Player Matchup

Danzaburou
Danzaburou
KiraYoshikageキ
Danzaburou
Level 160
God Stats
1W - 0L
1,940 SR
Queue Stats
204W - 77L
1,948 Elo+
Party 1
Eset
Eset
MissWhiskerz
Eset
Level 157
God Stats
5W - 0L
2,091 SR
Queue Stats
182W - 66L
1,947 Elo+
Party 1
Kuzenbo
Kuzenbo
jakeholo
Kuzenbo
Level 158
God Stats
4W - 1L
1,718 SR
Queue Stats
200W - 113L
1,876 Elo+
Party 1
Team Averages
Level 158
1,916 SR
1,924 Elo+

VS

Team Averages
Level 108
1,498 SR
1,541 Elo+
Ullr
Ullr
Blackhornz
Ullr
Level 149
God Stats
18W - 15L
1,660 SR
Queue Stats
188W - 178L
1,677 Elo+
Party 2
Sylvanus
Sylvanus
WreckingLogic
Sylvanus
Level 158
God Stats
9W - 13L
1,557 SR
Queue Stats
271W - 259L
1,657 Elo+
Party 2
Chronos
Chronos
funkleruckus
Chronos
Level 16
God Stats
0W - 4L
1,278 SR
Queue Stats
5W - 15L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KiraYoshikageキ
Danzaburou
13
11 / 1 / 6
9,527
953
19,923
8,751
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 1 / 11
8,491
849
8,643
5,960
2,249
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
jakeholo
Kuzenbo
11
3 / 1 / 15
8,287
829
6,984
12,243
17,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,138
714
6,600
11,650
3,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
WreckingLogic
Sylvanus
10
2 / 6 / 0
7,259
726
5,328
16,598
12,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
funkleruckus
Chronos
8
0 / 8 / 0
5,746
575
2,525
12,239
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
21
Kills
3
3
Deaths
21
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Danzaburou
KiraYoshikageキ
Danzaburou
11
1
6
14
W
7
1
11
12.5
L
Sylvanus
WreckingLogic
Sylvanus
2
6
0
0.33
L
Chronos
funkleruckus
Chronos
0
8
0
0
W
Kuzenbo
jakeholo
Kuzenbo
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,550
Damage
14,453
26,954
Taken
40,487
23,852
Mitigated
19,209
6,765
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,600
1,801
0
0
11,650
3,500
20
4,193
7,457
0
24,451
W
Danzaburou
KiraYoshikageキ
Danzaburou
19,923
10,168
0
1,662
8,751
3,903
313
3,167
5,584
0
46,235
W
8,643
863
1,324
1,200
5,960
2,249
425
2,092
3,868
26,473
0
L
Sylvanus
WreckingLogic
Sylvanus
5,328
1,095
1,087
1,971
16,598
12,255
0
6,396
10,202
12,062
1,392
L
Chronos
funkleruckus
Chronos
2,525
1,311
0
921
12,239
3,454
0
5,098
7,141
9,141
0
W
Kuzenbo
jakeholo
Kuzenbo
6,984
2,830
100
2,479
12,243
17,700
679
3,008
9,235
15,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,305
Gold Earned
20,143
113
Minions Killed
78
8
Camps Cleared
1
602,766
Distance Traveled
480,103
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,138
714
35
4
1
168,766
2
W
Danzaburou
9,527
953
50
5
5
197,195
2
W
Eset
8,491
849
55
6
3
200,152
3
L
Sylvanus
7,259
726
23
2
0
168,573
2
L
Chronos
5,746
575
20
2
0
142,764
0
W
Kuzenbo
8,287
829
8
1
0
205,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role