Player Matchup

Hel
Hel
Beefsock
Hel
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 8L
1,464 Elo+
Party 1
Chaac
Chaac
ImKloetsch
Chaac
Level 38
God Stats
39W - 31L
1,545 SR
Queue Stats
78W - 87L
1,381 Elo+
Party 4
Nemesis
Nemesis
Kirbylore
Nemesis
Level 137
God Stats
2W - 1L
1,771 SR
Queue Stats
12W - 12L
1,299 Elo+
Party 1
Geb
Geb
Pieopian
Geb
Level 43
God Stats
2W - 2L
1,385 SR
Queue Stats
134W - 158L
1,370 Elo+
Party 4
Hachiman
Hachiman
g0askalice
Hachiman
Level 17
God Stats
1W - 1L
1,286 SR
Queue Stats
14W - 27L
1,303 Elo+
Party 4
Team Averages
Level 55
1,497 SR
1,363 Elo+

VS

Team Averages
Level 34
1,559 SR
1,366 Elo+
Khepri
Khepri
Azrael621
Khepri
Level 21
God Stats
0W - 1L
1,683 SR
Queue Stats
10W - 7L
1,411 Elo+
Party 2
Sol
Sol
Nijinsk
Sol
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 97L
1,376 Elo+
Party 3
Thanatos
Thanatos
TacoMouse
Thanatos
Level 36
God Stats
15W - 15L
1,436 SR
Queue Stats
152W - 177L
1,377 Elo+
Party 3
Sun Wukong
Sun Wukong
Urim120
Sun Wukong
Level 35
God Stats
1W - 2L
1,698 SR
Queue Stats
73W - 102L
1,330 Elo+
Solo
Cupid
Cupid
breonniefordd
Cupid
Level 47
God Stats
7W - 12L
1,478 SR
Queue Stats
46W - 63L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,625
508
4,472
10,424
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
5 / 0 / 7
9,051
603
6,580
7,357
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Kirbylore
Nemesis
16
11 / 0 / 2
9,645
643
13,323
12,591
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 3 / 3
6,702
447
3,600
11,278
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
g0askalice
Hachiman
13
2 / 0 / 2
7,658
511
5,057
6,668
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Azrael621
Khepri
10
0 / 2 / 2
6,837
456
2,784
8,294
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
12
1 / 5 / 4
7,816
521
9,204
12,644
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
TacoMouse
Thanatos
13
7 / 3 / 1
8,314
554
10,432
12,216
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Urim120
Sun Wukong
8
0 / 6 / 0
5,778
385
654
6,363
2,193
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 0
6,538
436
5,483
6,815
1,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
19
Kills
10
10
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
Azrael621
Khepri
0
2
2
0.5
W
0
7
5
0.36
W
Chaac
5
0
7
8.5
W
Nemesis
Kirbylore
Nemesis
11
0
2
12
L
Sol
1
5
4
0.6
W
1
3
3
0.83
L
Thanatos
TacoMouse
Thanatos
7
3
1
2.5
L
Sun Wukong
Urim120
Sun Wukong
0
6
0
0
L
2
3
0
0.67
W
Hachiman
g0askalice
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,032
Damage
28,557
48,318
Taken
46,332
22,589
Mitigated
16,142
18,499
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Azrael621
Khepri
2,784
388
0
900
8,294
5,604
123
947
6,914
17,664
0
W
4,472
1,174
681
2,737
10,424
3,535
640
5,006
5,418
31,449
0
W
Chaac
6,580
543
536
4,266
7,357
4,546
2,137
2,024
5,333
0
41,866
W
Nemesis
Kirbylore
Nemesis
13,323
5,872
0
5,766
12,591
4,486
0
1,845
10,746
0
56,764
L
Sol
9,204
4,262
0
4,740
12,644
2,961
478
3,371
8,947
46,639
0
W
3,600
124
0
1,300
11,278
7,936
0
1,609
9,669
11,003
0
L
Thanatos
TacoMouse
Thanatos
10,432
2,232
0
8,524
12,216
3,474
0
856
11,208
0
43,052
L
Sun Wukong
Urim120
Sun Wukong
654
120
0
597
6,363
2,193
546
0
6,058
0
15,080
L
5,483
2,530
896
1,041
6,815
1,910
583
2,152
4,297
0
36,140
W
Hachiman
g0askalice
Hachiman
5,057
3,107
0
3,213
6,668
2,086
966
1,504
5,164
0
47,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
35,283
319
Minions Killed
299
0
Camps Cleared
0
1,472,926
Distance Traveled
1,272,634
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,837
456
33
2
0
312,352
5
W
Hel
7,625
508
64
4
0
265,753
3
W
Chaac
9,051
603
78
5
0
335,113
1
W
Nemesis
9,645
643
89
6
0
358,262
2
L
Sol
7,816
521
82
5
0
253,480
1
W
Geb
6,702
447
14
1
0
272,690
5
L
Thanatos
8,314
554
74
5
0
309,890
2
L
Sun Wukong
5,778
385
34
2
0
145,331
0
L
Cupid
6,538
436
76
5
0
251,581
3
W
Hachiman
7,658
511
74
5
0
241,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role