Player Matchup

Rama
Rama
DarthHead
Rama
Level 109
God Stats
14W - 10L
1,605 SR
Queue Stats
394W - 329L
1,471 Elo+
Party 2
Raijin
Raijin
load of poop
Raijin
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
367W - 270L
1,489 Elo+
Party 2
Achilles
Achilles
ČuckLord
Achilles
Level 107
God Stats
4W - 6L
1,478 SR
Queue Stats
622W - 560L
1,476 Elo+
Party 2
Team Averages
Level 89
1,528 SR
1,479 Elo+

VS

Team Averages
Level 40
1,594 SR
1,342 Elo+
Cthulhu
Cthulhu
Donte-The-Ace
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 126L
1,360 Elo+
Party 1
Neith
Neith
Thechoove
Neith
Level 7
God Stats
1W - 2L
1,747 SR
Queue Stats
3W - 7L
1,312 Elo+
Solo
Poseidon
Poseidon
youremadimblack
Poseidon
Level 66
God Stats
5W - 8L
1,536 SR
Queue Stats
195W - 272L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
5 / 1 / 10
8,902
809
7,849
6,395
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
13
3 / 2 / 12
8,767
797
11,601
9,257
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ČuckLord
Achilles
14
10 / 1 / 7
10,008
910
10,940
13,512
11,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 7 / 2
7,675
698
8,039
18,357
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Thechoove
Neith
6
0 / 2 / 2
6,251
568
1,707
3,615
1,041
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
12
3 / 9 / 1
8,054
732
8,723
12,952
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
5
1
10
10
L
Cthulhu
1
7
2
0.29
L
Neith
Thechoove
Neith
0
2
2
0.5
W
Raijin
3
2
12
4.5
L
Poseidon
3
9
1
0.39
W
Achilles
ČuckLord
Achilles
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,390
Damage
18,469
29,164
Taken
34,924
16,937
Mitigated
19,165
8,704
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,849
7,005
0
1,744
6,395
2,366
832
4,200
2,195
0
25,204
L
Cthulhu
8,039
930
466
2,691
18,357
13,970
0
5,166
12,218
18,131
0
L
Neith
Thechoove
Neith
1,707
919
242
210
3,615
1,041
0
1,182
2,329
0
3,589
W
Raijin
11,601
710
286
2,363
9,257
3,214
767
6,090
3,167
36,134
0
L
Poseidon
8,723
956
0
69
12,952
4,154
0
4,426
7,838
34,432
0
W
Achilles
ČuckLord
Achilles
10,940
2,667
271
4,040
13,512
11,357
562
7,262
6,250
0
23,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
21,980
123
Minions Killed
87
8
Camps Cleared
2
608,641
Distance Traveled
456,553
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,902
809
33
3
3
186,728
2
L
Cthulhu
7,675
698
23
2
0
195,913
0
L
Neith
6,251
568
4
0
1
74,816
0
W
Raijin
8,767
797
61
6
3
195,455
4
L
Poseidon
8,054
732
60
5
1
185,824
2
W
Achilles
10,008
910
29
3
2
226,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role