Player Matchup

He Bo
He Bo
Byakug4n
He Bo
Level 24
God Stats
7W - 6L
1,545 SR
Queue Stats
20W - 27L
1,363 Elo+
Solo
Merlin
Merlin
Mr_Puth
Merlin
Level 11
God Stats
1W - 3L
1,256 SR
Queue Stats
1W - 6L
1,117 Elo+
Party 3
Jormungandr
Jormungandr
RAIOCHU8
Jormungandr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,117 Elo+
Party 3
Fenrir
Fenrir
felipechaves19
Fenrir
Level 28
God Stats
3W - 4L
1,514 SR
Queue Stats
95W - 90L
1,467 Elo+
Party 1
Chaac
Chaac
jotape_3103
Chaac
Level 27
God Stats
9W - 2L
1,933 SR
Queue Stats
65W - 70L
1,473 Elo+
Party 1
Team Averages
Level 21
1,550 SR
1,308 Elo+

VS

Team Averages
Level 27
1,564 SR
1,728 Elo+
Cu Chulainn
Cu Chulainn
Dalinzir
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,739 Elo+
Party 2
Cupid
Cupid
ShadowXanthos
Cupid
Level 55
God Stats
4W - 1L
1,819 SR
Queue Stats
8W - 3L
1,739 Elo+
Party 2
Nemesis
Nemesis
Shadowkillerr
Nemesis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,922 Elo+
Party 2
Ullr
Ullr
Vazph
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,739 Elo+
Party 2
Ares
Ares
mikiegger
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Byakug4n
He Bo
14
3 / 7 / 4
8,393
494
5,878
12,189
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Mr_Puth
Merlin
10
2 / 9 / 0
7,191
423
2,425
8,085
1,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
RAIOCHU8
Jormungandr
11
1 / 10 / 3
6,790
399
4,597
15,473
10,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
14 / 4 / 3
10,903
641
10,171
12,705
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 8 / 4
8,645
509
11,666
17,712
14,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dalinzir
Cu Chulainn
14
9 / 6 / 8
9,439
555
15,954
15,967
16,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
16 / 6 / 5
11,015
648
12,853
10,300
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
14
4 / 3 / 15
9,127
537
7,366
10,254
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Vazph
Ullr
15
7 / 4 / 9
9,505
559
8,030
9,868
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
13
2 / 3 / 18
8,911
524
8,099
15,116
15,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
22
Kills
38
38
Deaths
22
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
He Bo
Byakug4n
He Bo
3
7
4
0.71
W
Cu Chulainn
Dalinzir
Cu Chulainn
9
6
8
2.17
L
Merlin
Mr_Puth
Merlin
2
9
0
0.22
L
Jormungandr
RAIOCHU8
Jormungandr
1
10
3
0.25
W
16
6
5
3.08
W
Nemesis
4
3
15
3.83
W
Ullr
Vazph
Ullr
7
4
9
2.88
L
14
4
3
3.88
L
2
8
4
0.5
W
Ares
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,737
Damage
52,302
66,164
Taken
61,505
35,203
Mitigated
44,111
7,367
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Byakug4n
He Bo
5,878
230
0
1,438
12,189
3,890
342
580
11,479
47,520
0
W
Cu Chulainn
Dalinzir
Cu Chulainn
15,954
3,396
0
2,473
15,967
16,577
474
1,838
13,420
12,266
35,348
L
Merlin
Mr_Puth
Merlin
2,425
843
0
0
8,085
1,883
1,010
1,530
6,510
21,678
0
L
Jormungandr
RAIOCHU8
Jormungandr
4,597
1,535
0
0
15,473
10,135
40
4,492
10,801
17,862
0
W
12,853
9,327
307
2,163
10,300
3,869
3,114
2,795
7,495
0
56,172
W
Nemesis
7,366
2,699
0
373
10,254
4,111
760
2,660
7,523
0
46,349
W
Ullr
Vazph
Ullr
8,030
3,424
0
1,476
9,868
4,180
2,817
2,517
7,351
0
54,354
L
10,171
3,029
0
2,951
12,705
5,094
0
1,324
11,162
0
59,843
L
11,666
2,365
0
2,978
17,712
14,201
438
3,276
13,691
4,136
43,333
W
Ares
8,099
1,128
0
2,842
15,116
15,374
755
4,554
10,384
18,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
47,997
347
Minions Killed
328
0
Camps Cleared
0
1,464,579
Distance Traveled
1,633,750
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,393
494
75
4
0
295,330
2
W
Cu Chulainn
9,439
555
70
4
0
314,794
1
L
Merlin
7,191
423
47
3
0
253,098
1
L
Jormungandr
6,790
399
26
2
0
275,798
0
W
Cupid
11,015
648
75
4
0
293,062
3
W
Nemesis
9,127
537
73
4
0
386,719
1
W
Ullr
9,505
559
90
5
0
301,602
1
L
Fenrir
10,903
641
97
6
0
356,302
5
L
Chaac
8,645
509
102
6
0
284,051
0
W
Ares
8,911
524
20
1
0
337,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role