Player Matchup

Cabrakan
Cabrakan
CitrineHail3
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,505 Elo+
Solo
Ravana
Ravana
MysticSoulzV2
Ravana
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
43W - 35L
1,476 Elo+
Solo
Sylvanus
Sylvanus
NaybrHoodGiant
Sylvanus
Level 20
God Stats
6W - 5L
1,627 SR
Queue Stats
42W - 36L
1,541 Elo+
Solo
Izanami
Izanami
ZenShadowsoul
Izanami
Level 28
God Stats
10W - 12L
1,453 SR
Queue Stats
90W - 79L
1,420 Elo+
Solo
Nemesis
Nemesis
nacmo1
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,235 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,435 Elo+

VS

Team Averages
Level 20
1,511 SR
1,493 Elo+
Vamana
Vamana
Cedkaba221
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,428 Elo+
Solo
Chang'e
Chang'e
HysteriaChan
Chang'e
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 26L
1,591 Elo+
Party 1
Terra
Terra
Johnny93X7
Terra
Level 18
God Stats
5W - 2L
1,765 SR
Queue Stats
24W - 23L
1,468 Elo+
Solo
Hou Yi
Hou Yi
TeamJSB-
Hou Yi
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 11L
1,552 Elo+
Party 1
Fenrir
Fenrir
famosoplex
Fenrir
Level 26
God Stats
1W - 1L
1,289 SR
Queue Stats
33W - 29L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CitrineHail3
Cabrakan
10
0 / 5 / 3
7,241
426
6,456
14,771
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 2 / 2
9,652
568
14,005
8,337
6,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
11
2 / 11 / 5
7,488
440
8,225
19,099
13,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
14
4 / 6 / 2
9,231
543
10,225
13,402
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
nacmo1
Nemesis
7
0 / 8 / 2
6,103
359
336
7,732
2,565
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cedkaba221
Vamana
11
0 / 5 / 1
7,329
431
1,641
10,491
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
HysteriaChan
Chang'e
15
9 / 3 / 8
9,940
585
17,354
12,784
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
12
0 / 2 / 13
8,223
484
4,295
15,431
13,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
TeamJSB-
Hou Yi
14
4 / 2 / 1
8,592
505
7,985
7,202
2,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
famosoplex
Fenrir
18
14 / 1 / 6
10,971
645
12,255
11,151
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
13
Kills
27
32
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
Cedkaba221
Vamana
0
5
1
0.1
L
Cabrakan
CitrineHail3
Cabrakan
0
5
3
0.3
W
Chang'e
HysteriaChan
Chang'e
9
3
8
4.33
W
Terra
0
2
13
3.25
L
7
2
2
4
L
Sylvanus
2
11
5
0.41
W
Hou Yi
TeamJSB-
Hou Yi
4
2
1
2.25
L
Izanami
4
6
2
0.83
W
Fenrir
famosoplex
Fenrir
14
1
6
17
L
Nemesis
nacmo1
Nemesis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,247
Damage
43,530
63,341
Taken
57,059
44,234
Mitigated
31,904
10,943
Healing
24,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Cedkaba221
Vamana
1,641
824
0
2,497
10,491
7,238
1,097
1,474
8,619
0
33,511
L
Cabrakan
CitrineHail3
Cabrakan
6,456
910
338
1,052
14,771
17,587
180
4,334
10,233
24,561
0
W
Chang'e
HysteriaChan
Chang'e
17,354
3,108
1,644
5,768
12,784
3,656
537
3,907
8,704
63,826
0
W
Terra
4,295
810
1,555
6,397
15,431
13,891
62
5,974
9,218
14,644
0
L
14,005
3,408
0
2,038
8,337
6,322
142
3,352
4,788
0
56,409
L
Sylvanus
8,225
2,296
828
3,161
19,099
13,324
0
6,408
12,283
32,198
0
W
Hou Yi
TeamJSB-
Hou Yi
7,985
4,546
0
997
7,202
2,262
1,886
1,911
5,203
0
55,071
L
Izanami
10,225
7,786
608
2,779
13,402
4,436
485
4,895
8,435
0
66,072
W
Fenrir
famosoplex
Fenrir
12,255
3,300
0
5,461
11,151
4,857
0
1,415
9,534
0
75,307
L
Nemesis
nacmo1
Nemesis
336
253
0
139
7,732
2,565
0
1,864
5,740
0
9,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,715
Gold Earned
45,055
321
Minions Killed
438
0
Camps Cleared
0
1,322,581
Distance Traveled
1,632,957
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,329
431
75
4
0
307,739
0
L
Cabrakan
7,241
426
29
2
0
329,287
0
W
Chang'e
9,940
585
114
7
0
312,325
7
W
Terra
8,223
484
30
2
0
333,214
0
L
Ravana
9,652
568
103
6
0
348,730
1
L
Sylvanus
7,488
440
48
3
0
239,648
1
W
Hou Yi
8,592
505
105
6
0
278,113
3
L
Izanami
9,231
543
116
7
0
280,637
3
W
Fenrir
10,971
645
114
7
0
401,566
0
L
Nemesis
6,103
359
25
1
0
124,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role