Player Matchup

Jing Wei
Jing Wei
Bane_Carter
Jing Wei
Level 112
God Stats
11W - 15L
1,513 SR
Queue Stats
564W - 507L
1,542 Elo+
Party 1
Artio
Artio
DarkTimeWizard
Artio
Level 126
God Stats
24W - 27L
1,546 SR
Queue Stats
840W - 840L
1,522 Elo+
Party 1
Vulcan
Vulcan
LongHairLion_
Vulcan
Level 86
God Stats
44W - 41L
1,536 SR
Queue Stats
313W - 283L
1,522 Elo+
Party 1
Team Averages
Level 108
1,532 SR
1,529 Elo+

VS

Team Averages
Level 98
1,635 SR
1,541 Elo+
Ra
Ra
Hunterock
Ra
Level 140
God Stats
15W - 16L
1,654 SR
Queue Stats
414W - 483L
1,562 Elo+
Party 2
Osiris
Osiris
RyanFW01
Osiris
Level 28
God Stats
18W - 11L
1,681 SR
Queue Stats
112W - 108L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
abrahamGamer001
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,571 SR
Queue Stats
37W - 53L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bane_Carter
Jing Wei
11
2 / 7 / 2
8,112
624
9,439
15,615
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 10 / 0
7,709
593
6,451
20,711
23,256
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 8 / 2
7,447
573
9,012
11,224
4,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 13
11,070
852
12,313
10,753
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
RyanFW01
Osiris
14
10 / 2 / 13
10,600
815
16,435
15,837
14,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
abrahamGamer001
Ah Muzen Cab
13
4 / 3 / 16
9,650
742
13,298
8,869
3,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
4
Kills
25
25
Deaths
5
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bane_Carter
Jing Wei
2
7
2
0.43
L
2
10
0
0.2
W
11
0
13
17.5
L
0
8
2
0.13
W
Osiris
RyanFW01
Osiris
10
2
13
8.25
W
Ah Muzen Cab
abrahamGamer001
Ah Muzen Cab
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,902
Damage
42,046
47,550
Taken
35,459
34,167
Mitigated
22,113
6,388
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bane_Carter
Jing Wei
9,439
6,250
0
396
15,615
6,785
108
3,484
11,459
0
25,219
L
6,451
414
1,074
3,430
20,711
23,256
0
6,556
13,102
16,329
0
W
12,313
2,336
2,197
4,088
10,753
4,723
1,135
5,489
5,264
51,619
0
L
9,012
1,706
0
1,488
11,224
4,126
0
2,175
8,756
26,529
0
W
Osiris
RyanFW01
Osiris
16,435
7,063
324
4,815
15,837
14,279
415
5,942
9,895
0
28,997
W
Ah Muzen Cab
abrahamGamer001
Ah Muzen Cab
13,298
5,394
0
2,352
8,869
3,111
1,457
4,451
4,418
0
41,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,268
Gold Earned
31,320
101
Minions Killed
178
3
Camps Cleared
7
683,184
Distance Traveled
785,172
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,112
624
29
2
1
237,653
1
L
Artio
7,709
593
26
2
2
212,753
2
W
Ra
11,070
852
109
8
4
261,238
3
L
Vulcan
7,447
573
46
4
0
232,778
3
W
Osiris
10,600
815
25
2
1
276,907
2
W
Ah Muzen Cab
9,650
742
44
3
2
247,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role