Player Matchup

Arachne
Arachne
Clout Rep
Arachne
Level 83
God Stats
25W - 17L
1,599 SR
Queue Stats
309W - 359L
1,433 Elo+
Party 3
Chiron
Chiron
DivineJumpman
Chiron
Level 28
God Stats
24W - 23L
1,535 SR
Queue Stats
43W - 49L
1,381 Elo+
Party 3
Guan Yu
Guan Yu
Onyx Scrappy
Guan Yu
Level 69
God Stats
15W - 6L
1,624 SR
Queue Stats
202W - 234L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Psychiatriic160
Cthulhu
Level 59
God Stats
21W - 18L
1,578 SR
Queue Stats
167W - 200L
1,462 Elo+
Party 3
Poseidon
Poseidon
ZLegend42
Poseidon
Level 22
God Stats
13W - 20L
1,493 SR
Queue Stats
30W - 45L
1,414 Elo+
Party 1
Team Averages
Level 52
1,566 SR
1,423 Elo+

VS

Team Averages
Level 52
1,475 SR
1,378 Elo+
Skadi
Skadi
Marksman427
Skadi
Level 88
God Stats
5W - 4L
1,592 SR
Queue Stats
156W - 174L
1,351 Elo+
Party 2
Amaterasu
Amaterasu
TheEsotero123
Amaterasu
Level 69
God Stats
1W - 2L
1,364 SR
Queue Stats
41W - 36L
1,478 Elo+
Solo
Geb
Geb
mr_zdebo
Geb
Level 16
God Stats
12W - 17L
1,489 SR
Queue Stats
25W - 35L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
onesickpuppy5
Gilgamesh
Level 69
God Stats
8W - 4L
1,653 SR
Queue Stats
154W - 179L
1,345 Elo+
Party 2
Tiamat
Tiamat
wyfu-beckk12
Tiamat
Level 16
God Stats
0W - 2L
1,276 SR
Queue Stats
15W - 18L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clout Rep
Arachne
14
7 / 5 / 7
9,564
563
11,826
14,870
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
10 / 1 / 3
9,516
560
8,055
8,337
2,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Onyx Scrappy
Guan Yu
13
3 / 4 / 6
8,870
522
9,115
14,936
14,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
13 / 0 / 10
9,788
576
17,726
19,409
13,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
ZLegend42
Poseidon
15
2 / 2 / 4
9,113
536
7,737
6,606
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
6,587
387
7,923
11,160
2,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
TheEsotero123
Amaterasu
14
5 / 4 / 2
8,750
515
12,156
16,489
10,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 9 / 1
7,098
418
3,497
16,438
10,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
onesickpuppy5
Gilgamesh
12
3 / 7 / 4
7,696
453
9,045
17,425
10,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
12
2 / 5 / 1
7,550
444
4,280
9,752
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
35
Kills
12
12
Deaths
35
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Clout Rep
Arachne
7
5
7
2.1
W
10
1
3
11.5
L
0
10
3
0.15
W
Guan Yu
Onyx Scrappy
Guan Yu
3
4
6
1.5
W
13
0
10
18
L
Amaterasu
TheEsotero123
Amaterasu
5
4
2
1.5
W
Poseidon
ZLegend42
Poseidon
2
2
4
2
L
2
9
1
0.28
L
Gilgamesh
onesickpuppy5
Gilgamesh
3
7
4
0.71
L
Tiamat
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,459
Damage
36,901
64,158
Taken
71,264
39,243
Mitigated
38,102
25,504
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Clout Rep
Arachne
11,826
6,848
0
6,438
14,870
6,212
616
2,022
12,792
0
50,304
W
8,055
4,138
747
2,945
8,337
2,816
4,319
622
7,675
0
48,283
L
7,923
4,039
0
547
11,160
2,606
0
4,548
6,348
0
35,198
W
Guan Yu
Onyx Scrappy
Guan Yu
9,115
1,457
0
4,526
14,936
14,550
85
344
14,564
9,643
36,751
W
17,726
1,533
159
9,661
19,409
13,647
361
3,320
16,033
45,695
0
L
Amaterasu
TheEsotero123
Amaterasu
12,156
6,634
0
4,709
16,489
10,157
0
4,865
11,379
1,068
43,602
W
Poseidon
ZLegend42
Poseidon
7,737
1,449
117
911
6,606
2,018
1,910
1,510
4,832
55,539
0
L
3,497
782
585
361
16,438
10,284
0
7,484
8,279
11,152
0
L
Gilgamesh
onesickpuppy5
Gilgamesh
9,045
2,122
0
4,004
17,425
10,896
0
4,744
12,336
0
26,861
L
Tiamat
4,280
102
0
924
9,752
4,159
11
4,422
5,035
27,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
37,681
397
Minions Killed
239
0
Camps Cleared
0
1,544,023
Distance Traveled
1,533,371
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,564
563
78
5
0
343,429
0
W
Chiron
9,516
560
80
5
0
247,721
1
L
Skadi
6,587
387
56
3
0
293,980
0
W
Guan Yu
8,870
522
84
5
0
311,052
1
W
Cthulhu
9,788
576
54
3
0
333,736
2
L
Amaterasu
8,750
515
87
5
0
345,059
4
W
Poseidon
9,113
536
101
6
0
308,085
0
L
Geb
7,098
418
13
1
0
257,756
0
L
Gilgamesh
7,696
453
36
2
0
327,552
0
L
Tiamat
7,550
444
47
3
0
309,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role