Player Matchup

Loki
Loki
Fiebrex
Loki
Level 23
God Stats
2W - 4L
1,463 SR
Queue Stats
28W - 21L
1,427 Elo+
Solo
Xbalanque
Xbalanque
Gameingboy_985kp
Xbalanque
Level 26
God Stats
11W - 3L
1,785 SR
Queue Stats
52W - 48L
1,434 Elo+
Solo
Achilles
Achilles
Lorcodez
Achilles
Level 23
God Stats
1W - 2L
1,587 SR
Queue Stats
64W - 48L
1,672 Elo+
Solo
Kukulkan
Kukulkan
Wolfie6997
Kukulkan
Level 28
God Stats
3W - 6L
1,362 SR
Queue Stats
65W - 71L
1,416 Elo+
Solo
Ares
Ares
original_dog1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,437 Elo+

VS

Team Averages
Level 26
1,453 SR
1,453 Elo+
Cerberus
Cerberus
BedWrestlinChamp
Cerberus
Level 29
God Stats
7W - 7L
1,422 SR
Queue Stats
10W - 17L
1,378 Elo+
Solo
Horus
Horus
Memphis_Elite901
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,478 Elo+
Solo
Olorun
Olorun
TheHavoc22
Olorun
Level 30
God Stats
14W - 7L
1,691 SR
Queue Stats
84W - 71L
1,524 Elo+
Solo
Thanatos
Thanatos
Xakal-Gamer
Thanatos
Level 27
God Stats
1W - 5L
1,115 SR
Queue Stats
88W - 94L
1,400 Elo+
Solo
Danzaburou
Danzaburou
xXDoomBaboonXx
Danzaburou
Level 29
God Stats
12W - 11L
1,537 SR
Queue Stats
62W - 74L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fiebrex
Loki
10
0 / 6 / 2
7,666
365
3,970
12,540
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
10
2 / 6 / 2
7,910
377
3,372
10,162
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Lorcodez
Achilles
13
3 / 1 / 0
9,284
442
9,264
10,909
8,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Wolfie6997
Kukulkan
17
0 / 2 / 1
10,353
493
11,135
9,987
5,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 6 / 1
6,168
294
558
9,825
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
10,384
494
7,112
14,409
14,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
1 / 1 / 2
12,159
579
4,803
18,255
17,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Olorun
TheHavoc22
Olorun
18
3 / 0 / 4
12,097
576
11,278
9,522
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Xakal-Gamer
Thanatos
16
5 / 3 / 2
10,827
516
6,222
13,254
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
xXDoomBaboonXx
Danzaburou
20
11 / 2 / 4
15,387
733
10,901
12,344
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
21
21
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Loki
Fiebrex
Loki
0
6
2
0.17
L
Xbalanque
2
6
2
0.5
L
Achilles
Lorcodez
Achilles
3
1
0
3
W
1
1
2
2
W
Olorun
TheHavoc22
Olorun
3
0
4
5
L
Kukulkan
Wolfie6997
Kukulkan
0
2
1
0.25
W
Thanatos
Xakal-Gamer
Thanatos
5
3
2
2
L
0
6
1
0.08
W
Danzaburou
xXDoomBaboonXx
Danzaburou
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,299
Damage
40,316
53,423
Taken
67,784
22,474
Mitigated
48,353
11,040
Healing
24,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,112
72
183
1,885
14,409
14,469
458
4,402
9,661
28,059
0
L
Loki
Fiebrex
Loki
3,970
1,010
0
2,832
12,540
2,504
0
3,700
8,840
0
38,824
L
Xbalanque
3,372
1,650
0
2,071
10,162
2,381
0
2,946
7,216
0
27,717
L
Achilles
Lorcodez
Achilles
9,264
2,363
0
3,273
10,909
8,883
162
639
10,270
0
46,206
W
4,803
2,727
947
4,838
18,255
17,208
2,576
1,412
16,843
0
72,505
W
Olorun
TheHavoc22
Olorun
11,278
6,967
0
2,648
9,522
5,206
6,148
3,708
5,814
84,162
6,306
L
Kukulkan
Wolfie6997
Kukulkan
11,135
276
0
2,732
9,987
5,507
0
4,195
5,792
95,592
0
W
Thanatos
Xakal-Gamer
Thanatos
6,222
2,182
0
9,207
13,254
6,009
953
1,014
12,240
0
65,840
L
558
85
0
132
9,825
3,199
0
5,602
4,223
5,964
0
W
Danzaburou
xXDoomBaboonXx
Danzaburou
10,901
3,477
0
4,831
12,344
5,461
4,420
1,332
11,012
0
126,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
60,854
428
Minions Killed
658
0
Camps Cleared
0
1,322,378
Distance Traveled
2,140,331
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,384
494
60
3
0
441,463
3
L
Loki
7,666
365
70
3
0
371,772
1
L
Xbalanque
7,910
377
52
2
0
201,417
0
L
Achilles
9,284
442
108
5
0
273,473
1
W
Horus
12,159
579
144
7
0
431,285
6
W
Olorun
12,097
576
178
8
0
418,052
4
L
Kukulkan
10,353
493
189
9
0
342,233
4
W
Thanatos
10,827
516
90
4
0
427,441
2
L
Ares
6,168
294
9
0
0
133,483
0
W
Danzaburou
15,387
733
186
9
0
422,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role