Player Matchup

Discordia
Discordia
 
Discordia
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dropshots5135
Nemesis
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Loki
Loki
Ender1911
Loki
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,026 Elo+
Solo
Achilles
Achilles
Glenorz
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,180 Elo+
Solo
Chiron
Chiron
TinMarty169
Chiron
Level 26
God Stats
6W - 7L
1,404 SR
Queue Stats
20W - 40L
1,251 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,291 Elo+

VS

Team Averages
Level 20
1,475 SR
1,321 Elo+
Odin
Odin
Alchemist5913
Odin
Level 12
God Stats
2W - 2L
1,533 SR
Queue Stats
3W - 11L
1,119 Elo+
Party 1
Guan Yu
Guan Yu
Blackshadow2645
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
MIWEL-JP
Izanami
Level 28
God Stats
53W - 51L
1,572 SR
Queue Stats
121W - 145L
1,344 Elo+
Solo
Ullr
Ullr
ReV Truth
Ullr
Level 27
God Stats
20W - 24L
1,449 SR
Queue Stats
106W - 106L
1,325 Elo+
Solo
Cthulhu
Cthulhu
Richy1603
Cthulhu
Level 30
God Stats
3W - 7L
1,321 SR
Queue Stats
71W - 97L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
8 / 6 / 3
7,820
489
11,993
7,277
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
13
7 / 3 / 5
8,288
518
8,291
9,184
5,901
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
1 / 2 / 4
6,470
404
5,445
8,784
3,739
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Achilles
Glenorz
Achilles
10
3 / 2 / 7
6,799
425
5,922
10,891
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Chiron
14
6 / 0 / 0
8,717
545
6,636
8,902
2,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 2
5,790
362
1,547
8,136
2,647
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 4
5,768
361
2,398
14,563
6,931
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
MIWEL-JP
Izanami
13
3 / 5 / 1
8,166
510
6,469
10,050
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
14
6 / 0 / 1
8,165
510
7,442
9,128
3,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Richy1603
Cthulhu
11
1 / 5 / 2
6,769
423
4,869
13,677
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
25
Kills
10
13
Deaths
25
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
6
3
1.58
L
0
9
2
0.11
L
0
6
4
0.33
W
Nemesis
7
3
5
3.17
W
Loki
1
2
4
1.5
W
Achilles
Glenorz
Achilles
3
2
7
3.25
L
Izanami
MIWEL-JP
Izanami
3
5
1
0.7
L
Ullr
6
0
1
6.5
L
Cthulhu
Richy1603
Cthulhu
1
5
2
0.4
W
Chiron
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,287
Damage
22,725
45,038
Taken
55,554
22,039
Mitigated
25,180
10,691
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,993
1,763
0
935
7,277
2,073
706
534
6,665
40,857
0
L
1,547
451
0
0
8,136
2,647
388
596
7,301
0
8,142
L
2,398
718
615
2,364
14,563
6,931
27
6,040
7,368
0
11,342
W
Nemesis
8,291
5,102
0
262
9,184
5,901
1,013
1,415
7,611
0
31,655
W
Loki
5,445
1,471
0
1,964
8,784
3,739
0
851
7,731
0
19,302
W
Achilles
Glenorz
Achilles
5,922
1,273
0
1,798
10,891
8,108
242
1,384
9,260
0
23,331
L
Izanami
MIWEL-JP
Izanami
6,469
3,391
0
2,413
10,050
3,348
2,916
573
9,384
0
53,888
L
Ullr
7,442
3,106
0
3,016
9,128
3,157
0
1,981
6,790
0
47,999
L
Cthulhu
Richy1603
Cthulhu
4,869
257
526
4,452
13,677
9,097
292
1,549
11,823
27,738
0
W
Chiron
6,636
2,411
0
5,732
8,902
2,218
4
0
8,902
0
50,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
34,658
289
Minions Killed
290
0
Camps Cleared
0
1,429,169
Distance Traveled
1,312,753
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,820
489
57
4
0
279,772
4
L
Odin
5,790
362
16
1
0
213,015
0
L
Guan Yu
5,768
361
14
1
0
263,940
3
W
Nemesis
8,288
518
61
4
0
344,926
0
W
Loki
6,470
404
32
2
0
298,329
2
W
Achilles
6,799
425
44
3
0
302,473
1
L
Izanami
8,166
510
108
7
0
261,012
1
L
Ullr
8,165
510
96
6
0
303,386
0
L
Cthulhu
6,769
423
56
4
0
271,400
1
W
Chiron
8,717
545
95
6
0
203,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role