Player Matchup

Cthulhu
Cthulhu
Chasteddoor
Cthulhu
Level 128
God Stats
15W - 5L
1,848 SR
Queue Stats
434W - 284L
1,588 Elo+
Party 1
Thanatos
Thanatos
Foot_Oceanic
Thanatos
Level 86
God Stats
8W - 5L
1,555 SR
Queue Stats
238W - 182L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
Jamesrip24
Kukulkan
Level 104
God Stats
39W - 15L
1,700 SR
Queue Stats
258W - 162L
1,566 Elo+
Party 1
Team Averages
Level 106
1,701 SR
1,568 Elo+

VS

Team Averages
Level 105
1,690 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
JTR-Marine
Cu Chulainn
Level 69
God Stats
1W - 1L
1,777 SR
Queue Stats
61W - 92L
1,359 Elo+
Solo
Hel
Hel
KIZNAIVER0001
Hel
Level 107
God Stats
26W - 17L
1,592 SR
Queue Stats
210W - 195L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
sierra997
Sylvanus
Level 139
God Stats
24W - 11L
1,700 SR
Queue Stats
133W - 123L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chasteddoor
Cthulhu
12
4 / 0 / 9
7,726
773
13,839
8,794
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Foot_Oceanic
Thanatos
12
6 / 0 / 5
8,237
824
7,985
7,489
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Jamesrip24
Kukulkan
12
3 / 1 / 9
7,575
758
13,535
4,201
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JTR-Marine
Cu Chulainn
9
1 / 6 / 0
6,511
651
3,763
14,772
9,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 1
6,129
613
3,259
9,955
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
sierra997
Sylvanus
9
0 / 3 / 1
6,043
604
4,235
14,463
9,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chasteddoor
Cthulhu
4
0
9
8.5
W
Thanatos
Foot_Oceanic
Thanatos
6
0
5
8.5
L
Cu Chulainn
JTR-Marine
Cu Chulainn
1
6
0
0.17
W
Kukulkan
Jamesrip24
Kukulkan
3
1
9
7.5
L
0
4
1
0.13
L
Sylvanus
sierra997
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
11,257
20,484
Taken
39,190
12,304
Mitigated
23,170
10,528
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chasteddoor
Cthulhu
13,839
461
783
1,880
8,794
7,402
132
3,324
5,470
24,220
0
W
Thanatos
Foot_Oceanic
Thanatos
7,985
1,117
0
6,525
7,489
3,151
0
3,402
4,087
0
35,181
L
Cu Chulainn
JTR-Marine
Cu Chulainn
3,763
844
0
2,033
14,772
9,145
0
9,468
4,606
0
11,198
W
Kukulkan
Jamesrip24
Kukulkan
13,535
272
789
551
4,201
1,751
212
1,606
2,595
36,650
0
L
3,259
264
2,830
3,442
9,955
4,204
0
7,061
2,749
21,353
0
L
Sylvanus
sierra997
Sylvanus
4,235
1,064
4,211
3,974
14,463
9,821
0
9,596
4,461
10,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
18,683
152
Minions Killed
86
11
Camps Cleared
0
636,679
Distance Traveled
560,972
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,726
773
32
3
1
220,345
4
W
Thanatos
8,237
824
48
5
9
218,619
2
L
Cu Chulainn
6,511
651
13
1
0
191,387
1
W
Kukulkan
7,575
758
72
7
1
197,715
4
L
Hel
6,129
613
53
5
0
191,940
3
L
Sylvanus
6,043
604
20
2
0
177,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role