Player Matchup

Arachne
Arachne
Diamond V
Chaos Vertigo
Arachne
Diamond V
Level 125
God Stats
2W - 4L
1,642 SR
Queue Stats
56W - 44L
2,152 MMR
Party 2
Izanami
Izanami
Platinum I
Maxpockett
Izanami
Platinum I
Level 110
God Stats
89W - 58L
1,693 SR
Queue Stats
213W - 193L
2,055 MMR
Solo
Nike
Nike
Diamond II
TwerkwithIQ
Nike
Diamond II
Level 128
God Stats
3W - 2L
1,928 SR
Queue Stats
327W - 324L
2,078 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
b10c5a
Zhong Kui
Platinum I
Level 142
God Stats
48W - 48L
1,624 SR
Queue Stats
120W - 111L
2,091 MMR
Solo
Fafnir
Fafnir
Platinum I
lMarkyTizzlLe
Fafnir
Platinum I
Level 160
God Stats
3W - 1L
1,692 SR
Queue Stats
296W - 293L
1,951 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,716 SR
2,065 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,683 SR
2,065 MMR
Loki
Loki
Platinum IV
GershomShalom
Loki
Platinum IV
Level 128
God Stats
3W - 4L
1,538 SR
Queue Stats
58W - 49L
1,961 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
Halfwasted
Sylvanus
Platinum I
Level 139
God Stats
26W - 16L
1,778 SR
Queue Stats
230W - 226L
2,090 MMR
Solo
Poseidon
Poseidon
Diamond IV
OMG Alonzoo
Poseidon
Diamond IV
Level 149
God Stats
3W - 1L
1,739 SR
Queue Stats
183W - 170L
2,090 MMR
Solo
Heimdallr
Heimdallr
Platinum I
RedTedBundy
Heimdallr
Platinum I
Level 107
God Stats
21W - 22L
1,699 SR
Queue Stats
108W - 96L
2,154 MMR
Party 1
Artio
Artio
Diamond IV
xAPPxRuloYeah
Artio
Diamond IV
Level 158
God Stats
7W - 5L
1,660 SR
Queue Stats
116W - 108L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
5 / 3 / 1
9,605
534
7,942
15,572
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Maxpockett
Izanami
17
2 / 3 / 2
9,975
554
6,660
12,335
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 1
7,914
440
5,738
9,080
5,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
b10c5a
Zhong Kui
15
2 / 7 / 3
9,350
519
11,882
16,906
11,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 4
9,402
522
5,861
13,997
16,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Morgan Le FayCliodhnaAchilles

VS

Bans
MulanOdinZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
10,480
582
12,119
12,690
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Halfwasted
Sylvanus
15
1 / 2 / 10
8,540
474
4,972
13,542
10,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
OMG Alonzoo
Poseidon
15
5 / 4 / 5
9,590
533
8,746
8,291
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
RedTedBundy
Heimdallr
17
5 / 3 / 4
10,403
578
11,009
10,917
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 0 / 8
9,610
534
9,133
16,076
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
11
Kills
18
18
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
5
3
1
1.83
W
6
2
7
4.75
W
Sylvanus
Halfwasted
Sylvanus
1
2
10
3
L
Izanami
Maxpockett
Izanami
2
3
2
1
W
Poseidon
OMG Alonzoo
Poseidon
5
4
5
1.88
W
Heimdallr
RedTedBundy
Heimdallr
5
3
4
2.33
L
0
3
1
0.17
L
Zhong Kui
b10c5a
Zhong Kui
2
7
3
0.5
L
2
2
4
2
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,083
Damage
45,979
67,890
Taken
61,516
43,048
Mitigated
38,076
24,437
Healing
29,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
7,942
4,526
0
8,140
15,572
5,952
757
4,122
10,923
0
54,688
W
12,119
4,025
0
5,450
12,690
4,944
63
3,463
9,192
0
75,120
W
Sylvanus
Halfwasted
Sylvanus
4,972
1,707
3,733
6,491
13,542
10,646
147
5,634
7,908
25,504
10,007
L
Izanami
Maxpockett
Izanami
6,660
4,644
0
4,423
12,335
3,010
872
1,524
10,765
0
87,105
W
Poseidon
OMG Alonzoo
Poseidon
8,746
1,430
0
1,440
8,291
2,647
602
3,262
4,987
55,407
0
W
Heimdallr
RedTedBundy
Heimdallr
11,009
6,024
0
3,286
10,917
4,288
976
1,848
9,069
0
84,700
L
5,738
653
0
1,542
9,080
5,829
0
2,705
5,671
2,726
38,628
L
Zhong Kui
b10c5a
Zhong Kui
11,882
787
0
6,228
16,906
11,393
0
7,069
9,417
71,289
0
L
5,861
971
0
4,104
13,997
16,864
0
4,738
8,856
18,960
0
W
9,133
404
870
8,276
16,076
15,551
0
4,431
10,870
57,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,246
Gold Earned
48,623
557
Minions Killed
570
0
Camps Cleared
0
1,654,379
Distance Traveled
1,782,694
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,605
534
105
6
0
366,140
3
W
Loki
10,480
582
121
7
0
396,138
2
W
Sylvanus
8,540
474
69
4
0
316,083
7
L
Izanami
9,975
554
184
10
0
326,365
5
W
Poseidon
9,590
533
116
6
0
344,685
7
W
Heimdallr
10,403
578
145
8
0
322,875
4
L
Nike
7,914
440
96
5
0
238,127
1
L
Zhong Kui
9,350
519
146
8
0
319,063
0
L
Fafnir
9,402
522
26
1
0
404,684
3
W
Artio
9,610
534
119
7
0
402,913
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role