Player Matchup

Ares
Ares
AtlasKenji
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
JesusPS20
Medusa
Level 28
God Stats
7W - 8L
1,424 SR
Queue Stats
15W - 23L
1,333 Elo+
Solo
Nox
Nox
Kashgan45
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,356 Elo+
Party 4
Loki
Loki
Sekuban
Loki
Level 105
God Stats
21W - 22L
1,582 SR
Queue Stats
111W - 119L
1,437 Elo+
Party 3
Anubis
Anubis
nikolaswar2
Anubis
Level 23
God Stats
1W - 0L
1,808 SR
Queue Stats
21W - 35L
1,333 Elo+
Party 4
Team Averages
Level 37
1,563 SR
1,392 Elo+

VS

Team Averages
Level 22
1,546 SR
1,358 Elo+
Camazotz
Camazotz
BearSlayer1809
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Artio
Artio
MikeOxLong_4
Artio
Level 24
God Stats
0W - 1L
1,727 SR
Queue Stats
30W - 43L
1,326 Elo+
Party 2
Tiamat
Tiamat
Mikeygoinbrazy
Tiamat
Level 21
God Stats
6W - 8L
1,443 SR
Queue Stats
13W - 23L
1,272 Elo+
Party 1
Mulan
Mulan
demwas2
Mulan
Level 25
God Stats
2W - 2L
1,331 SR
Queue Stats
27W - 29L
1,353 Elo+
Party 1
Rama
Rama
tibby_95
Rama
Level 23
God Stats
0W - 2L
1,727 SR
Queue Stats
22W - 30L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 19
11,064
481
4,655
19,034
15,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
JesusPS20
Medusa
18
7 / 5 / 5
12,207
531
18,158
12,833
5,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 12
11,496
500
8,986
7,525
7,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Sekuban
Loki
20
29 / 0 / 6
14,939
650
29,832
14,241
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
17
11 / 1 / 12
12,085
525
16,543
10,713
5,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
0 / 21 / 2
7,261
316
1,737
21,189
3,912
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
1 / 10 / 9
9,767
425
5,557
28,572
39,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 8 / 3
8,651
376
8,932
15,254
6,909
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
demwas2
Mulan
13
0 / 4 / 1
8,361
364
2,566
14,466
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
17
11 / 9 / 1
11,888
517
16,499
19,845
6,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
52
Kills
13
14
Deaths
52
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
7
19
1.5
L
Camazotz
0
21
2
0.05
W
Medusa
JesusPS20
Medusa
7
5
5
1.9
W
4
1
12
10
L
1
10
9
0.55
L
1
8
3
0.31
W
Loki
Sekuban
Loki
29
0
6
32
L
Mulan
demwas2
Mulan
0
4
1
0.13
W
Anubis
11
1
12
17
L
Rama
11
9
1
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,174
Damage
35,291
64,346
Taken
99,326
40,951
Mitigated
61,143
16,682
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,655
1,095
0
2,682
19,034
15,310
50
5,746
13,046
18,873
0
L
Camazotz
1,737
560
0
1,429
21,189
3,912
0
10,068
11,121
0
12,938
W
Medusa
JesusPS20
Medusa
18,158
8,054
0
1,445
12,833
5,059
3,719
1,385
11,420
0
91,887
W
8,986
897
0
0
7,525
7,968
2,776
2,136
5,124
64,183
0
L
5,557
1,407
400
3,693
28,572
39,123
75
6,816
21,756
23,220
0
L
8,932
1,021
0
1,244
15,254
6,909
26
5,783
9,471
33,785
0
W
Loki
Sekuban
Loki
29,832
10,710
0
5,615
14,241
7,349
2,687
654
13,583
0
131,977
L
Mulan
demwas2
Mulan
2,566
55
0
4,036
14,466
5,019
0
4,056
10,410
0
42,995
W
Anubis
16,543
990
0
6,940
10,713
5,265
1,998
3,663
6,605
69,900
0
L
Rama
16,499
13,861
0
3,768
19,845
6,180
0
3,913
15,932
0
66,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,791
Gold Earned
45,928
584
Minions Killed
263
0
Camps Cleared
0
2,093,238
Distance Traveled
1,788,845
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,064
481
21
1
0
343,942
2
L
Camazotz
7,261
316
24
1
0
319,796
1
W
Medusa
12,207
531
173
8
0
377,358
2
W
Nox
11,496
500
108
5
0
455,131
1
L
Artio
9,767
425
27
1
0
387,131
0
L
Tiamat
8,651
376
50
2
0
327,979
2
W
Loki
14,939
650
186
8
0
501,993
0
L
Mulan
8,361
364
72
3
0
373,035
4
W
Anubis
12,085
525
96
4
0
414,814
3
L
Rama
11,888
517
90
4
0
380,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role