Player Matchup

Merlin
Merlin
EndiTV
Merlin
Level 17
God Stats
4W - 1L
1,760 SR
Queue Stats
9W - 6L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
FRED22JEREMY22
Sun Wukong
Level 15
God Stats
5W - 3L
1,581 SR
Queue Stats
23W - 23L
1,450 Elo+
Solo
Yemoja
Yemoja
KingLovgd
Yemoja
Level 5
God Stats
4W - 4L
1,556 SR
Queue Stats
4W - 5L
1,521 Elo+
Party 1
Cerberus
Cerberus
SolarWolf0
Cerberus
Level 24
God Stats
6W - 2L
1,656 SR
Queue Stats
23W - 22L
1,427 Elo+
Solo
The Morrigan
The Morrigan
zezao160
The Morrigan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,414 Elo+
Party 1
Team Averages
Level 15
1,610 SR
1,485 Elo+

VS

Team Averages
Level 14
1,436 SR
1,394 Elo+
Neith
Neith
AKYNORI_
Neith
Level 5
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Thor
Thor
Javifire3657
Thor
Level 7
God Stats
1W - 3L
1,362 SR
Queue Stats
3W - 8L
1,380 Elo+
Party 2
Hel
Hel
Naranja14
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,416 Elo+
Party 2
Fenrir
Fenrir
facubss
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,424 Elo+
Party 2
Ao Kuang
Ao Kuang
zkyoro
Ao Kuang
Level 17
God Stats
7W - 5L
1,593 SR
Queue Stats
42W - 38L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EndiTV
Merlin
20
21 / 4 / 9
15,395
1,283
30,687
12,072
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FRED22JEREMY22
Sun Wukong
18
2 / 3 / 20
11,579
965
20,102
14,790
15,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
KingLovgd
Yemoja
19
2 / 0 / 24
12,811
1,068
6,079
7,712
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
SolarWolf0
Cerberus
19
4 / 1 / 22
13,121
1,093
21,422
15,235
21,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
zezao160
The Morrigan
18
3 / 6 / 14
11,305
942
7,554
9,561
3,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AKYNORI_
Neith
16
2 / 7 / 2
10,028
836
6,172
17,707
5,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 5 / 6
10,615
885
9,571
22,303
7,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 8 / 3
10,329
861
6,910
14,788
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
facubss
Fenrir
16
2 / 6 / 4
10,391
866
9,384
16,957
12,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
zkyoro
Ao Kuang
17
8 / 6 / 4
12,799
1,067
19,253
20,173
6,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
33
32
Kills
14
14
Deaths
32
89
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
AKYNORI_
Neith
2
7
2
0.43
W
Merlin
EndiTV
Merlin
21
4
9
6.38
W
Sun Wukong
FRED22JEREMY22
Sun Wukong
2
3
20
4
L
1
5
6
0.8
W
Yemoja
KingLovgd
Yemoja
2
0
24
14
L
1
8
3
0.31
W
Cerberus
SolarWolf0
Cerberus
4
1
22
15
L
Fenrir
facubss
Fenrir
2
6
4
0.67
W
The Morrigan
zezao160
The Morrigan
3
6
14
1.67
L
Ao Kuang
zkyoro
Ao Kuang
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,844
Damage
51,290
59,370
Taken
91,928
55,030
Mitigated
37,246
21,150
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AKYNORI_
Neith
6,172
1,508
0
718
17,707
5,924
0
12,194
5,188
0
22,118
W
Merlin
EndiTV
Merlin
30,687
1,806
477
3,122
12,072
4,902
0
5,986
5,069
58,157
0
W
Sun Wukong
FRED22JEREMY22
Sun Wukong
20,102
3,254
0
1,505
14,790
15,436
0
5,545
9,245
1,366
30,849
L
9,571
1,367
0
0
22,303
7,456
0
16,382
5,633
0
21,825
W
Yemoja
KingLovgd
Yemoja
6,079
1,788
6,997
2,644
7,712
9,664
0
2,361
5,351
12,905
0
L
6,910
922
2,147
1,470
14,788
4,847
0
11,623
2,981
23,077
0
W
Cerberus
SolarWolf0
Cerberus
21,422
1,122
0
5,849
15,235
21,088
0
6,640
8,595
47,216
0
L
Fenrir
facubss
Fenrir
9,384
1,769
0
325
16,957
12,311
0
11,250
5,353
0
19,267
W
The Morrigan
zezao160
The Morrigan
7,554
1,672
0
556
9,561
3,940
0
5,628
3,930
21,275
1,156
L
Ao Kuang
zkyoro
Ao Kuang
19,253
5,333
0
4,120
20,173
6,708
0
14,190
5,654
37,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,211
Gold Earned
54,162
229
Minions Killed
144
6
Camps Cleared
4
1,036,704
Distance Traveled
1,045,782
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,028
836
22
2
0
183,040
1
W
Merlin
15,395
1,283
65
5
2
202,587
3
W
Sun Wukong
11,579
965
33
3
3
249,532
4
L
Thor
10,615
885
27
2
1
216,235
0
W
Yemoja
12,811
1,068
9
1
0
205,745
3
L
Hel
10,329
861
42
4
0
192,980
0
W
Cerberus
13,121
1,093
83
7
0
217,451
1
L
Fenrir
10,391
866
19
2
1
242,237
0
W
The Morrigan
11,305
942
39
3
1
161,389
0
L
Ao Kuang
12,799
1,067
34
3
2
211,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role