Player Matchup

Chiron
Chiron
ItsyaboiIsaac
Chiron
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,782 Elo+
Party 2
Raijin
Raijin
PerpetuallyBad
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,421 Elo+
Party 2
Kuzenbo
Kuzenbo
RubberDuckyBoi
Kuzenbo
Level 28
God Stats
18W - 14L
1,740 SR
Queue Stats
122W - 108L
1,672 Elo+
Party 2
Artio
Artio
Triunewolf
Artio
Level 28
God Stats
10W - 4L
1,878 SR
Queue Stats
108W - 91L
1,683 Elo+
Party 2
Ravana
Ravana
alottadot
Ravana
Level 28
God Stats
7W - 4L
1,754 SR
Queue Stats
134W - 106L
1,695 Elo+
Party 2
Team Averages
Level 19
1,674 SR
1,651 Elo+

VS

Team Averages
Level 18
1,445 SR
1,537 Elo+
Sylvanus
Sylvanus
ArchingChaos
Sylvanus
Level 25
God Stats
2W - 2L
1,273 SR
Queue Stats
7W - 12L
1,551 Elo+
Party 1
Mercury
Mercury
ChewysFat
Mercury
Level 17
God Stats
2W - 7L
1,648 SR
Queue Stats
34W - 34L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
ElCondeOG
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Solo
Nu Wa
Nu Wa
FemboyScarlet
Nu Wa
Level 27
God Stats
1W - 6L
1,260 SR
Queue Stats
53W - 75L
1,327 Elo+
Solo
Cernunnos
Cernunnos
TheBeardedGriff
Cernunnos
Level 21
God Stats
1W - 3L
1,545 SR
Queue Stats
34W - 39L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,872
534
4,150
4,014
1,103
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 2
6,531
594
2,738
4,041
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 0 / 2
5,983
544
3,204
5,617
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
10
2 / 0 / 5
6,397
582
3,972
7,786
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
alottadot
Ravana
12
9 / 0 / 1
7,316
665
7,495
5,359
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArchingChaos
Sylvanus
9
0 / 0 / 1
5,682
517
1,104
4,715
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
ChewysFat
Mercury
9
0 / 4 / 0
5,372
488
2,853
9,018
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ElCondeOG
Sun Wukong
8
0 / 6 / 0
4,977
452
2,503
7,461
3,409
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
5,815
529
2,646
4,931
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
TheBeardedGriff
Cernunnos
9
1 / 2 / 0
5,462
497
3,784
5,648
1,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
16
Kills
2
2
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArchingChaos
Sylvanus
0
0
1
0.5
L
Mercury
ChewysFat
Mercury
0
4
0
0
L
Sun Wukong
ElCondeOG
Sun Wukong
0
6
0
0
L
1
4
0
0.25
W
2
1
0
2
W
3
1
2
4
W
0
0
2
1
L
Cernunnos
TheBeardedGriff
Cernunnos
1
2
0
0.5
W
Artio
2
0
5
4.5
W
Ravana
alottadot
Ravana
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,559
Damage
12,890
26,817
Taken
31,773
15,605
Mitigated
10,250
13,212
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArchingChaos
Sylvanus
1,104
439
1,220
2,216
4,715
2,695
0
1,571
3,144
10,868
0
L
Mercury
ChewysFat
Mercury
2,853
1,748
0
1,016
9,018
1,903
0
1,489
7,379
0
31,882
L
Sun Wukong
ElCondeOG
Sun Wukong
2,503
328
0
162
7,461
3,409
0
2,752
4,077
0
21,511
L
2,646
412
0
0
4,931
1,135
509
1,723
2,988
22,236
0
W
4,150
1,157
345
1,770
4,014
1,103
0
374
3,634
0
36,166
W
2,738
231
0
500
4,041
1,283
436
906
2,919
34,771
0
W
3,204
1,525
117
2,454
5,617
4,090
14
901
4,710
13,834
0
L
Cernunnos
TheBeardedGriff
Cernunnos
3,784
1,031
0
1,353
5,648
1,108
0
1,377
4,271
0
34,547
W
Artio
3,972
661
135
4,585
7,786
7,369
0
86
7,694
26,443
0
W
Ravana
alottadot
Ravana
7,495
2,110
0
3,306
5,359
1,760
0
1,071
4,110
0
42,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,099
Gold Earned
27,308
311
Minions Killed
262
0
Camps Cleared
0
1,145,748
Distance Traveled
1,113,933
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,682
517
21
2
0
214,817
2
L
Mercury
5,372
488
66
6
0
248,134
1
L
Sun Wukong
4,977
452
33
3
0
230,356
4
L
Nu Wa
5,815
529
54
5
0
213,309
4
W
Chiron
5,872
534
70
6
0
213,680
0
W
Raijin
6,531
594
76
7
0
210,477
7
W
Kuzenbo
5,983
544
32
3
0
237,721
3
L
Cernunnos
5,462
497
88
8
0
207,317
2
W
Artio
6,397
582
65
6
0
222,447
5
W
Ravana
7,316
665
68
6
0
261,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role