Player Matchup

Hachiman
Hachiman
asianomega
Hachiman
Level 27
God Stats
1W - 7L
1,433 SR
Queue Stats
12W - 24L
1,352 Elo+
Solo
Kuzenbo
Kuzenbo
hinataknight32
Kuzenbo
Level 126
God Stats
4W - 3L
1,511 SR
Queue Stats
266W - 351L
1,311 Elo+
Party 1
Kali
Kali
king_Killer303
Kali
Level 18
God Stats
3W - 6L
1,387 SR
Queue Stats
20W - 31L
1,314 Elo+
Party 1
Team Averages
Level 57
1,443 SR
1,326 Elo+

VS

Team Averages
Level 53
1,638 SR
1,409 Elo+
Hel
Hel
T3D GT
Hel
Level 126
God Stats
1W - 1L
1,693 SR
Queue Stats
221W - 244L
1,437 Elo+
Solo
Fenrir
Fenrir
brandon-poma
Fenrir
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
32W - 50L
1,290 Elo+
Solo
Neith
Neith
zigzag_rake3
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
asianomega
Hachiman
12
3 / 8 / 2
8,664
722
6,806
13,081
3,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 6 / 4
9,132
761
7,455
17,704
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 9 / 4
9,934
828
9,889
16,929
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
T3D GT
Hel
15
10 / 2 / 10
10,481
873
13,600
12,327
3,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
12
6 / 5 / 12
9,773
814
8,848
9,969
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
7 / 2 / 13
10,101
842
16,448
13,127
4,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
9
Kills
23
23
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hel
T3D GT
Hel
10
2
10
7.5
L
Hachiman
asianomega
Hachiman
3
8
2
0.5
W
Fenrir
6
5
12
2.4
L
2
6
4
0.67
L
4
9
4
0.67
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,150
Damage
38,896
47,714
Taken
35,423
26,720
Mitigated
14,063
10,023
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
T3D GT
Hel
13,600
887
5,041
7,912
12,327
3,923
567
3,434
8,893
41,651
0
L
Hachiman
asianomega
Hachiman
6,806
3,357
0
828
13,081
3,477
760
3,793
9,288
0
25,221
W
Fenrir
8,848
1,632
0
790
9,969
5,809
438
1,820
8,149
72
17,547
L
7,455
2,216
43
3,725
17,704
17,663
0
6,279
11,425
21,087
0
L
9,889
4,628
122
5,305
16,929
5,580
471
4,124
12,805
0
19,482
W
16,448
9,900
406
4,945
13,127
4,331
1,494
2,454
10,673
0
42,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
30,355
77
Minions Killed
145
2
Camps Cleared
7
506,093
Distance Traveled
615,344
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,481
873
65
5
5
215,231
0
L
Hachiman
8,664
722
39
3
1
142,122
0
W
Fenrir
9,773
814
20
2
1
199,265
0
L
Kuzenbo
9,132
761
22
2
0
189,036
0
L
Kali
9,934
828
16
1
1
174,935
2
W
Neith
10,101
842
60
5
1
200,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role