Player Matchup

Zeus
Zeus
Brewermeister
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,356 Elo+
Party 2
Neith
Neith
EtherBlue
Neith
Level 6
God Stats
1W - 1L
1,265 SR
Queue Stats
7W - 7L
1,409 Elo+
Party 2
Charybdis
Charybdis
JohnDeathman
Charybdis
Level 39
God Stats
8W - 10L
1,176 SR
Queue Stats
239W - 323L
1,327 Elo+
Party 3
Jormungandr
Jormungandr
LordLongshanks
Jormungandr
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 42L
1,432 Elo+
Party 3
Ares
Ares
TheRebornArmy
Ares
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,292 Elo+
Party 2
Team Averages
Level 41
1,388 SR
1,363 Elo+

VS

Team Averages
Level 21
1,488 SR
1,328 Elo+
Danzaburou
Danzaburou
Moostachepolice
Danzaburou
Level 21
God Stats
6W - 8L
1,442 SR
Queue Stats
52W - 72L
1,374 Elo+
Solo
Bellona
Bellona
PlantGodJT
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 1
Mercury
Mercury
Trinystr
Mercury
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 74L
1,255 Elo+
Party 1
Janus
Janus
ictineo
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,255 Elo+
Party 1
Olorun
Olorun
ikampad
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 0 / 12
16,622
1,279
38,546
8,674
4,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
EtherBlue
Neith
20
6 / 3 / 20
12,611
970
17,255
12,359
6,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
JohnDeathman
Charybdis
20
3 / 4 / 19
12,279
945
18,739
16,824
8,582
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
LordLongshanks
Jormungandr
20
5 / 0 / 31
13,641
1,049
12,471
21,699
33,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 1 / 20
13,076
1,006
7,556
18,492
27,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moostachepolice
Danzaburou
18
1 / 5 / 6
11,795
907
16,517
14,098
4,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PlantGodJT
Bellona
18
2 / 6 / 3
12,063
928
7,545
23,457
20,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Trinystr
Mercury
18
1 / 8 / 2
11,208
862
10,175
17,517
5,541
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
ictineo
Janus
18
2 / 13 / 6
12,158
935
21,272
21,852
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ikampad
Olorun
18
2 / 12 / 3
11,430
879
18,924
24,142
7,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
28
44
Kills
8
8
Deaths
44
102
Assists
20
Player
Kills
Deaths
Assists
KDA
W
24
0
12
30
W
Neith
EtherBlue
Neith
6
3
20
5.33
W
Charybdis
JohnDeathman
Charybdis
3
4
19
3.13
W
Jormungandr
LordLongshanks
Jormungandr
5
0
31
20.5
L
Danzaburou
Moostachepolice
Danzaburou
1
5
6
0.8
L
Bellona
PlantGodJT
Bellona
2
6
3
0.58
W
6
1
20
16
L
Mercury
Trinystr
Mercury
1
8
2
0.25
L
Janus
ictineo
Janus
2
13
6
0.38
L
Olorun
ikampad
Olorun
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,567
Damage
74,433
78,048
Taken
101,066
80,305
Mitigated
43,022
5,932
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,546
1,624
0
1,937
8,674
4,102
0
2,068
6,606
65,291
0
W
Neith
EtherBlue
Neith
17,255
9,101
0
1,485
12,359
6,986
0
5,438
6,921
0
30,247
W
Charybdis
JohnDeathman
Charybdis
18,739
11,058
0
2,227
16,824
8,582
0
10,524
6,300
0
34,384
W
Jormungandr
LordLongshanks
Jormungandr
12,471
4,063
0
0
21,699
33,574
0
11,501
10,198
32,881
0
L
Danzaburou
Moostachepolice
Danzaburou
16,517
5,954
0
1,340
14,098
4,281
0
11,062
3,036
0
43,164
L
Bellona
PlantGodJT
Bellona
7,545
1,403
2,321
1,641
23,457
20,453
0
11,089
12,368
0
17,715
W
7,556
606
0
283
18,492
27,061
0
10,665
7,827
20,235
0
L
Mercury
Trinystr
Mercury
10,175
2,382
0
584
17,517
5,541
0
10,517
7,000
0
29,865
L
Janus
ictineo
Janus
21,272
2,988
0
1,216
21,852
5,301
0
11,748
10,104
44,392
0
L
Olorun
ikampad
Olorun
18,924
10,642
0
4,479
24,142
7,446
0
14,157
9,985
46,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,229
Gold Earned
58,654
248
Minions Killed
231
4
Camps Cleared
3
1,167,870
Distance Traveled
1,192,217
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,622
1,279
68
5
2
286,318
0
W
Neith
12,611
970
46
4
0
221,683
0
W
Charybdis
12,279
945
56
4
1
188,272
0
W
Jormungandr
13,641
1,049
47
4
1
260,220
0
L
Danzaburou
11,795
907
60
5
2
211,492
0
L
Bellona
12,063
928
16
1
0
289,818
0
W
Ares
13,076
1,006
31
2
0
211,377
0
L
Mercury
11,208
862
46
4
1
300,343
0
L
Janus
12,158
935
47
4
0
200,065
0
L
Olorun
11,430
879
62
5
0
190,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role