Player Matchup

Nu Wa
Nu Wa
BrunoVania313
Nu Wa
Level 155
God Stats
94W - 97L
1,478 SR
Queue Stats
96W - 99L
1,458 Elo+
Solo
Mercury
Mercury
Cyber End Demon
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,492 Elo+
Party 1
Ymir
Ymir
Kyrelaka39
Ymir
Level 99
God Stats
1W - 3L
1,514 SR
Queue Stats
29W - 26L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
SqueezedOregon1
Erlang Shen
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
Y U NO BURN
Hou Yi
Level 146
God Stats
1W - 2L
1,634 SR
Queue Stats
63W - 56L
1,464 Elo+
Party 1
Team Averages
Level 128
1,525 SR
1,445 Elo+

VS

Team Averages
Level 92
1,397 SR
1,388 Elo+
Sol
Sol
B3N4207020
Sol
Level 75
God Stats
1W - 4L
1,127 SR
Queue Stats
101W - 128L
1,391 Elo+
Solo
Horus
Horus
JSantCountDooki
Horus
Level 61
God Stats
1W - 0L
1,622 SR
Queue Stats
7W - 15L
1,303 Elo+
Party 2
Skadi
Skadi
YooDonnie
Skadi
Level 128
God Stats
3W - 7L
1,333 SR
Queue Stats
365W - 374L
1,469 Elo+
Solo
Fenrir
Fenrir
jacksmokecrack
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,418 Elo+
Solo
Izanami
Izanami
xxDatBlackGuy69x
Izanami
Level 150
God Stats
3W - 4L
1,401 SR
Queue Stats
9W - 18L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 8
9,686
646
13,106
12,012
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 6 / 8
8,939
596
6,421
10,975
4,067
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 5
9,380
625
7,550
19,618
23,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
SqueezedOregon1
Erlang Shen
15
1 / 8 / 7
8,907
594
6,565
19,299
15,321
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
18
8 / 1 / 1
12,094
806
16,342
8,953
3,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 11
10,563
704
8,503
13,831
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 0 / 21
10,719
715
4,118
15,250
11,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
YooDonnie
Skadi
20
12 / 1 / 11
13,979
932
21,954
9,980
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 12
9,623
642
7,228
12,099
10,164
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 2 / 10
12,228
815
20,436
13,975
6,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
12
Kills
25
26
Deaths
12
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
4
6
11
1.58
L
1
7
8
0.71
L
1
6
8
0.83
W
1
0
21
11.5
L
1
4
5
0.88
L
Erlang Shen
SqueezedOregon1
Erlang Shen
1
8
7
0.56
L
Hou Yi
8
1
1
8.5
W
Skadi
YooDonnie
Skadi
12
1
11
17.5
W
1
3
12
2.33
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,984
Damage
62,239
70,857
Taken
65,135
50,050
Mitigated
37,440
8,952
Healing
25,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,503
3,472
0
3,048
13,831
5,007
515
4,149
9,682
27,853
0
L
13,106
5,169
308
1,631
12,012
3,577
513
1,161
10,851
40,425
0
L
6,421
1,023
0
434
10,975
4,067
0
1,321
9,654
0
18,301
W
4,118
1,307
6,189
9,950
15,250
11,319
124
6,540
8,710
0
13,623
L
7,550
1,158
0
1,011
19,618
23,534
1
1,482
18,136
30,190
0
L
Erlang Shen
SqueezedOregon1
Erlang Shen
6,565
1,755
392
3,834
19,299
15,321
0
2,992
16,307
265
14,921
L
Hou Yi
16,342
5,357
0
1,342
8,953
3,551
0
1,817
7,136
0
45,076
W
Skadi
YooDonnie
Skadi
21,954
8,035
0
1,575
9,980
4,776
1,455
3,310
6,670
0
82,511
W
7,228
1,105
0
1,348
12,099
10,164
103
3,116
8,983
0
22,877
W
20,436
12,016
0
3,878
13,975
6,174
3,152
3,942
10,033
0
79,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,006
Gold Earned
57,112
256
Minions Killed
396
6
Camps Cleared
9
1,269,860
Distance Traveled
1,358,422
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,563
704
50
3
1
228,122
0
L
Nu Wa
9,686
646
63
4
4
232,292
4
L
Mercury
8,939
596
32
2
0
281,924
0
W
Horus
10,719
715
19
1
1
313,962
2
L
Ymir
9,380
625
61
4
0
242,159
1
L
Erlang Shen
8,907
594
24
2
2
248,173
0
L
Hou Yi
12,094
806
76
5
0
265,312
2
W
Skadi
13,979
932
151
10
6
273,875
5
W
Fenrir
9,623
642
32
2
0
288,410
3
W
Izanami
12,228
815
144
10
1
254,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role