Player Matchup

Morgan Le Fay
Morgan Le Fay
BallistikRainbow
Morgan Le Fay
Level 116
God Stats
6W - 2L
1,514 SR
Queue Stats
73W - 60L
1,512 Elo+
Party 1
Mulan
Mulan
FiestySloth95
Mulan
Level 117
God Stats
4W - 1L
1,896 SR
Queue Stats
70W - 54L
1,583 Elo+
Party 1
Olorun
Olorun
Grigonite
Olorun
Level 120
God Stats
2W - 2L
1,520 SR
Queue Stats
100W - 90L
1,507 Elo+
Party 1
Hercules
Hercules
Yaboi_Leroy
Hercules
Level 126
God Stats
12W - 10L
1,588 SR
Queue Stats
95W - 83L
1,548 Elo+
Party 1
Loki
Loki
Your_Lady_Leroy
Loki
Level 18
God Stats
16W - 10L
1,515 SR
Queue Stats
23W - 19L
1,464 Elo+
Party 1
Team Averages
Level 99
1,607 SR
1,523 Elo+

VS

Team Averages
Level 78
1,535 SR
1,445 Elo+
Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kapalott DtM
Morgan Le Fay
Level 24
God Stats
8W - 13L
1,567 SR
Queue Stats
10W - 14L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
Yusha Neon
Ne Zha
Level 87
God Stats
18W - 28L
1,425 SR
Queue Stats
466W - 531L
1,318 Elo+
Party 2
Chaac
Chaac
black_lightin21
Chaac
Level 142
God Stats
0W - 1L
1,528 SR
Queue Stats
19W - 25L
1,424 Elo+
Solo
Danzaburou
Danzaburou
tsukx
Danzaburou
Level 76
God Stats
0W - 1L
1,655 SR
Queue Stats
425W - 432L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BallistikRainbow
Morgan Le Fay
10
3 / 3 / 1
6,014
601
4,891
7,955
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 4
5,555
556
3,133
7,291
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Grigonite
Olorun
11
6 / 0 / 1
6,300
630
7,057
6,074
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Yaboi_Leroy
Hercules
10
1 / 2 / 0
5,649
565
3,091
11,041
5,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 0 / 3
5,519
552
1,833
4,876
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 3 / 2
4,881
488
2,542
10,950
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Kapalott DtM
Morgan Le Fay
10
2 / 4 / 1
5,909
591
4,146
6,553
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Yusha Neon
Ne Zha
9
1 / 3 / 2
5,487
549
3,554
7,765
2,160
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 0
6,335
634
7,549
6,956
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
tsukx
Danzaburou
7
1 / 4 / 0
4,877
488
6,456
5,626
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
6
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
2
0.33
W
Morgan Le Fay
BallistikRainbow
Morgan Le Fay
3
3
1
1.17
W
1
1
4
3
W
Olorun
Grigonite
Olorun
6
0
1
6.5
L
Morgan Le Fay
Kapalott DtM
Morgan Le Fay
2
4
1
0.63
W
Hercules
Yaboi_Leroy
Hercules
1
2
0
0.5
W
1
0
3
2.5
L
Ne Zha
Yusha Neon
Ne Zha
1
3
2
0.67
L
2
0
0
2
L
Danzaburou
tsukx
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,005
Damage
24,247
37,237
Taken
37,850
16,540
Mitigated
17,040
15,253
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,542
664
399
3,358
10,950
4,947
0
4,108
6,840
12,412
0
W
Morgan Le Fay
BallistikRainbow
Morgan Le Fay
4,891
919
0
1,978
7,955
2,805
381
4,026
3,643
34,391
0
W
3,133
737
180
2,348
7,291
5,242
0
1,148
6,143
146
18,246
W
Olorun
Grigonite
Olorun
7,057
3,998
449
3,003
6,074
2,106
44
899
5,175
32,106
7,476
L
Morgan Le Fay
Kapalott DtM
Morgan Le Fay
4,146
843
0
310
6,553
1,927
16
3,289
3,052
28,652
0
W
Hercules
Yaboi_Leroy
Hercules
3,091
1,377
116
4,475
11,041
5,042
0
0
10,266
0
28,829
W
1,833
827
0
2,704
4,876
1,345
0
329
4,547
0
26,785
L
Ne Zha
Yusha Neon
Ne Zha
3,554
1,626
0
2,460
7,765
2,160
0
955
6,758
0
25,927
L
7,549
2,412
0
3,790
6,956
6,135
0
0
6,956
0
36,784
L
Danzaburou
tsukx
Danzaburou
6,456
2,773
0
632
5,626
1,871
48
2,442
3,184
0
24,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
27,489
294
Minions Killed
229
0
Camps Cleared
0
938,208
Distance Traveled
1,018,284
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,881
488
19
2
0
212,868
1
W
Morgan Le Fay
6,014
601
73
7
0
192,266
3
W
Mulan
5,555
556
37
4
0
199,078
0
W
Olorun
6,300
630
64
6
0
180,434
0
L
Morgan Le Fay
5,909
591
57
6
0
197,602
0
W
Hercules
5,649
565
58
6
0
170,572
0
W
Loki
5,519
552
62
6
0
195,858
0
L
Ne Zha
5,487
549
50
5
0
227,423
0
L
Chaac
6,335
634
65
7
0
204,925
0
L
Danzaburou
4,877
488
38
4
0
175,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role