Player Matchup

Ymir
Ymir
ApaK2241
Ymir
Level 5
God Stats
0W - 2L
1,174 SR
Queue Stats
4W - 10L
1,105 Elo+
Solo
Fenrir
Fenrir
EnforcedDuck425
Fenrir
Level 5
God Stats
2W - 1L
1,775 SR
Queue Stats
2W - 5L
1,258 Elo+
Solo
Cthulhu
Cthulhu
rraul14
Cthulhu
Level 11
God Stats
1W - 2L
1,453 SR
Queue Stats
7W - 8L
1,394 Elo+
Party 1
Ra
Ra
sabanda007
Ra
Level 26
God Stats
55W - 70L
1,473 SR
Queue Stats
55W - 70L
1,366 Elo+
Solo
Hachiman
Hachiman
vitokio
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,475 SR
1,324 Elo+

VS

Team Averages
Level 21
1,478 SR
1,342 Elo+
Da Ji
Da Ji
ButteryPoet66
Da Ji
Level 27
God Stats
5W - 13L
1,443 SR
Queue Stats
212W - 235L
1,386 Elo+
Solo
Artio
Artio
Jack1312FdL
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
1,401 Elo+
Solo
Ymir
Ymir
RogueDev23
Ymir
Level 28
God Stats
3W - 3L
1,381 SR
Queue Stats
48W - 52L
1,389 Elo+
Solo
Neith
Neith
lIIIlIIIIl
Neith
Level 8
God Stats
4W - 0L
1,693 SR
Queue Stats
10W - 14L
1,316 Elo+
Solo
Hou Yi
Hou Yi
りょうだ4
Hou Yi
Level 14
God Stats
2W - 1L
1,374 SR
Queue Stats
5W - 7L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 2 / 0
4,109
374
449
5,162
2,007
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 4 / 1
4,130
375
274
4,562
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
rraul14
Cthulhu
4
0 / 3 / 1
4,008
364
3,038
7,275
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,222
475
2,549
3,983
1,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
vitokio
Hachiman
7
1 / 6 / 0
4,638
422
2,777
5,861
1,360
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 6
6,134
558
4,620
6,565
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 2
5,803
528
1,168
4,852
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
13 / 0 / 1
7,665
697
9,581
7,857
6,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
8
0 / 0 / 2
5,161
469
3,359
3,167
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 5
4,844
440
744
4,152
1,004
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
16
16
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
0
0
W
3
0
6
6
L
0
4
1
0.13
W
0
0
2
1
W
13
0
1
13.5
W
Neith
0
0
2
1
L
Cthulhu
rraul14
Cthulhu
0
3
1
0.17
L
0
1
0
0
L
Hachiman
vitokio
Hachiman
1
6
0
0.17
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,087
Damage
19,472
26,843
Taken
26,593
8,394
Mitigated
14,616
2,379
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
449
30
0
500
5,162
2,007
0
2,043
2,934
3,203
0
W
4,620
637
0
3,814
6,565
3,620
488
721
5,708
0
25,603
L
274
246
0
10
4,562
1,020
0
1,689
2,837
0
3,870
W
1,168
285
164
2,442
4,852
2,090
162
1,695
3,157
9,488
0
W
9,581
2,128
0
2,761
7,857
6,815
0
1,730
5,932
40,933
0
W
Neith
3,359
1,314
0
737
3,167
1,087
913
815
2,352
0
30,188
L
Cthulhu
rraul14
Cthulhu
3,038
783
0
376
7,275
2,944
0
2,888
4,190
8,543
0
L
2,549
810
46
860
3,983
1,063
0
1,274
2,669
32,111
0
L
Hachiman
vitokio
Hachiman
2,777
1,752
0
587
5,861
1,360
0
2,159
3,464
0
16,892
W
744
292
0
0
4,152
1,004
54
622
3,408
0
6,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
29,607
107
Minions Killed
220
0
Camps Cleared
0
940,873
Distance Traveled
961,062
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,109
374
5
0
0
190,455
3
W
Da Ji
6,134
558
49
4
0
192,100
0
L
Fenrir
4,130
375
9
1
0
212,183
0
W
Artio
5,803
528
19
2
0
217,390
2
W
Ymir
7,665
697
85
8
0
195,143
1
W
Neith
5,161
469
60
5
0
182,940
3
L
Cthulhu
4,008
364
7
1
0
168,550
0
L
Ra
5,222
475
50
5
0
200,251
2
L
Hachiman
4,638
422
36
3
0
169,434
1
W
Hou Yi
4,844
440
7
1
0
173,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role