Player Matchup

Rama
Rama
Gold III
KoroLC
Rama
Gold III
Level 139
God Stats
32W - 35L
1,519 SR
Queue Stats
402W - 439L
1,548 MMR
Party 2
Guan Yu
Guan Yu
Gold I
Opfrin
Guan Yu
Gold I
Level 75
God Stats
5W - 1L
1,714 SR
Queue Stats
31W - 30L
1,557 MMR
Party 2
Zeus
Zeus
Gold III
atun_con_mayo
Zeus
Gold III
Level 121
God Stats
13W - 16L
1,511 SR
Queue Stats
406W - 444L
1,478 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,581 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,577 SR
1,506 MMR
Tsukuyomi
Tsukuyomi
Silver I
BluR Mint
Tsukuyomi
Silver I
Level 89
God Stats
12W - 3L
1,670 SR
Queue Stats
82W - 84L
1,182 MMR
Party 1
Osiris
Osiris
Gold II
BluR Sigma
Osiris
Gold II
Level 158
God Stats
0W - 1L
1,606 SR
Queue Stats
76W - 72L
1,918 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
Larch-Dance
Morgan Le Fay
Gold II
Level 154
God Stats
2W - 6L
1,454 SR
Queue Stats
624W - 756L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
KoroLC
Rama
17
9 / 8 / 16
13,358
786
17,273
18,189
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Opfrin
Guan Yu
18
10 / 3 / 12
13,196
776
14,321
24,607
22,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 6 / 10
13,146
773
15,361
10,966
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshOdinSolAresChang'e

VS

Bans
YmirArtemisScyllaHou YiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BluR Mint
Tsukuyomi
15
4 / 9 / 8
11,164
657
14,552
17,482
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
BluR Sigma
Osiris
17
10 / 6 / 5
12,314
724
20,602
22,508
23,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Larch-Dance
Morgan Le Fay
13
3 / 12 / 7
10,473
616
8,447
17,623
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
27
Kills
17
17
Deaths
27
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BluR Mint
Tsukuyomi
4
9
8
0.89
L
Osiris
BluR Sigma
Osiris
10
6
5
2.08
W
Rama
KoroLC
Rama
9
8
16
2.13
L
Morgan Le Fay
Larch-Dance
Morgan Le Fay
3
12
7
0.54
W
Guan Yu
Opfrin
Guan Yu
10
3
12
5.33
W
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,955
Damage
43,601
53,762
Taken
57,613
34,406
Mitigated
36,430
17,898
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BluR Mint
Tsukuyomi
14,552
2,263
0
1,688
17,482
7,249
0
4,902
12,171
0
34,396
L
Osiris
BluR Sigma
Osiris
20,602
4,442
0
5,761
22,508
23,510
6
4,444
17,637
9,882
28,995
W
Rama
KoroLC
Rama
17,273
12,092
0
2,366
18,189
7,818
484
4,739
12,511
0
50,795
L
Morgan Le Fay
Larch-Dance
Morgan Le Fay
8,447
957
0
1,062
17,623
5,671
19
6,977
10,277
36,327
0
W
Guan Yu
Opfrin
Guan Yu
14,321
2,147
2,099
11,279
24,607
22,917
875
4,351
18,444
539
32,467
W
15,361
1,701
0
2,154
10,966
3,671
1,271
3,168
7,256
63,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,700
Gold Earned
33,951
195
Minions Killed
141
8
Camps Cleared
6
860,017
Distance Traveled
827,983
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,164
657
39
2
1
284,337
5
L
Osiris
12,314
724
41
2
2
300,874
3
W
Rama
13,358
786
59
3
4
234,662
0
L
Morgan Le Fay
10,473
616
61
4
3
242,772
3
W
Guan Yu
13,196
776
43
3
1
340,768
6
W
Zeus
13,146
773
93
5
3
284,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role