Player Matchup

Serqet
Serqet
DahCause
Serqet
Level 58
God Stats
4W - 7L
1,491 SR
Queue Stats
117W - 115L
1,440 Elo+
Party 1
Chronos
Chronos
DrAnimeWatcher
Chronos
Level 42
God Stats
2W - 3L
1,528 SR
Queue Stats
136W - 150L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
HYPNOGLANCE
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
M0GU3L18
Hou Yi
Level 68
God Stats
4W - 12L
1,361 SR
Queue Stats
349W - 429L
1,327 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OscarDMC20
Cu Chulainn
Level 106
God Stats
62W - 73L
1,474 SR
Queue Stats
411W - 487L
1,368 Elo+
Party 2
Team Averages
Level 72
1,471 SR
1,392 Elo+

VS

Team Averages
Level 69
1,447 SR
1,367 Elo+
Merlin
Merlin
Itadakimas4
Merlin
Level 86
God Stats
85W - 99L
1,460 SR
Queue Stats
610W - 737L
1,396 Elo+
Solo
Ratatoskr
Ratatoskr
Notkrimson
Ratatoskr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,248 Elo+
Solo
Terra
Terra
Vexserker
Terra
Level 63
God Stats
14W - 11L
1,371 SR
Queue Stats
77W - 84L
1,357 Elo+
Solo
Charybdis
Charybdis
dj04x3l
Charybdis
Level 64
God Stats
20W - 13L
1,450 SR
Queue Stats
84W - 74L
1,424 Elo+
Solo
Hel
Hel
reagannn
Hel
Level 69
God Stats
63W - 71L
1,455 SR
Queue Stats
274W - 398L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DahCause
Serqet
20
9 / 3 / 9
16,581
448
26,214
34,521
16,154
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 12 / 8
16,393
443
37,442
36,922
15,782
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
HYPNOGLANCE
Aphrodite
19
2 / 8 / 11
14,575
394
12,661
40,126
33,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hou Yi
M0GU3L18
Hou Yi
20
3 / 11 / 9
15,405
416
30,821
37,283
12,778
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
OscarDMC20
Cu Chulainn
20
7 / 4 / 9
17,496
473
25,318
38,248
31,946
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
13 / 9 / 8
17,585
475
44,374
38,824
20,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Notkrimson
Ratatoskr
20
6 / 6 / 10
16,448
445
13,864
34,913
19,238
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Terra
Vexserker
Terra
20
1 / 3 / 27
17,168
464
26,173
52,959
92,513
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
dj04x3l
Charybdis
20
14 / 3 / 10
15,684
424
47,724
28,612
14,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 8
16,294
440
21,948
31,225
32,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
101
25
Kills
38
38
Deaths
27
46
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Serqet
DahCause
Serqet
9
3
9
4.5
L
4
12
8
0.67
L
Aphrodite
HYPNOGLANCE
Aphrodite
2
8
11
0.94
W
Merlin
13
9
8
1.89
L
Hou Yi
M0GU3L18
Hou Yi
3
11
9
0.68
W
Ratatoskr
Notkrimson
Ratatoskr
6
6
10
1.83
L
Cu Chulainn
OscarDMC20
Cu Chulainn
7
4
9
2.88
W
Terra
Vexserker
Terra
1
3
27
4.83
W
Charybdis
dj04x3l
Charybdis
14
3
10
6.33
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,456
Damage
154,083
187,100
Taken
186,533
110,607
Mitigated
179,910
54,249
Healing
98,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
DahCause
Serqet
26,214
5,443
0
3,829
34,521
16,154
0
12,783
21,738
0
111,351
L
37,442
15,516
0
4,149
36,922
15,782
450
19,585
17,337
126,286
9,279
L
Aphrodite
HYPNOGLANCE
Aphrodite
12,661
1,676
11,368
15,318
40,126
33,947
0
23,793
16,333
40,423
0
W
Merlin
44,374
530
905
10,387
38,824
20,788
653
16,364
21,918
153,079
0
L
Hou Yi
M0GU3L18
Hou Yi
30,821
16,392
1,767
12,318
37,283
12,778
459
15,733
21,550
0
138,014
W
Ratatoskr
Notkrimson
Ratatoskr
13,864
3,212
235
7,942
34,913
19,238
2,347
8,913
25,094
0
130,882
L
Cu Chulainn
OscarDMC20
Cu Chulainn
25,318
3,295
0
5,500
38,248
31,946
0
21,980
16,268
22,020
115,065
W
Terra
Vexserker
Terra
26,173
1,864
14,467
19,424
52,959
92,513
722
16,592
35,581
74,517
0
W
Charybdis
dj04x3l
Charybdis
47,724
27,596
0
9,190
28,612
14,666
2,701
9,340
19,152
0
128,809
W
21,948
559
17,924
18,029
31,225
32,705
1,859
11,438
18,252
111,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,450
Gold Earned
83,179
733
Minions Killed
754
0
Camps Cleared
0
3,360,954
Distance Traveled
3,383,286
30
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
16,581
448
118
3
0
743,563
6
L
Chronos
16,393
443
187
5
0
680,320
2
L
Aphrodite
14,575
394
67
2
0
634,646
4
W
Merlin
17,585
475
168
5
0
570,243
4
L
Hou Yi
15,405
416
159
4
0
587,990
1
W
Ratatoskr
16,448
445
185
5
0
775,119
14
L
Cu Chulainn
17,496
473
202
5
0
714,435
17
W
Terra
17,168
464
84
2
0
752,782
12
W
Charybdis
15,684
424
122
3
0
664,170
6
W
Hel
16,294
440
195
5
0
620,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role