
1
L
Cernunnos
11,434
762
41
3
0
274,170
0
L
Xbalanque
12,075
805
40
3
0
213,921
0
L
Bacchus
12,644
843
11
1
0
281,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role