Player Matchup

Terra
Terra
BigSmooth16X
Terra
Level 105
God Stats
4W - 3L
1,621 SR
Queue Stats
233W - 213L
1,486 Elo+
Party 3
Neith
Neith
OneSneakySTD
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,285 Elo+
Party 3
Ra
Ra
Thorperson13
Ra
Level 69
God Stats
15W - 4L
1,798 SR
Queue Stats
81W - 73L
1,554 Elo+
Party 1
Ymir
Ymir
hotzrod
Ymir
Level 86
God Stats
4W - 5L
1,610 SR
Queue Stats
231W - 199L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
tryntime44
Amaterasu
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 26L
1,476 Elo+
Party 1
Team Averages
Level 58
1,606 SR
1,474 Elo+

VS

Team Averages
Level 75
1,543 SR
1,493 Elo+
Set
Set
Jezzy7973
Set
Level 114
God Stats
14W - 8L
1,641 SR
Queue Stats
727W - 670L
1,439 Elo+
Solo
Artemis
Artemis
chanlance
Artemis
Level 24
God Stats
3W - 3L
1,492 SR
Queue Stats
16W - 12L
1,527 Elo+
Party 2
Scylla
Scylla
joegamer44
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,569 Elo+
Party 2
Jormungandr
Jormungandr
maxwell254978
Jormungandr
Level 91
God Stats
5W - 4L
1,503 SR
Queue Stats
124W - 115L
1,491 Elo+
Party 2
Bastet
Bastet
ovRusty
Bastet
Level 63
God Stats
9W - 9L
1,577 SR
Queue Stats
153W - 128L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,005
455
1,357
7,135
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 2 / 1
4,535
412
2,248
4,133
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
2 / 5 / 0
5,871
534
2,059
5,336
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
hotzrod
Ymir
10
1 / 3 / 2
5,932
539
3,349
7,825
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
tryntime44
Amaterasu
10
0 / 0 / 0
5,324
484
971
3,565
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,637
603
3,347
4,118
2,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
chanlance
Artemis
8
0 / 1 / 3
5,002
455
3,102
3,352
1,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
joegamer44
Scylla
11
4 / 2 / 1
6,349
577
5,426
4,929
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
maxwell254978
Jormungandr
9
1 / 0 / 3
5,901
536
3,967
6,263
3,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
ovRusty
Bastet
11
4 / 0 / 2
6,636
603
3,268
6,472
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
11
11
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
2
0
0
2
L
0
2
1
0.25
L
2
5
0
0.4
W
Artemis
chanlance
Artemis
0
1
3
1.5
L
Ymir
hotzrod
Ymir
1
3
2
0.67
W
Scylla
joegamer44
Scylla
4
2
1
2.25
W
Jormungandr
maxwell254978
Jormungandr
1
0
3
2.5
W
Bastet
ovRusty
Bastet
4
0
2
5
L
Amaterasu
tryntime44
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,984
Damage
19,110
27,994
Taken
25,134
12,719
Mitigated
9,502
7,484
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,357
92
292
1,883
7,135
4,484
0
1,903
5,153
14,979
0
W
3,347
1,124
0
1,415
4,118
2,004
0
624
3,494
0
37,514
L
2,248
482
0
520
4,133
1,519
0
1,241
2,850
0
15,442
L
2,059
216
127
639
5,336
1,598
119
2,592
2,508
27,700
0
W
Artemis
chanlance
Artemis
3,102
930
0
332
3,352
1,058
693
1,476
1,876
0
20,101
L
Ymir
hotzrod
Ymir
3,349
904
0
2,236
7,825
3,147
0
3,238
4,322
34,668
0
W
Scylla
joegamer44
Scylla
5,426
957
0
1,917
4,929
1,435
816
1,371
3,558
30,518
0
W
Jormungandr
maxwell254978
Jormungandr
3,967
706
1,381
2,042
6,263
3,211
220
2,061
4,202
23,138
0
W
Bastet
ovRusty
Bastet
3,268
906
0
3,590
6,472
1,794
87
1,233
5,239
0
37,081
L
Amaterasu
tryntime44
Amaterasu
971
225
0
1,787
3,565
1,971
330
0
3,345
0
22,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
30,525
246
Minions Killed
286
0
Camps Cleared
0
989,864
Distance Traveled
1,055,634
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,005
455
21
2
0
207,931
3
W
Set
6,637
603
83
8
0
220,727
2
L
Neith
4,535
412
37
3
0
185,086
1
L
Ra
5,871
534
59
5
0
207,427
3
W
Artemis
5,002
455
48
4
0
199,480
0
L
Ymir
5,932
539
80
7
0
195,939
1
W
Scylla
6,349
577
52
5
0
202,838
1
W
Jormungandr
5,901
536
33
3
0
185,985
2
W
Bastet
6,636
603
70
6
0
246,604
1
L
Amaterasu
5,324
484
49
4
0
193,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role