Player Matchup

Bellona
Bellona
Controlveryhigh
Bellona
Level 23
God Stats
9W - 0L
2,039 SR
Queue Stats
68W - 46L
1,672 Elo+
Solo
Neith
Neith
Divala
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,546 Elo+
Solo
Ymir
Ymir
JocoraC
Ymir
Level 25
God Stats
2W - 0L
1,723 SR
Queue Stats
45W - 51L
1,363 Elo+
Solo
Amaterasu
Amaterasu
NekoYin
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Solo
Fenrir
Fenrir
R88KSG32lvb
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,088 Elo+
Solo
Team Averages
Level 19
1,652 SR
1,464 Elo+

VS

Team Averages
Level 21
1,554 SR
1,531 Elo+
Hercules
Hercules
MakingItRain66
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,496 Elo+
Solo
Thor
Thor
WHYRPINGUEL003
Thor
Level 1
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Scylla
Scylla
aritti
Scylla
Level 28
God Stats
6W - 13L
1,421 SR
Queue Stats
189W - 199L
1,569 Elo+
Solo
Izanami
Izanami
bwodie
Izanami
Level 24
God Stats
4W - 4L
1,487 SR
Queue Stats
107W - 113L
1,567 Elo+
Solo
Sobek
Sobek
loneley17
Sobek
Level 24
God Stats
3W - 2L
1,661 SR
Queue Stats
31W - 50L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 3
11,556
680
15,846
13,030
9,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Divala
Neith
11
1 / 5 / 1
7,158
421
4,070
9,375
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
JocoraC
Ymir
14
0 / 1 / 8
8,849
521
5,919
12,031
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
NekoYin
Amaterasu
12
1 / 2 / 4
7,663
451
4,104
11,344
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
15
4 / 2 / 7
9,618
566
7,658
9,221
3,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 5 / 2
7,343
432
7,404
13,250
13,052
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 0
7,115
419
4,829
9,038
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
aritti
Scylla
13
4 / 5 / 1
8,014
471
4,054
8,014
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
bwodie
Izanami
13
3 / 5 / 3
7,926
466
8,922
9,793
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
loneley17
Sobek
12
0 / 4 / 5
7,194
423
3,356
10,985
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
23
Kills
11
11
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
17
1
3
18.5
W
Neith
Divala
Neith
1
5
1
0.3
W
Ymir
JocoraC
Ymir
0
1
8
4
L
Hercules
1
5
2
0.4
W
Amaterasu
NekoYin
Amaterasu
1
2
4
1.5
W
Fenrir
4
2
7
3.75
L
3
4
0
0.75
L
Scylla
aritti
Scylla
4
5
1
0.9
L
Izanami
bwodie
Izanami
3
5
3
0.9
L
Sobek
loneley17
Sobek
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,597
Damage
28,565
55,001
Taken
51,080
35,368
Mitigated
33,163
18,950
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,846
7,895
0
6,401
13,030
9,709
43
1,684
11,244
0
89,152
W
Neith
Divala
Neith
4,070
1,615
392
2,996
9,375
3,459
1,960
1,844
7,531
0
31,019
W
Ymir
JocoraC
Ymir
5,919
1,145
0
1,232
12,031
9,391
0
1,448
10,583
43,750
0
L
Hercules
7,404
2,331
0
4,270
13,250
13,052
480
664
12,586
0
31,812
W
Amaterasu
NekoYin
Amaterasu
4,104
1,832
0
3,968
11,344
8,890
1,220
2,205
8,903
880
33,560
W
Fenrir
7,658
3,088
0
3,961
9,221
3,919
51
102
9,119
0
39,853
L
4,829
1,434
0
2,667
9,038
3,273
0
236
8,802
0
33,781
L
Scylla
aritti
Scylla
4,054
550
0
297
8,014
2,861
106
0
8,014
36,683
0
L
Izanami
bwodie
Izanami
8,922
6,137
0
851
9,793
3,569
0
1,578
8,215
0
63,807
L
Sobek
loneley17
Sobek
3,356
341
269
2,115
10,985
10,408
0
3,646
7,339
14,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,844
Gold Earned
37,592
426
Minions Killed
366
0
Camps Cleared
0
1,612,808
Distance Traveled
1,371,886
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,556
680
141
8
0
386,542
4
W
Neith
7,158
421
62
4
0
265,008
2
W
Ymir
8,849
521
75
4
0
304,619
8
L
Hercules
7,343
432
76
4
0
286,731
1
W
Amaterasu
7,663
451
59
3
0
317,935
5
W
Fenrir
9,618
566
89
5
0
338,704
0
L
Thor
7,115
419
67
4
0
232,060
3
L
Scylla
8,014
471
76
4
0
275,812
6
L
Izanami
7,926
466
127
7
0
297,049
4
L
Sobek
7,194
423
20
1
0
280,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role