Player Matchup

Sun Wukong
Sun Wukong
ARES8639
Sun Wukong
Level 7
God Stats
2W - 0L
1,744 SR
Queue Stats
10W - 5L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Satanyán
Morgan Le Fay
Level 7
God Stats
6W - 2L
1,775 SR
Queue Stats
10W - 8L
1,637 Elo+
Solo
Medusa
Medusa
WonkyRaindrops
Medusa
Level 14
God Stats
3W - 1L
1,700 SR
Queue Stats
20W - 11L
1,707 Elo+
Solo
Ares
Ares
samoo_scott
Ares
Level 6
God Stats
1W - 0L
1,256 SR
Queue Stats
4W - 4L
1,716 Elo+
Solo
Chaac
Chaac
theboydudey
Chaac
Level 15
God Stats
6W - 0L
1,956 SR
Queue Stats
30W - 17L
1,682 Elo+
Solo
Team Averages
Level 10
1,686 SR
1,674 Elo+

VS

Team Averages
Level 13
1,566 SR
1,703 Elo+
Sylvanus
Sylvanus
DaddyArgus6836
Sylvanus
Level 10
God Stats
7W - 1L
1,940 SR
Queue Stats
20W - 8L
1,821 Elo+
Party 1
Mercury
Mercury
KMFXoTiK
Mercury
Level 27
God Stats
1W - 4L
1,389 SR
Queue Stats
86W - 84L
1,602 Elo+
Solo
Persephone
Persephone
NerfMedaddy3741
Persephone
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,839 Elo+
Party 1
Izanami
Izanami
Tyr Yu Up
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,759 Elo+
Party 1
Artemis
Artemis
playingaymes
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ARES8639
Sun Wukong
20
2 / 2 / 3
13,916
580
14,766
18,718
11,312
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Satanyán
Morgan Le Fay
20
9 / 0 / 4
12,903
538
17,794
12,754
5,217
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
6 / 2 / 1
13,460
561
16,073
15,601
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 11 / 6
9,397
392
2,643
22,516
21,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 6
13,935
581
14,018
22,475
17,874
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
5 / 2 / 2
11,993
500
10,769
23,232
20,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
KMFXoTiK
Mercury
19
9 / 3 / 1
12,200
508
13,305
19,836
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
NerfMedaddy3741
Persephone
19
3 / 6 / 6
12,576
524
14,085
14,320
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Tyr Yu Up
Izanami
20
0 / 2 / 1
12,453
519
5,632
16,600
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
playingaymes
Artemis
13
0 / 13 / 4
8,663
361
7,147
14,774
4,129
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
26
Kills
17
17
Deaths
26
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ARES8639
Sun Wukong
2
2
3
1.75
L
Sylvanus
5
2
2
3
L
Mercury
KMFXoTiK
Mercury
9
3
1
3.17
L
Persephone
NerfMedaddy3741
Persephone
3
6
6
1
W
Morgan Le Fay
Satanyán
Morgan Le Fay
9
0
4
11
L
Izanami
Tyr Yu Up
Izanami
0
2
1
0.25
W
6
2
1
3.25
L
Artemis
playingaymes
Artemis
0
13
4
0.15
W
0
11
6
0.27
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,294
Damage
50,938
92,064
Taken
88,762
62,469
Mitigated
41,688
38,135
Healing
27,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ARES8639
Sun Wukong
14,766
3,486
0
10,390
18,718
11,312
0
1,902
16,816
0
130,857
L
Sylvanus
10,769
2,971
348
9,130
23,232
20,295
567
6,111
17,121
67,380
14,910
L
Mercury
KMFXoTiK
Mercury
13,305
5,430
0
7,454
19,836
6,878
0
2,870
16,797
0
95,094
L
Persephone
NerfMedaddy3741
Persephone
14,085
246
0
3,089
14,320
4,423
402
4,377
9,729
80,265
0
W
Morgan Le Fay
Satanyán
Morgan Le Fay
17,794
3,017
0
5,536
12,754
5,217
976
5,695
7,059
108,054
0
L
Izanami
Tyr Yu Up
Izanami
5,632
3,527
0
7,089
16,600
5,963
312
84
15,811
0
116,700
W
16,073
7,617
0
7,538
15,601
6,430
0
4,570
11,031
0
111,990
L
Artemis
playingaymes
Artemis
7,147
4,192
0
804
14,774
4,129
752
6,993
7,781
0
33,882
W
2,643
295
0
1,585
22,516
21,636
710
7,144
15,372
19,208
0
W
14,018
3,215
0
13,086
22,475
17,874
0
4,627
17,848
0
123,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,611
Gold Earned
57,885
827
Minions Killed
727
0
Camps Cleared
0
2,359,442
Distance Traveled
2,123,167
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,916
580
236
10
0
483,332
3
L
Sylvanus
11,993
500
136
6
0
360,504
2
L
Mercury
12,200
508
162
7
0
527,680
7
L
Persephone
12,576
524
143
6
0
447,059
1
W
Morgan Le Fay
12,903
538
189
8
0
496,386
13
L
Izanami
12,453
519
225
9
0
407,838
2
W
Medusa
13,460
561
184
8
0
447,017
8
L
Artemis
8,663
361
61
3
0
380,086
0
W
Ares
9,397
392
38
2
0
441,839
5
W
Chaac
13,935
581
180
8
0
490,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role