Player Matchup

Hel
Hel
Nomelto
Hel
Level 16
God Stats
2W - 2L
1,356 SR
Queue Stats
34W - 24L
1,488 Elo+
Party 3
Kukulkan
Kukulkan
OG-Tr3ll0
Kukulkan
Level 27
God Stats
11W - 4L
1,710 SR
Queue Stats
88W - 79L
1,461 Elo+
Party 1
Hades
Hades
Osm Ace
Hades
Level 20
God Stats
6W - 1L
1,733 SR
Queue Stats
56W - 53L
1,443 Elo+
Party 1
Scylla
Scylla
XxbridgesxX
Scylla
Level 17
God Stats
10W - 13L
1,424 SR
Queue Stats
42W - 37L
1,435 Elo+
Party 1
Chaac
Chaac
inormallytry
Chaac
Level 27
God Stats
2W - 0L
1,754 SR
Queue Stats
34W - 26L
1,466 Elo+
Party 3
Team Averages
Level 21
1,595 SR
1,459 Elo+

VS

Team Averages
Level 20
1,484 SR
1,436 Elo+
Sun Wukong
Sun Wukong
Astro Silver
Sun Wukong
Level 22
God Stats
6W - 8L
1,475 SR
Queue Stats
36W - 42L
1,463 Elo+
Party 2
Ra
Ra
ChefSito9594
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,441 Elo+
Party 2
Geb
Geb
LuisZmg2
Geb
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 28L
1,434 Elo+
Party 2
Anhur
Anhur
MetroJuicy
Anhur
Level 26
God Stats
2W - 2L
1,601 SR
Queue Stats
92W - 80L
1,443 Elo+
Solo
Rama
Rama
OrbWarning
Rama
Level 13
God Stats
1W - 4L
1,345 SR
Queue Stats
12W - 16L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
3 / 0 / 23
12,551
965
11,477
12,837
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
OG-Tr3ll0
Kukulkan
20
10 / 0 / 21
13,448
1,034
19,871
7,844
3,564
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Osm Ace
Hades
20
7 / 2 / 17
13,028
1,002
17,779
13,422
10,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
20
12 / 1 / 16
13,174
1,013
28,167
7,647
3,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 1 / 27
13,245
1,019
16,849
20,880
28,382
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astro Silver
Sun Wukong
17
1 / 7 / 2
11,099
854
11,322
22,224
12,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 12 / 4
10,989
845
9,697
20,594
9,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 4 / 3
12,060
928
12,467
20,818
31,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
17
2 / 6 / 2
11,599
892
10,823
16,929
6,847
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 7 / 4
11,105
854
10,094
17,867
6,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
19
36
Kills
4
4
Deaths
36
104
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Astro Silver
Sun Wukong
1
7
2
0.29
L
0
12
4
0.17
L
1
4
3
0.63
L
Anhur
2
6
2
0.5
W
Hel
3
0
23
14.5
W
Kukulkan
OG-Tr3ll0
Kukulkan
10
0
21
20.5
L
0
7
4
0.29
W
Hades
Osm Ace
Hades
7
2
17
7.75
W
Scylla
12
1
16
20
W
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,143
Damage
54,403
62,630
Taken
98,432
53,014
Mitigated
67,211
24,015
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Astro Silver
Sun Wukong
11,322
3,794
0
503
22,224
12,552
0
18,602
3,622
0
25,385
L
9,697
1,454
1,565
896
20,594
9,317
0
15,436
5,158
28,510
0
L
12,467
554
0
823
20,818
31,840
0
16,321
4,497
24,462
0
L
Anhur
10,823
4,804
0
321
16,929
6,847
0
13,202
3,727
0
39,892
W
Hel
11,477
1,181
9,221
7,070
12,837
7,119
0
3,709
9,128
27,125
0
W
Kukulkan
OG-Tr3ll0
Kukulkan
19,871
2,278
0
0
7,844
3,564
0
4,087
3,757
51,993
0
L
10,094
6,094
0
575
17,867
6,655
0
13,733
4,134
0
34,584
W
Hades
Osm Ace
Hades
17,779
826
170
2,918
13,422
10,853
0
5,109
8,313
27,085
0
W
Scylla
28,167
2,085
0
142
7,647
3,096
0
2,980
4,667
35,722
0
W
16,849
2,663
0
4,494
20,880
28,382
0
6,279
14,235
0
44,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,446
Gold Earned
56,852
229
Minions Killed
220
5
Camps Cleared
6
1,268,501
Distance Traveled
1,200,723
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,099
854
43
3
2
254,522
0
L
Ra
10,989
845
39
3
1
244,150
1
L
Geb
12,060
928
17
1
2
264,786
0
L
Anhur
11,599
892
57
4
1
224,619
0
W
Hel
12,551
965
40
3
1
273,907
0
W
Kukulkan
13,448
1,034
76
6
0
249,619
0
L
Rama
11,105
854
64
5
0
212,646
0
W
Hades
13,028
1,002
19
1
0
237,660
0
W
Scylla
13,174
1,013
25
2
2
272,703
3
W
Chaac
13,245
1,019
69
5
2
234,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role