Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
DabKingAnt
Pele
Level 126
God Stats
0W - 1L
1,447 SR
Queue Stats
16W - 11L
1,537 Elo+
Solo
Anubis
Anubis
famosoplex
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,481 Elo+
Solo
Horus
Horus
naaadC
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,527 Elo+
Solo
He Bo
He Bo
phoenixx039
He Bo
Level 123
God Stats
0W - 2L
1,219 SR
Queue Stats
71W - 51L
1,561 Elo+
Party 3
Team Averages
Level 66
1,433 SR
1,521 Elo+

VS

Team Averages
Level 104
1,432 SR
1,477 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ISABELVEEE
Susano
Level 113
God Stats
3W - 0L
1,595 SR
Queue Stats
240W - 249L
1,456 Elo+
Party 2
Chronos
Chronos
KingMorgan7
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 69L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
ReignOnSanta
Amaterasu
Level 122
God Stats
3W - 2L
1,279 SR
Queue Stats
365W - 380L
1,518 Elo+
Party 2
Ra
Ra
Zomnoah
Ra
Level 117
God Stats
1W - 1L
1,284 SR
Queue Stats
341W - 237L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
9 / 3 / 9
10,502
750
17,547
19,715
18,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 5 / 14
10,834
774
17,652
19,632
16,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
famosoplex
Anubis
15
3 / 7 / 11
9,313
665
11,794
12,534
5,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
naaadC
Horus
16
1 / 5 / 16
9,433
674
6,209
20,102
30,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 5 / 9
9,832
702
8,923
10,384
4,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 6 / 12
11,511
822
21,858
13,686
7,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
ISABELVEEE
Susano
16
4 / 6 / 12
10,054
718
6,880
12,792
5,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
KingMorgan7
Chronos
16
2 / 5 / 12
9,900
707
7,988
12,111
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
ReignOnSanta
Amaterasu
20
5 / 4 / 14
12,751
911
13,714
22,003
18,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 4 / 16
11,643
832
20,046
10,970
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
91
25
Kills
25
25
Deaths
25
59
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
9
3
9
4.5
W
Anubis
 
Anubis
7
6
12
2.17
L
7
5
14
2.8
W
Susano
ISABELVEEE
Susano
4
6
12
1.67
W
Chronos
KingMorgan7
Chronos
2
5
12
1.6
W
Amaterasu
ReignOnSanta
Amaterasu
5
4
14
3
W
7
4
16
3.75
L
Anubis
famosoplex
Anubis
3
7
11
1.21
L
Horus
naaadC
Horus
1
5
16
1.8
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,125
Damage
70,486
82,367
Taken
71,562
75,575
Mitigated
42,405
31,416
Healing
33,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
17,547
2,729
586
5,651
19,715
18,710
219
11,947
7,510
5,599
23,445
W
Anubis
 
Anubis
21,858
776
246
2,492
13,686
7,907
970
3,383
10,303
51,857
0
L
17,652
3,158
973
5,910
19,632
16,248
581
10,833
8,585
0
33,610
W
Susano
ISABELVEEE
Susano
6,880
1,647
1,546
2,028
12,792
5,191
1,322
4,727
8,065
0
11,842
W
Chronos
KingMorgan7
Chronos
7,988
2,418
178
1,931
12,111
4,499
1,389
6,186
5,925
12,362
0
W
Amaterasu
ReignOnSanta
Amaterasu
13,714
6,804
3,596
10,466
22,003
18,584
617
5,820
16,183
0
20,743
W
20,046
2,928
7,130
4,038
10,970
6,224
1,115
2,989
7,981
38,035
0
L
Anubis
famosoplex
Anubis
11,794
298
1,366
2,554
12,534
5,995
156
9,270
3,089
25,185
0
L
Horus
naaadC
Horus
6,209
3,502
4,854
5,177
20,102
30,422
221
10,361
9,459
0
12,140
L
8,923
401
1,786
2,559
10,384
4,200
150
6,470
3,832
20,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,914
Gold Earned
55,859
128
Minions Killed
130
0
Camps Cleared
0
1,207,432
Distance Traveled
1,251,684
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,502
750
23
2
0
262,185
0
W
Anubis
11,511
822
56
4
0
210,744
1
L
Pele
10,834
774
39
3
0
251,459
0
W
Susano
10,054
718
5
0
0
266,357
4
W
Chronos
9,900
707
12
1
0
219,610
0
W
Amaterasu
12,751
911
13
1
0
292,152
0
W
Ra
11,643
832
44
3
0
262,821
0
L
Anubis
9,313
665
39
3
0
198,100
1
L
Horus
9,433
674
14
1
0
246,429
3
L
He Bo
9,832
702
13
1
0
249,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role