Player Matchup

Chiron
Chiron
 
Chiron
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RayCharlz
Kukulkan
Level 88
God Stats
24W - 20L
1,522 SR
Queue Stats
285W - 301L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZexMachine
Cu Chulainn
Level 29
God Stats
14W - 8L
1,590 SR
Queue Stats
106W - 110L
1,492 Elo+
Party 1
Odin
Odin
deadvolt23
Odin
Level 13
God Stats
4W - 3L
1,792 SR
Queue Stats
4W - 7L
1,006 Elo+
Party 1
Fenrir
Fenrir
elbarajas123
Fenrir
Level 99
God Stats
6W - 4L
1,549 SR
Queue Stats
68W - 76L
1,443 Elo+
Party 1
Team Averages
Level 55
1,591 SR
1,379 Elo+

VS

Team Averages
Level 48
1,450 SR
1,428 Elo+
Hachiman
Hachiman
AtlMaverick
Hachiman
Level 47
God Stats
2W - 5L
1,260 SR
Queue Stats
99W - 107L
1,407 Elo+
Party 2
Ares
Ares
CometUniverse
Ares
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 189L
1,382 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ExRes05
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 152L
1,461 Elo+
Party 3
Ymir
Ymir
Lizzum
Ymir
Level 29
God Stats
5W - 11L
1,508 SR
Queue Stats
177W - 191L
1,504 Elo+
Party 3
Fenrir
Fenrir
Spartan1913
Fenrir
Level 42
God Stats
0W - 1L
1,482 SR
Queue Stats
116W - 128L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
1 / 1 / 7
10,973
499
11,166
13,966
5,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
RayCharlz
Kukulkan
17
3 / 3 / 2
10,656
484
10,440
9,400
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
ZexMachine
Cu Chulainn
19
5 / 2 / 5
11,760
535
16,976
16,297
15,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 1 / 7
9,102
414
1,412
7,441
5,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
18
13 / 5 / 6
11,911
541
16,499
20,408
9,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AtlMaverick
Hachiman
16
1 / 3 / 4
9,755
443
7,787
12,513
5,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 4
9,164
417
6,279
17,720
19,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ExRes05
Morgan Le Fay
16
2 / 7 / 4
10,141
461
10,007
13,882
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Lizzum
Ymir
16
2 / 5 / 2
9,966
453
8,986
18,598
18,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
14
5 / 6 / 4
9,913
451
8,650
15,378
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
23
Kills
12
12
Deaths
24
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
7
4.5
L
Hachiman
AtlMaverick
Hachiman
1
3
4
1
L
2
3
4
1.33
L
Morgan Le Fay
ExRes05
Morgan Le Fay
2
7
4
0.57
L
Ymir
Lizzum
Ymir
2
5
2
0.6
W
Kukulkan
RayCharlz
Kukulkan
3
3
2
1.33
L
Fenrir
5
6
4
1.17
W
Cu Chulainn
ZexMachine
Cu Chulainn
5
2
5
3.75
W
1
1
7
4.5
W
Fenrir
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,493
Damage
41,709
67,512
Taken
78,091
40,281
Mitigated
55,613
20,882
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,166
4,130
837
7,689
13,966
5,659
390
2,923
10,907
0
106,705
L
Hachiman
AtlMaverick
Hachiman
7,787
3,340
0
2,682
12,513
5,098
132
986
11,349
0
81,424
L
6,279
447
0
1,672
17,720
19,923
31
2,041
15,407
26,984
0
L
Morgan Le Fay
ExRes05
Morgan Le Fay
10,007
863
0
1,965
13,882
5,396
399
5,707
7,780
65,987
0
L
Ymir
Lizzum
Ymir
8,986
3,290
0
3,759
18,598
18,323
0
3,294
14,209
54,181
0
W
Kukulkan
RayCharlz
Kukulkan
10,440
365
0
1,245
9,400
3,580
54
5,205
4,195
79,033
0
L
Fenrir
8,650
1,880
0
3,486
15,378
6,873
0
2,130
13,018
0
48,304
W
Cu Chulainn
ZexMachine
Cu Chulainn
16,976
1,863
0
5,637
16,297
15,508
275
7,835
7,761
19,543
67,691
W
1,412
244
0
664
7,441
5,897
0
2,741
4,700
0
5,515
W
Fenrir
16,499
3,914
0
4,810
20,408
9,637
80
5,926
14,442
0
67,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,402
Gold Earned
48,939
581
Minions Killed
466
0
Camps Cleared
0
2,041,887
Distance Traveled
2,038,771
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,973
499
181
8
0
403,785
2
L
Hachiman
9,755
443
145
7
0
400,475
5
L
Ares
9,164
417
36
2
0
428,836
0
L
Morgan Le Fay
10,141
461
115
5
0
385,976
7
L
Ymir
9,966
453
94
4
0
379,285
1
W
Kukulkan
10,656
484
144
7
0
348,490
4
L
Fenrir
9,913
451
76
3
0
444,199
0
W
Cu Chulainn
11,760
535
156
7
0
411,816
4
W
Odin
9,102
414
7
0
0
423,683
0
W
Fenrir
11,911
541
93
4
0
454,113
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role