Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EzikAlias
Loki
Level 4
God Stats
0W - 3L
1,298 SR
Queue Stats
0W - 4L
1,308 Elo+
Party 2
Medusa
Medusa
Vanills
Medusa
Level 28
God Stats
0W - 1L
1,762 SR
Queue Stats
17W - 24L
1,419 Elo+
Party 1
Freya
Freya
barrysanders2020
Freya
Level 17
God Stats
2W - 4L
1,430 SR
Queue Stats
24W - 22L
1,549 Elo+
Party 1
Cerberus
Cerberus
dumdumbliz
Cerberus
Level 3
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 4L
1,308 Elo+
Party 2
Team Averages
Level 16
1,458 SR
1,417 Elo+

VS

Team Averages
Level 22
1,622 SR
1,466 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Fa1lin0ne
Olorun
Level 18
God Stats
5W - 5L
1,565 SR
Queue Stats
16W - 21L
1,491 Elo+
Solo
Medusa
Medusa
LoppyEggg
Medusa
Level 29
God Stats
4W - 3L
1,906 SR
Queue Stats
126W - 121L
1,567 Elo+
Solo
Loki
Loki
ibrandxi
Loki
Level 25
God Stats
10W - 3L
1,636 SR
Queue Stats
25W - 28L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
mando77
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 5 / 2
5,436
388
2,392
10,474
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
12
2 / 5 / 1
7,067
505
3,445
9,449
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Vanills
Medusa
10
3 / 5 / 0
6,129
438
5,088
8,891
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 2
6,920
494
5,468
9,244
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
dumdumbliz
Cerberus
9
0 / 3 / 1
5,823
416
1,336
6,552
3,461
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 8
6,658
476
3,088
6,697
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Fa1lin0ne
Olorun
13
5 / 0 / 1
8,087
578
3,219
7,246
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
LoppyEggg
Medusa
11
6 / 3 / 1
7,278
520
10,652
5,458
1,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
3 / 3 / 5
8,191
585
8,625
9,177
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
mando77
Sun Wukong
13
6 / 0 / 1
8,151
582
4,863
7,926
4,513
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
21
21
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
2
0.2
W
Cthulhu
 
Cthulhu
1
1
8
5
L
Loki
2
5
1
0.5
W
Olorun
Fa1lin0ne
Olorun
5
0
1
5.5
W
Medusa
LoppyEggg
Medusa
6
3
1
2.17
L
Medusa
Vanills
Medusa
3
5
0
0.6
L
2
3
2
1
L
Cerberus
dumdumbliz
Cerberus
0
3
1
0.17
W
Loki
3
3
5
1.83
W
Sun Wukong
mando77
Sun Wukong
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,729
Damage
30,447
44,610
Taken
36,504
18,656
Mitigated
18,834
11,077
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,392
459
0
1,999
10,474
5,950
0
1,227
8,860
15,969
0
W
Cthulhu
 
Cthulhu
3,088
420
0
1,398
6,697
4,801
304
1,174
5,523
14,911
0
L
Loki
3,445
1,425
0
2,723
9,449
3,087
0
74
9,375
0
36,303
W
Olorun
Fa1lin0ne
Olorun
3,219
1,605
155
3,849
7,246
4,767
556
1,623
5,623
46,020
0
W
Medusa
LoppyEggg
Medusa
10,652
4,002
0
652
5,458
1,655
186
2,626
2,832
0
47,439
L
Medusa
Vanills
Medusa
5,088
2,061
0
996
8,891
2,984
0
1,997
6,669
0
25,828
L
5,468
1,681
0
4,182
9,244
3,174
0
2,321
6,847
37,402
0
L
Cerberus
dumdumbliz
Cerberus
1,336
319
0
1,177
6,552
3,461
0
0
6,552
18,754
0
W
Loki
8,625
3,395
0
3,102
9,177
3,098
0
2,727
6,450
0
49,389
W
Sun Wukong
mando77
Sun Wukong
4,863
994
0
1,757
7,926
4,513
1,291
1,176
6,750
0
35,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
38,365
262
Minions Killed
352
0
Camps Cleared
0
1,185,209
Distance Traveled
1,228,051
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,436
388
26
2
0
212,135
1
W
Cthulhu
6,658
476
31
2
0
241,868
1
L
Loki
7,067
505
77
6
0
275,845
3
W
Olorun
8,087
578
80
6
0
228,102
2
W
Medusa
7,278
520
82
6
0
259,755
4
L
Medusa
6,129
438
54
4
0
244,524
0
L
Freya
6,920
494
62
4
0
252,682
0
L
Cerberus
5,823
416
43
3
0
200,023
1
W
Loki
8,191
585
97
7
0
246,271
0
W
Sun Wukong
8,151
582
62
4
0
252,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role