Player Matchup

Tyr
Tyr
Blazin FLam3Z
Tyr
Level 156
God Stats
18W - 21L
1,452 SR
Queue Stats
513W - 503L
1,535 Elo+
Party 3
Thoth
Thoth
Coveiro Z
Thoth
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,205 Elo+
Party 1
Geb
Geb
Dr Raposa
Geb
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,188 Elo+
Party 1
Nox
Nox
KDiesel27
Nox
Level 71
God Stats
24W - 31L
1,439 SR
Queue Stats
617W - 680L
1,378 Elo+
Solo
Guan Yu
Guan Yu
YaadieMan
Guan Yu
Level 156
God Stats
7W - 17L
1,425 SR
Queue Stats
510W - 507L
1,541 Elo+
Party 3
Team Averages
Level 99
1,463 SR
1,369 Elo+

VS

Team Averages
Level 68
1,469 SR
1,413 Elo+
Charybdis
Charybdis
ChazManian2429
Charybdis
Level 66
God Stats
30W - 29L
1,436 SR
Queue Stats
117W - 158L
1,344 Elo+
Party 2
Hel
Hel
Lemon Virtue
Hel
Level 98
God Stats
29W - 17L
1,673 SR
Queue Stats
307W - 306L
1,510 Elo+
Solo
Hun Batz
Hun Batz
Toasty24-7
Hun Batz
Level 67
God Stats
5W - 5L
1,541 SR
Queue Stats
231W - 296L
1,380 Elo+
Party 2
Zeus
Zeus
gemmai247
Zeus
Level 55
God Stats
18W - 26L
1,405 SR
Queue Stats
619W - 639L
1,408 Elo+
Solo
Hercules
Hercules
runit_straight66
Hercules
Level 55
God Stats
1W - 2L
1,287 SR
Queue Stats
466W - 497L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 8
10,508
876
11,777
12,636
12,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Coveiro Z
Thoth
17
2 / 0 / 10
10,911
909
15,910
6,226
2,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 12
11,724
977
20,139
20,929
27,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 0 / 7
10,223
852
11,794
2,280
988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
YaadieMan
Guan Yu
18
8 / 0 / 6
13,312
1,109
15,007
12,785
19,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

237

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChazManian2429
Charybdis
16
1 / 1 / 2
10,035
836
9,801
14,601
5,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 2 / 3
10,456
871
10,518
15,546
6,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Toasty24-7
Hun Batz
16
0 / 7 / 1
9,637
803
6,677
18,184
8,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
16
2 / 5 / 1
10,307
859
15,281
18,249
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 0 / 3
9,955
830
6,214
13,524
12,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
15
Kills
3
3
Deaths
15
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Charybdis
ChazManian2429
Charybdis
1
1
2
2
W
Thoth
Coveiro Z
Thoth
2
0
10
7
W
2
3
12
2.67
W
1
0
7
4.5
L
0
2
3
0.75
L
Hun Batz
Toasty24-7
Hun Batz
0
7
1
0.07
W
Guan Yu
YaadieMan
Guan Yu
8
0
6
11
L
Zeus
2
5
1
0.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,627
Damage
48,491
54,856
Taken
80,104
63,192
Mitigated
37,503
16,924
Healing
31,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,777
1,066
0
1,768
12,636
12,208
0
7,235
5,401
0
28,716
L
Charybdis
ChazManian2429
Charybdis
9,801
5,478
172
527
14,601
5,162
0
10,351
4,250
0
25,711
W
Thoth
Coveiro Z
Thoth
15,910
726
1,097
1,458
6,226
2,541
0
2,437
3,789
33,847
0
W
20,139
1,020
130
2,002
20,929
27,642
0
12,098
8,831
38,001
0
W
11,794
565
0
0
2,280
988
0
945
1,335
33,327
0
L
10,518
684
14,966
8,036
15,546
6,010
0
9,686
5,860
51,843
0
L
Hun Batz
Toasty24-7
Hun Batz
6,677
1,820
0
969
18,184
8,372
0
10,415
7,769
0
15,068
W
Guan Yu
YaadieMan
Guan Yu
15,007
529
5,232
5,237
12,785
19,813
0
5,121
7,664
0
27,105
L
Zeus
15,281
2,771
591
2,008
18,249
5,300
0
6,851
11,398
34,888
0
L
6,214
431
601
3,660
13,524
12,659
0
10,540
2,984
5,294
12,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,678
Gold Earned
50,390
198
Minions Killed
233
3
Camps Cleared
7
1,185,187
Distance Traveled
1,121,371
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,508
876
25
2
0
265,645
0
L
Charybdis
10,035
836
41
3
1
194,827
0
W
Thoth
10,911
909
54
5
2
223,795
5
W
Geb
11,724
977
34
3
1
234,138
1
W
Nox
10,223
852
64
5
0
207,476
1
L
Hel
10,456
871
104
9
3
242,289
1
L
Hun Batz
9,637
803
18
2
2
231,879
0
W
Guan Yu
13,312
1,109
21
2
0
254,133
1
L
Zeus
10,307
859
44
4
1
204,722
1
L
Hercules
9,955
830
26
2
0
247,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role