Player Matchup

Tiamat
Tiamat
NewNarutoHere
Tiamat
Level 103
God Stats
179W - 82L
1,683 SR
Queue Stats
549W - 243L
1,753 Elo+
Party 1
Sun Wukong
Sun Wukong
Prz457941
Sun Wukong
Level 45
God Stats
4W - 0L
1,578 SR
Queue Stats
21W - 11L
1,488 Elo+
Party 1
Bastet
Bastet
ofcourseimanoob
Bastet
Level 81
God Stats
2W - 0L
1,783 SR
Queue Stats
461W - 133L
1,697 Elo+
Party 1
Team Averages
Level 76
1,681 SR
1,646 Elo+

VS

Team Averages
Level 64
1,530 SR
1,479 Elo+
Jing Wei
Jing Wei
BigBossPancho
Jing Wei
Level 121
God Stats
2W - 1L
1,648 SR
Queue Stats
50W - 45L
1,525 Elo+
Party 2
Ares
Ares
CrimpyRuby
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
RudeMurph
Merlin
Level 67
God Stats
1W - 1L
1,442 SR
Queue Stats
50W - 67L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
8,268
827
9,359
4,281
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Prz457941
Sun Wukong
12
2 / 0 / 8
7,226
723
4,688
7,430
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 4 / 7
7,764
776
10,171
7,624
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigBossPancho
Jing Wei
10
3 / 5 / 1
6,891
689
3,404
9,517
2,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 3
6,806
681
4,448
7,685
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
RudeMurph
Merlin
10
0 / 7 / 3
6,124
612
3,965
10,210
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigBossPancho
Jing Wei
3
5
1
0.7
L
1
1
3
2.5
W
6
0
7
9.5
W
Sun Wukong
Prz457941
Sun Wukong
2
0
8
6
L
Merlin
RudeMurph
Merlin
0
7
3
0.21
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,218
Damage
11,817
19,335
Taken
27,412
12,765
Mitigated
12,979
5,227
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigBossPancho
Jing Wei
3,404
3,043
0
319
9,517
2,876
0
3,594
5,400
0
14,574
L
4,448
393
0
2,007
7,685
6,786
0
2,727
4,708
12,796
0
W
9,359
675
0
2,163
4,281
3,048
331
1,860
2,421
24,061
0
W
Sun Wukong
Prz457941
Sun Wukong
4,688
643
0
944
7,430
6,185
261
2,884
4,546
0
19,145
L
Merlin
RudeMurph
Merlin
3,965
305
0
679
10,210
3,317
0
3,243
6,397
18,424
0
W
10,171
1,678
0
2,120
7,624
3,532
341
3,870
3,754
0
24,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,258
Gold Earned
19,821
113
Minions Killed
112
7
Camps Cleared
2
620,150
Distance Traveled
496,639
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,891
689
42
4
2
196,414
1
L
Ares
6,806
681
13
1
0
165,315
2
W
Tiamat
8,268
827
41
4
6
207,560
1
W
Sun Wukong
7,226
723
32
3
0
210,168
0
L
Merlin
6,124
612
57
6
0
134,910
4
W
Bastet
7,764
776
40
4
1
202,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role