Player Matchup

Horus
Horus
Batman696199
Horus
Level 17
God Stats
2W - 2L
1,218 SR
Queue Stats
46W - 35L
1,634 Elo+
Party 1
Camazotz
Camazotz
Big Homie RJJ
Camazotz
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 43L
1,688 Elo+
Party 1
Raijin
Raijin
Carelessxx
Raijin
Level 14
God Stats
6W - 1L
1,916 SR
Queue Stats
39W - 28L
1,646 Elo+
Party 1
Xing Tian
Xing Tian
Fundementlz
Xing Tian
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 64L
1,615 Elo+
Party 1
Bastet
Bastet
feastgodcash
Bastet
Level 101
God Stats
112W - 55L
1,772 SR
Queue Stats
338W - 255L
1,673 Elo+
Party 1
Team Averages
Level 34
1,581 SR
1,651 Elo+

VS

Team Averages
Level 13
1,483 SR
1,568 Elo+
Chang'e
Chang'e
Ashdato
Chang'e
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 97L
1,561 Elo+
Solo
Olorun
Olorun
Eropheus
Olorun
Level 6
God Stats
0W - 3L
1,366 SR
Queue Stats
6W - 5L
1,724 Elo+
Solo
Bastet
Bastet
Lingerfinger1337
Bastet
Level 4
God Stats
0W - 2L
1,198 SR
Queue Stats
2W - 3L
1,418 Elo+
Solo
Nike
Nike
WLRevert_yt
Nike
Level 25
God Stats
13W - 3L
1,854 SR
Queue Stats
48W - 47L
1,494 Elo+
Solo
Yemoja
Yemoja
playingaymes
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,338
667
3,298
4,846
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
Big Homie RJJ
Camazotz
9
5 / 0 / 2
5,834
729
4,717
5,197
1,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Raijin
Carelessxx
Raijin
7
1 / 1 / 2
4,596
575
3,037
2,390
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Fundementlz
Xing Tian
7
1 / 1 / 2
4,495
562
1,076
4,829
1,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
11
3 / 0 / 0
5,952
744
2,806
6,284
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashdato
Chang'e
8
1 / 3 / 0
4,967
621
2,787
4,805
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Eropheus
Olorun
8
2 / 1 / 0
4,527
566
2,856
5,072
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 3 / 1
4,290
536
2,837
6,263
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 2 / 0
3,586
448
1,446
2,497
735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
6
0 / 3 / 2
4,140
518
835
4,641
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ashdato
Chang'e
1
3
0
0.33
W
2
1
3
3.5
W
Camazotz
Big Homie RJJ
Camazotz
5
0
2
6
W
Raijin
Carelessxx
Raijin
1
1
2
2
L
Olorun
Eropheus
Olorun
2
1
0
2
W
Xing Tian
Fundementlz
Xing Tian
1
1
2
2
L
0
3
1
0.17
L
0
2
0
0
W
Bastet
3
0
0
3
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,934
Damage
10,761
23,546
Taken
23,278
10,106
Mitigated
5,634
9,532
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ashdato
Chang'e
2,787
510
0
1,939
4,805
974
0
0
4,510
25,749
0
W
3,298
1,671
76
1,555
4,846
3,423
0
2,330
2,516
0
22,486
W
Camazotz
Big Homie RJJ
Camazotz
4,717
1,899
0
3,664
5,197
1,775
0
1,567
3,630
0
28,171
W
Raijin
Carelessxx
Raijin
3,037
920
0
0
2,390
589
0
1,274
1,116
19,137
0
L
Olorun
Eropheus
Olorun
2,856
1,326
137
2,234
5,072
1,153
815
1,687
3,299
23,092
0
W
Xing Tian
Fundementlz
Xing Tian
1,076
284
0
1,231
4,829
1,917
0
1,307
3,522
7,306
0
L
2,837
690
0
653
6,263
1,189
0
0
6,068
0
18,705
L
1,446
259
0
740
2,497
735
0
0
2,321
0
6,430
W
Bastet
2,806
440
0
3,006
6,284
2,402
0
0
6,061
0
34,016
L
Yemoja
835
393
344
470
4,641
1,583
236
2,100
2,301
7,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
21,510
217
Minions Killed
163
0
Camps Cleared
0
811,663
Distance Traveled
653,700
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,967
621
50
6
0
152,638
2
W
Horus
5,338
667
42
5
0
165,929
0
W
Camazotz
5,834
729
53
7
0
176,797
3
W
Raijin
4,596
575
35
4
0
154,158
0
L
Olorun
4,527
566
46
6
0
143,594
1
W
Xing Tian
4,495
562
12
2
0
168,934
0
L
Bastet
4,290
536
39
5
0
178,321
3
L
Nike
3,586
448
17
2
0
61,601
1
W
Bastet
5,952
744
75
9
0
145,845
0
L
Yemoja
4,140
518
11
1
0
117,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role